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Cannot anchor to a region dependent on it #952

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stan1226 opened this issue Sep 30, 2022 · 0 comments
Open

Cannot anchor to a region dependent on it #952

stan1226 opened this issue Sep 30, 2022 · 0 comments

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@stan1226
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The addon doesn't work on my deathknight anymore.

Message: Interface\AddOns\LunaUnitFrames\LunaUnitFrames-4337.lua:1276: Action[SetPoint] failed because[Cannot anchor to a region dependent on it]: attempted from: :SetPoint.
Time: Fri Sep 30 22:46:14 2022
Count: 1
Stack: Interface\AddOns\LunaUnitFrames\LunaUnitFrames-4337.lua:1276: Action[SetPoint] failed because[Cannot anchor to a region dependent on it]: attempted from: :SetPoint.
[string "@interface\AddOns\LunaUnitFrames\libs\oUF\ouf.lua"]:363: in function <Interface\AddOns\LunaUnitFrames\libs\oUF\ouf.lua:273>
[string "=(tail call)"]: ?
[string "@interface\AddOns\LunaUnitFrames\libs\oUF\ouf.lua"]:753: in function Spawn' [string "@Interface\AddOns\LunaUnitFrames\LunaUnitFrames.lua"]:1520: in function SpawnUnits'
[string "@interface\AddOns\LunaUnitFrames\LunaUnitFrames.lua"]:290: in function `OnLoad'
[string "@interface\AddOns\LunaUnitFrames\LunaUnitFrames.lua"]:1819: in function <Interface\AddOns\LunaUnitFrames\LunaUnitFrames.lua:1817>

Locals: unit = "player"
style = "LunaUnitFrames"
styleFunc = defined @interface\AddOns\LunaUnitFrames\modules\layout.lua:562
header = nil
num = 1
(for index) = 1
(for limit) = 1
(for step) = 1
i = 1
object = LUFUnitplayer {
SimpleAuras = {
}
Highlight = {
}
PARTY_LOOT_METHOD_CHANGED = defined @interface\AddOns\LunaUnitFrames\libs\oUF\elements\masterlooterindicator.lua:82
UNIT_MAXPOWER =

{
}
ResurrectIndicator = {
}
EliteIndicator = {
}
modules =
{
}
unitEvents =
{
}
Empty = {
}
ComboPoints =
{
}
UNIT_POWER_FREQUENT =
{
}
RegenTicker = {
}
PowerPrediction =
{
}
UNIT_POWER_BAR_SHOW = defined @interface\AddOns\LunaUnitFrames\libs\oUF_Plugins\oUF_Power\oUF_Power.lua:203
SetPowerUpdateMethod = defined @interface\AddOns\LunaUnitFrames\libs\oUF_Plugins\oUF_Power\oUF_Power.lua:292
PLAYER_REGEN_DISABLED =
{
}
PLAYER_TOTEM_UPDATE = defined @interface\AddOns\LunaUnitFrames\libs\oUF_Plugins\oUF_Ghoul\oUF_Ghoul.lua:73
ENABLE_XP_GAIN = defined @interface\AddOns\LunaUnitFrames\libs\oUF_Plugins\oUF_XPBar\oUF_XPBar.lua:152
style = "LunaUnitFrames"
PvPIndicator = {
}
RUNE_POWER_UPDATE = defined @interface\AddOns\LunaUnitFrames\libs\oUF_Plugins\oUF_Runes\oUF_Runes.lua:158
UNIT_EXITED_VEHICLE =
{
}
UNIT_CONNECTION =
{
}
indicators =
{
}
PLAYER_LOGIN =
{
}
unit = "player"
toplevel = {
}
UNIT_SPELLCAST_STOP =
{
}
UNIT_AURA =
{
}
UPDATE_FACTION = defined @interface\AddOns\LunaUnitFrames\libs\oUF_Plugins\oUF_XPBar\oUF_XPBar.lua:152
Runes =
{
}
UPDATE_MOUSEOVER_UNIT =
{
}
tags =
{
}
BetterHealthPrediction =
{
}
pauseRange = true
RUNE_TYPE_UPDATE = defined @interface\AddOns\LunaUnitFrames\libs\oUF_Plugins\oUF_Runes\oUF_Runes.lua:128
PLAYER_UPDATE_RESTING = defined @interface\AddOns\LunaUnitFrames\libs\oUF_Plugins\oUF_StatusIndicator\oUF_StatusIndicator.lua:70
UNIT_FLAGS = defined @interface\AddOns\LunaUnitFrames\libs\oUF_Plugins\oUF_StatusIndicator\oUF_StatusIndicator.lua:70
UNIT_COMBAT =
{
}
UNIT_PORTRAIT_UPDATE = defined @interface\AddOns\LunaUnitFrames\libs\oUF_Plugins\oUF_StatusPortrait\oUF_StatusPortrait.lua:168
ReadyCheckIndicator = {
}
PARTY_LEADER_CHANGED = defined @interface\AddOns\LunaUnitFrames\libs\oUF\elements\leaderindicator.lua:67
count = {
}
UNIT_ENTERED_VEHICLE =
{
}
INCOMING_RESURRECT_CHANGED = defined @interface\AddOns\LunaUnitFrames\libs\oUF\elements\resurrectindicator.lua:60
XPRepBar =
{
}
UNIT_DISPLAYPOWER =
{
}
RAID_TARGET_UPDATE = defined @interface\AddOns\LunaUnitFrames\libs\oUF\elements\raidtargetindicator.lua:62
UNIT_CLASSIFICATION_CHANGED = defined @interfa

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