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@lilleyse observed that Classification (polylines-on-terrain, polygons-on-terrain, etc.) don't work when applied to 3D Tilesets with a transparent style, likely because the 3D Tiles are rendering in the wrong pass.
@lilleyse observed that Classification (polylines-on-terrain, polygons-on-terrain, etc.) don't work when applied to 3D Tilesets with a transparent style, likely because the 3D Tiles are rendering in the wrong pass.
Here on Sandcastle
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