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main.py
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main.py
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from turtle import Screen
from snake import Snake
from food import Food
from scoreboard import Scoreboard
import time
screen = Screen()
screen.setup(600, 600)
screen.bgcolor("black")
screen.title("Snake Game")
screen.tracer(0)
game_is_on = True
snake = Snake()
food = Food()
score = Scoreboard()
screen.listen()
screen.onkey(snake.up, "Up")
screen.onkey(snake.down, "Down")
screen.onkey(snake.left, "Left")
screen.onkey(snake.right, "Right")
while game_is_on:
screen.update()
time.sleep(0.1)
snake.move()
if snake.head.distance(food) < 15:
food.refresh()
snake.extend()
score.increase_score()
if snake.head.xcor() > 280 or snake.head.xcor() <-280 or snake.head.ycor() > 280 or snake.head.ycor() <-280:
score.reset()
snake.reset()
# game_is_on = False
# score.game_over()
for segment in snake.segments:
if segment == snake.head:
pass
elif snake.head.distance(segment) <10:
score.reset()
snake.reset()
# game_is_on = False
# score.game_over()
Screen().exitonclick()