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What is it? 🚀

PolySharp provides generated, source-only polyfills for C# language features, to easily use all runtime-agnostic features downlevel. The package is distributed as a source generator, so that it will automatically detect which polyfills are needed depending on the target framework and project in use: just add a reference to PolySharp, set your C# language version to latest, and have fun!

TLDR? What is this for? ✨

Put simply: are you working on .NET Framework, or UWP, or some other older .NET runtime and still would like to use all the cool new features that C# 11 has? Well this library lets you do just that! It will generate for you all the "magic types" that the C# compiler needs to "see" in order for it to allow using new language features even if you're not using the latest framework out there.

Here's an example of some of the new features that PolySharp can enable downlevel:

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Note: not all the new C# features can be "tricked" this way (eg. those requiring runtime support, such as static abstract members, still won't work). But almost everything else will (eg. nullability annotations, pattern matching, etc.), and this applies to a big number of new C# features. Try PolySharp out, don't get stuck on C# 6.0 or other older versions! 🎉

Note: use on .NET Framework 3.5 is particularly limited due to shortcomings of the BCL there. In particular, the System.Range type will not be generated unless System.ValueTuple is referenced (meaning that eg. list patterns won't work by default), and some features such as records will not be usable at all due to the C# compiler missing some necessary APIs that cannot be polifilled. All other features should work as expected.

Documentation 📖

PolySharp includes the following polyfills:

To leverage them, make sure to bump your C# language version. You can do this by setting the <LangVersion> MSBuild property in your project. For instance, by adding <LangVersion>11.0</LangVersion> (or your desired C# version) to the first <PropertyGroup> of your .csproj file. For more info on this, see here, but remember that you don't need to manually copy polyfills anymore: simply adding a reference to PolySharp will do this for you automatically.

It also includes the following optional runtime-supported polyfills:

  • Reflection annotation attributes (see docs):
    • [DynamicallyAccessedMembers]
    • [DynamicDependency]
    • [RequiresUnreferencedCode]
    • [UnconditionalSuppressMessage]
  • [StackTraceHidden] (see here)
  • [UnmanagedCallersOnly] (see docs))
  • Platform support annotation attributes (see docs):
    • [ObsoletedOSPlatform]
    • [SupportedOSPlatform]
    • [SupportedOSPlatformGuard]
    • [TargetPlatform]
    • [UnsupportedOSPlatform]
    • [UnsupportedOSPlatformGuard]
  • [SuppressGCTransition] (see here)

Options ⚙️

PolySharp's generation can be configured through some MSBuild properties to set in consuming projects.

The following properties are available:

  • "PolySharpUsePublicAccessibilityForGeneratedTypes": makes all generated types public.
  • "PolySharpIncludeRuntimeSupportedAttributes": enables polyfills for (dummy) runtime-supported attributes too.
  • "PolySharpExcludeGeneratedTypes": excludes specific types from generation (';' or ',' separated type names).
  • "PolySharpIncludeGeneratedTypes": only includes specific types for generation (';' or ',' separated type names).