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Translucent tiles change colors on mouse move when picking #9420
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Some notes - @lilleyse Suggested that this was due to a frame buffer not being cleared, and after testing I'm pretty confident this is true. When translucency in the above Sandcastle is set to This also seems to happen when an old frame buffer is present and the camera moves, and results in a ghosting artifact like this - Maybe something to do with the |
I found something that might be of note -
Is it possible for |
I don't remember all the details but I believe |
Update - I believe this bug happens because
I wasn't sure what the best way to test this was but I figured that with the above thinking, the bug could be replicated outside of picking by only clearing the classification FBO in A better solution might be to force the |
Sandcastle example: link
Browser: Firefox
Operating System: Linux
Found by @lilleyse in #9399. From a comment in that PR:
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