diff --git a/BoosterManager/Handlers/BoosterHandler.cs b/BoosterManager/Handlers/BoosterHandler.cs index ac14dd1..4cd0e95 100644 --- a/BoosterManager/Handlers/BoosterHandler.cs +++ b/BoosterManager/Handlers/BoosterHandler.cs @@ -114,8 +114,8 @@ internal string GetStatus(bool shortStatus = false) { // One-time booster status if (limitedNumBoosters > 0) { - responses.Add(String.Format(Strings.QueueStatusOneTimeBoosters, Jobs.Limited().NumCrafted(), limitedNumBoosters, String.Format("~{0:t}", limitedLastBooster.GetAvailableAtTime()), String.Format("{0:N0}", limitedGemsNeeded))); - responses.Add(String.Format(Strings.QueueStatusOneTimeBoosterList, String.Join(", ", Jobs.Limited().UncraftedGameIDs()))); + responses.Add(String.Format(Strings.QueueStatusLimitedBoosters, Jobs.Limited().NumCrafted(), limitedNumBoosters, String.Format("~{0:t}", limitedLastBooster.GetAvailableAtTime()), String.Format("{0:N0}", limitedGemsNeeded))); + responses.Add(String.Format(Strings.QueueStatusLimitedBoosterList, String.Join(", ", Jobs.Limited().UncraftedGameIDs()))); } // Permanent booster status