diff --git a/prepare_assets.sh b/prepare_assets.sh index e8d10832d92..53065949d35 100755 --- a/prepare_assets.sh +++ b/prepare_assets.sh @@ -91,12 +91,12 @@ elif [[ "${OS_NAME}" == "windows" ]]; then if [[ "${SHOULD_BUILD_EXE_SYS}" != "no" ]]; then echo "Moving System EXE" - mv "vscode\\.build\\win32-${VSCODE_ARCH}\\system-setup\\VSCodeSetup.exe" "assets\\${APP_NAME}Setup_${VSCODE_ARCH}_${RELEASE_VERSION}.exe" + mv "vscode\\.build\\win32-${VSCODE_ARCH}\\system-setup\\VSCodeSetup.exe" "assets\\${APP_NAME}_Setup_${VSCODE_ARCH}_${RELEASE_VERSION}.exe" fi if [[ "${SHOULD_BUILD_EXE_USR}" != "no" ]]; then echo "Moving User EXE" - mv "vscode\\.build\\win32-${VSCODE_ARCH}\\user-setup\\VSCodeSetup.exe" "assets\\${APP_NAME}UserSetup_${VSCODE_ARCH}_${RELEASE_VERSION}.exe" + mv "vscode\\.build\\win32-${VSCODE_ARCH}\\user-setup\\VSCodeSetup.exe" "assets\\${APP_NAME}_User_Setup_${VSCODE_ARCH}_${RELEASE_VERSION}.exe" fi VSCODE_PLATFORM="win32"