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arkanoid.sh
executable file
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/
arkanoid.sh
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#!/bin/bash
stty -echo
# Init output
OLD_IFS="$IFS"
IFS=
DELAY=0.2
tput civis
clear
SCREEN_WIDTH=$(tput cols)
SCREEN_HEIGHT=$(($(tput lines) - 1))
WIDTH=$((40 % (SCREEN_WIDTH - 2)))
HEIGHT=$((14 % (SCREEN_HEIGHT - 2)))
HALF_WIDTH=$((WIDTH/2))
HALF_HEIGHT=$((HEIGHT/2))
TOP=$(((SCREEN_HEIGHT - HEIGHT) / 2))
LEFT=$(((SCREEN_WIDTH - WIDTH) / 2))
BOTTOM=$((TOP + HEIGHT))
RIGHT=$((LEFT + WIDTH))
STATE='stop'
plateX=$((LEFT + HALF_WIDTH))
plateW=5
plateS=""
ballY=$((BOTTOM - 1))
ballX=$((LEFT + HALF_WIDTH + plateW / 2))
ballDY=-1
ballDX=-1
ballColors=(52 88 124 160 196)
currentColor=0
ballChar="+"
state="stop"
lifes=3
bricks=()
function putBrik {
index=1$1\0$2
briks[$index]=1
tput cup $1 $2
echo '='
}
function drawBricks {
for (( row = $((TOP + 2)); row <= $((TOP + 7)); row++ ))
do
for (( column = $((LEFT + 3)); column <= $((RIGHT - 3)); column++ ))
do
if [ $(($column % 3)) == 0 ]
then
tput setaf 83
putBrik $row $column
fi
done
done
for (( column = $((LEFT + 3)); column <= $((RIGHT - 3)); column++ ))
do
if [ $(($column % 2)) == 0 ]
then
tput setaf 84
putBrik $((TOP + 3)) $column
fi
if [ $(($column % 3)) == 0 ]
then
tput setaf 85
putBrik $((TOP + 6)) $column
fi
done
for (( column = $((LEFT + 2)); column <= $((RIGHT - 2)); column++ ))
do
if [ $(($column % 4)) == 0 ]
then
tput setaf 86
putBrik $((TOP + 8)) $column
fi
if [ $(($column % 2)) == 0 ]
then
tput setaf 86
tput setaf 87
putBrik $((TOP + 4)) $column
fi
done
}
function drawBorder {
tput setaf 244
tput cup $((TOP - 5)) $((LEFT + 5))
echo " _ _ _ "
tput cup $((TOP - 4)) $((LEFT + 5))
echo " ___ ___| |_ ___ ___ ___|_|_| |"
tput cup $((TOP - 3)) $((LEFT + 5))
echo "| .'| _| '_| .'| | . | | . |"
tput cup $((TOP - 2)) $((LEFT + 5))
echo "|__,|_| |_,_|__,|_|_|___|_|___|"
line=""
tput setaf 241
for (( column = 0; column <= WIDTH; column++ ))
do
line+="_"
done
tput cup $((TOP - 1)) $LEFT
echo $line
tput cup $BOTTOM $LEFT
echo $line
for (( row = 0; row <= HEIGHT; row++ ))
do
tput cup $((TOP + row)) $((LEFT - 1))
echo "|"
tput cup $((TOP + row)) $((RIGHT + 1))
echo "|"
done
tput cup $((BOTTOM + 2)) $LEFT
echo "Press 'h' or 'l' to start playing"
}
function clearBall {
tput cup $ballY $ballX
echo " "
}
function drawBall {
tput setaf ${ballColors[$currentColor]}
tput cup $ballY $ballX
echo $ballChar
currentColor=$(($currentColor + 1))
if [ $currentColor -gt 4 ]
then
currentColor=0
fi
}
function resetBall {
clearBall
ballY=$((BOTTOM - 1))
ballX=$((plateX + plateW / 2))
ballDY=-1
ballDY=-1
drawPlate
drawBall
}
function move {
(sleep $DELAY && kill -ALRM $$) &
if [ $state != 'playing' ]
then
return
fi
clearBall
ballY=$((ballY + ballDY))
ballX=$((ballX + ballDX))
if [ $ballX -gt $RIGHT ] || [ $ballX -lt $LEFT ]
then
ballDX=$((-ballDX))
ballX=$((ballX + ballDX + ballDX))
fi
if [ $ballY -lt $TOP ]
then
ballDY=$((-ballDY))
ballY=$((ballY + ballDY + ballDY))
fi
if [ $ballY -gt $((BOTTOM - 1)) ]
then
if [ $ballX -le $((plateX + plateW)) ] && [ $ballX -ge $plateX ]
then
ballX=$((plateX + plateW / 2))
ballDY=$((-ballDY))
ballY=$((ballY + ballDY + ballDY))
drawPlate
else
resetBall
drawBorder
state='stop'
lifes=$((lifes - 1))
fi
fi
index=1$ballY\0$ballX
if [ ${briks[$index]} ] && [ ${briks[$index]} == 1 ]
then
tput cup $ballY $ballX
drawBall
clearBall
ballDY=$((-ballDY))
ballY=$((ballY))
briks[$index]=0
fi
drawBall
tput setaf 7
tput cup $((BOTTOM + 2)) $LEFT
if [ $lifes -gt 0 ]
then
echo "Lifes: " $lifes " "
else
echo "Game over =((( "
exitGame
fi
}
function calcPlateS {
plateS=" +"
for (( i = 0; i < $((plateW - 2)); i++ ))
do
plateS+="-"
done
plateS+="+ "
}
function drawPlate {
tput setaf 2
tput cup $((BOTTOM - 1)) $((plateX - 1))
echo $plateS
if [ $plateX == $LEFT ]
then
tput setaf 241
tput cup $((BOTTOM - 1)) $((plateX - 1))
echo "|"
fi
}
function exitGame {
echo "Goodbye!"
trap exit ALRM
tput cnorm
IFS="$OLD_IFS"
tput cvvis
stty echo
exit 0
}
function startGame {
if [ $lifes -ge 0 ]
then
state='playing'
else
state='gameOver'
fi
}
trap move ALRM
calcPlateS
drawBricks
drawBorder
drawBall
drawPlate
resetBall
move
while :
do
read -s -n 1 key
case "$key" in
h)
if [ $state == 'stop' ]
then
ballDX=-1
startGame
else
if [ $plateX -gt $LEFT ]
then
plateX=$((plateX - 1))
drawPlate
drawBall
fi
fi
;;
l)
if [ $state == 'stop' ]
then
ballDX=1
startGame
else
if [ $plateX -lt $((RIGHT - $plateW)) ]
then
plateX=$((plateX + 1))
drawPlate
drawBall
fi
fi
;;
q)
exitGame
;;
esac
done