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Do you want to have the enhancement of existing game ? 😀 Describe yourself..
Game enhancement:
Adding realistic background music and sound effects to the spaceship game will elevate the gaming experience, immersing players in the universe with ambient space sounds and dynamic music tracks.
Please add the GSSoC'24 label.
Describe the solution you'd like
Solution steps:
Audio Selection: Choose appropriate background music (BGM) tracks and sound effects that fit the theme and mood of the
spaceship game, considering factors like ambiance, intensity, and variety.
Integration: Implement a system within the game code to seamlessly integrate the selected audio assets, ensuring they play at
the right times and volumes based on in-game events and actions.
Dynamic Audio: Utilize techniques such as crossfading between tracks, adjusting volume levels dynamically, and triggering
sound effects based on player interactions to create a more immersive and responsive audio experience.
Testing and Refinement: Conduct thorough testing to ensure that the audio elements enhance rather than detract from the
gameplay. Fine-tune the integration and parameters as needed based on player feedback and testing results.
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@Durgesh4993 I will add the sfx sounds and bgm which will give the realistic feel to the game. What I want to do is that adding relatable sounds and sfx to the game like if spaceship is moving there will be a sound in background which will give the realistic feel of a spaceship moving. Actually I have to search or create the sounds so right now I don't have any reference material.
Do you want to have the enhancement of existing game ? 😀 Describe yourself..
Game enhancement:
Adding realistic background music and sound effects to the spaceship game will elevate the gaming experience, immersing players in the universe with ambient space sounds and dynamic music tracks.
Please add the GSSoC'24 label.
Describe the solution you'd like
Solution steps:
Audio Selection: Choose appropriate background music (BGM) tracks and sound effects that fit the theme and mood of the
spaceship game, considering factors like ambiance, intensity, and variety.
Integration: Implement a system within the game code to seamlessly integrate the selected audio assets, ensuring they play at
the right times and volumes based on in-game events and actions.
Dynamic Audio: Utilize techniques such as crossfading between tracks, adjusting volume levels dynamically, and triggering
sound effects based on player interactions to create a more immersive and responsive audio experience.
Testing and Refinement: Conduct thorough testing to ensure that the audio elements enhance rather than detract from the
gameplay. Fine-tune the integration and parameters as needed based on player feedback and testing results.
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Code of Conduct
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