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Unity3D with NeoVim

From my experience:

  • To have auto completion you need to Generate .csproj files
    • Preferences -> External Tools -> External Script Editor
    • You need to choose VSCode or Visual Studio (otherwise there is no Generate button)
  • If you have some problems with loading dotnet or something:
    • Create any .cs file in Unity3D project root directory:
    • Open NeoVim in this file (it gived me better error message)
  • Starting OmniSharp takes looong time
Plug 'OmniSharp/omnisharp-vim'
let g:OmniSharp_server_use_mono = 1
export FrameworkPathOverride=/lib/mono/4.7.1-api