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GUI -> Savestate panel ~ does not show savestate screenshots for .uss files associated with HDD/whdload usage [cosmetic?] #1553
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That's news to me. Maybe there's something else that triggers the problem for you? |
I was testing with RC2 ~ let me recheck |
Seems easy and consistent to reproduce here (RC2 & Test conditions; Test 1:
Follow on with direct launching the resultant SysInfo.uss file...
Observations: the screenshot associated with the (currently loaded) .uss file is displayed. along with date/time stamp. I would consider this to be working as expected... Note: If this were a game .adf instead, I can play through the game, and at any time F12 --> Savestates panel, and overwrite/update the .uss file, and the date/time stamp and screenshot is updated accordingly. Test 2:
Follow on with direct launching the resultant MontyPythonsFlyingCircus_v1.3_0273.uss file...
Observations: the screenshot associated with the (currently loaded) .uss file is NOT displayed, however, the date/time stamp is displayed, and is correct (date/time of .uss file creation) ...however, this is a misnomer of sorts. Note: without the screenshot being there, if I 'blindly' save the current state into 'Slot 0', it will overwrite/update the ~/Desktop/MontyPythonsFlyingCircus_v1.3_0273.uss file as expected.
Test 3: ....found another wrinkle & test case doing this ....go back to Test 1 ....
...if I click on another Slot #, that does not contain an associated .uss file, I see this... ...noting the text ... No save state found:
Follow on, by doing the same procedure wrt Test 2 ....
...if I click on another Slot #, that does not contain an associated .uss file, the same date/time stamp is always displayed (regardless of slot selected), and the telltale text 'No save state found: Test 4: Is pretty much a duplication of Test 2, except using HDD based save states (instead of whdload.lha files) ~ the same issues are evident, including that detailed in Test 3. It occurred to me, that the whdload/whdbooter process, is more HDD operations than not, and the one thing both these scenarios share, is they don't boot from a floppy image inserted into DF0: ... =) It gives me the impression something simply isn't entertaining HDD/whdload save states here.... however save states wrt .adf work flawlessly as per Test 1. HTH |
Found and fixed. |
My guess would be this function is (has always been) intrinsically .adf centric (where all this works fine now). Opening up savestate usage as discussed, means this should probably be fixed....
Name:
of the load savestate file is displayed.Note: This seems purely cosmetic ~ even if the screenshot/name isn't displayed, doing
amiberry somename.uss
to direct load, and hitting F12 -> Savestates --> Save (to the correct slot), does in fact work as expected (overwrites existing .uss file)...you just can't see anything (so you have to know the correct slot# ;)Expected: HDD/whdload related .uss usage should display associated screenshots like floppy image associated .uss files do.
Can this be fixed?
TIA
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