You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
MCampagnini and I worked on his exporter to convert it from UDK ASE exporter to Quake 3 / Doom 3 ASE exporter. That version, which is newer than the one used as base for this project, was never released publicly.
Unfortunately I could never get this exporter working. It wouldn't even load into 2.80 and once I figure it out, it would export empty ASE file.
I just finished porting my version to 2.80 (I am not a programmer, so there might be some issues besides the known ones) and posted it in the BlenderArtists thread:
If you want/can fix it to where it applies modifiers on Export (to original mesh or to the copy, whatever is chosen in the options) and properly exports MESH_NUMTVFACES, and update your project with the newer version, it would be great!
The text was updated successfully, but these errors were encountered:
MCampagnini and I worked on his exporter to convert it from UDK ASE exporter to Quake 3 / Doom 3 ASE exporter. That version, which is newer than the one used as base for this project, was never released publicly.
Unfortunately I could never get this exporter working. It wouldn't even load into 2.80 and once I figure it out, it would export empty ASE file.
I just finished porting my version to 2.80 (I am not a programmer, so there might be some issues besides the known ones) and posted it in the BlenderArtists thread:
https://blenderartists.org/t/trying-to-update-blender-ase-exporter-for-quake-3-doom-3-to-2-80-and-failing-help-is-needed/1184689/5
If you want/can fix it to where it applies modifiers on Export (to original mesh or to the copy, whatever is chosen in the options) and properly exports MESH_NUMTVFACES, and update your project with the newer version, it would be great!
The text was updated successfully, but these errors were encountered: