-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathactor.html
238 lines (233 loc) · 13.8 KB
/
actor.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head lang="en">
<title>UnrealWiki: Actor</title>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<link rel="stylesheet" type="text/css" media="screen, print"
href="shared/stylebase.structural.css">
<link rel="stylesheet" type="text/css" media="screen"
href="shared/template-default.css">
<link rel="stylesheet" type="text/css" media="screen"
href="shared/styles.chblue.css">
<link rel="stylesheet" type="text/css" media="print"
href="shared/template-default-print.css">
<!--[if IE 6]>
<style>
/* dirty hack for IE6. */
#quickbar {
position: absolute;
}
</style>
<![endif]-->
<link rel="start" href="http://wiki.beyondunreal.com/">
<link rel="glossary" href="http://wiki.beyondunreal.com/wiki/Terminology">
<link rel="help" href="http://wiki.beyondunreal.com/wiki/Using_The_Wiki">
<script type="text/javascript" src="shared/dhtml.js"></script>
<script type="text/javascript" src="shared/dhtml-menu.js"></script>
<style type="text/css">#dhtml-menu { background: #eee; padding: 5px 0px; margin-right: -20px; border: 1px solid #888; border-left: 1px solid #ccc; border-top: 1px solid #ccc; border-right: 1px solid #888; border-bottom: 1px solid #888 }
#dhtml-menu td { color: #000; font-family: Arial,Helvetica,sans-serif; font-size: 9pt; line-height: 13pt; padding: 1px 10px; cursor: default }
#dhtml-menu a { color: #000; font-family: Arial,Helvetica,sans-serif; font-size: 9pt; line-height: 13pt; text-decoration: none }
#dhtml-menu tt { font-family: monospace; font-size: 9pt }
#dhtml-menu-separator { height: 1px; background: red }
#dhtml-menu-anchor { cursor: default }
</style>
<script type="text/javascript" src="shared/expandable.js"></script>
</head>
<body onLoad="menuInit(); document.cookie='page=Actor; path=/'" class="default">
<div id="scrolling"><!-- contains all except the fixed sidebar -->
<div id="topbar" class="bar">
<div class="righthalf">
<form class="inline" method="post" action="/wiki" enctype="application/x-www-form-urlencoded"><input type="text" name="search" size="20" /> <input type="submit" name="search" value="search" /></form>
</div>
<div class="lefthalf">
<script type="text/javascript"><!--
menuAlignRight = false;
//--></script>
<span><script type="text/javascript"><!--
menuWriteAnchor("Quick Navigation") //--></script></span> | <a href="(start).html">Home Page</a> | <a href="recent-changes.html">Recent Changes</a> | <a href="http://wiki.beyondunreal.com/wiki?action=editprefs">Preferences</a>
</div>
</div>
<div id="content"><!-- contains the title and article -->
<h1 class='pagetitle'><a href="http://wiki.beyondunreal.com/wiki?back=Actor">Actor</a></h1>
<div class="wiki"><div class="classpath"><img src="shared//gameicons/icon-ut2003.png"> <a href="unreal-tournament-2003.html">UT2003</a> :: <a href="object.html">Object</a> >> Actor (Engine)<br></div>
<p>This page is the technical specification for the Actor class. See <a href="actor-overview.html">Actor Overview</a> for information on working with actors in UnrealEd.</p>
<p>Objects that have a position in the world are subclassed from Actor. For example <a href="brush.html">brush</a>es, <a href="mover.html">mover</a>s, <a href="decoration.html">decoration</a>s, <a href="bot-ut.html">Bot (UT)</a>s, <a href="light-ut.html">Light (UT)</a>s and <a href="triggers-ut2003.html">Triggers (UT2003)</a>. This is an important class because it's the base class for all in-game objects (as in "object oriented programming"), so you'll find really a lot of very important functions and variables defined in this class. UnrealScript beginners ought to take a look at this class's source code.</p>
<p>For this class in UT see <a href="actor-ut.html">Actor (UT)</a>.</p>
<h2><a name="0.1"></a>Configurable Properties</h2>
<p>Actor properties sorted by group. These can be changed from UnrealEd's <a href="actor-properties-window.html">actor properties window</a>.</p>
<ul><li><a href="actor-advanced.html">/Advanced</a></li>
<li><a href="actor-collision.html">/Collision</a></li>
<li><a href="actor-display.html">/Display</a></li>
<li><a href="actor-events.html">/Events</a></li>
<li>/Force<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=Actor/Force&referrerid=Actor">?</a></li>
<li>/Karma<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=Actor/Karma&referrerid=Actor">?</a> see <a href="karma.html">Karma</a> for now </li>
<li>LightColor and <a href="actor-lighting.html">/Lighting</a></li>
<li><a href="actor-movement.html">/Movement</a></li>
<li><a href="actor-object.html">/Object</a></li>
<li><a href="actor-replication.html">/Replication</a></li>
<li><a href="actor-sound.html">/Sound</a></li>
</ul>
<p><em class="em1">Note that not all property groups have been described yet. Please fill in if you have time.</em></p>
<h2><a name="0.2"></a>Other Members Of The Actor Class</h2>
<ul><li><a href="actor-properties.html">/Properties</a> that don't appear in UnrealEd's properties window</li>
<li><a href="actor-constants.html">/Constants</a></li>
<li><a href="actor-enums.html">/Enums</a></li>
<li><a href="actor-structs.html">/Structs</a></li>
<li><a href="actor-methods.html">/Methods</a></li>
<li><a href="iterator.html">Iterator</a>s</li>
<li><a href="operators.html">Operators</a> – The color operators.</li>
<li>Properties and functions which are <a href="actor-new-in-ut2004.html">/new in UT2004</a> or have changed from UT2003</li>
</ul>
<h2><a name="0.3"></a>Known Subclasses </h2>
<p>See <a href="actor-class-hierarchy.html">Actor Class Hierarchy</a> for a full tree of subclasses.</p>
<h3><a name="0.3.1"></a>Placeable Subclasses </h3>
<p>(or notplaceable with placeable subclasses)</p>
<ul><li>AntiPortalActor (see <a href="antiportal.html">Antiportal</a>)</li>
<li><a href="decoration.html">Decoration</a></li>
<li><a href="emitter.html">Emitter</a></li>
<li><a href="fluidsurfaceoscillator.html">FluidSurfaceOscillator</a></li>
<li><a href="info.html">Info</a></li>
<li><a href="ioncannon.html">IonCannon</a></li>
<li><a href="kactor.html">KActor</a></li>
<li><a href="kvehiclefactory.html">KVehicleFactory</a></li>
<li><a href="keypoint.html">Keypoint</a></li>
<li><a href="light.html">Light</a></li>
<li>MeshEffect<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=MeshEffect&referrerid=Actor">?</a></li>
<li><a href="navigationpoint.html">NavigationPoint</a></li>
<li><a href="note.html">Note</a></li>
<li><a href="pawn.html">Pawn</a></li>
<li><a href="pickup.html">Pickup</a></li>
<li>ProjectileSpawner<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=ProjectileSpawner&referrerid=Actor">?</a></li>
<li><a href="projector.html">Projector</a></li>
<li><a href="staticmeshactor.html">StaticMeshActor</a></li>
<li><a href="tankvictim.html">TankVictim</a></li>
<li><a href="triggers.html">Triggers</a></li>
<li>VehiclePart<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=VehiclePart&referrerid=Actor">?</a></li>
<li>VMeshActor<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=VMeshActor&referrerid=Actor">?</a></li>
<li><a href="xemitter.html">xEmitter</a></li>
<li>xMaterialController<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=XMaterialController&referrerid=Actor">?</a></li>
<li><a href="xpickupbase.html">xPickUpBase</a></li>
<li><a href="xprocmesh.html">xProcMesh</a></li>
<li><a href="xweathereffect.html">xWeatherEffect</a></li>
</ul>
<h3><a name="0.3.2"></a>Not Placeable Subclasses</h3>
<ul><li>AimedAttachment<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=AimedAttachment&referrerid=Actor">?</a></li>
<li>AnimBrowserMesh<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=AnimBrowserMesh&referrerid=Actor">?</a></li>
<li><a href="brush.html">Brush</a></li>
<li><a href="controller.html">Controller</a></li>
<li><a href="damagetype.html">DamageType</a></li>
<li><a href="decal.html">Decal</a> (deprecated)</li>
<li>DecoVolumeObject<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=DecoVolumeObject&referrerid=Actor">?</a></li>
<li><a href="effects.html">Effects</a></li>
<li>Gib<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=Gib&referrerid=Actor">?</a></li>
<li><a href="hud.html">HUD</a></li>
<li><a href="hudoverlay.html">HudOverlay</a></li>
<li><a href="inventory.html">Inventory</a></li>
<li><a href="inventoryattachment.html">InventoryAttachment</a></li>
<li>IonEffect<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=IonEffect&referrerid=Actor">?</a></li>
<li>MatDemoActor<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=MatDemoActor&referrerid=Actor">?</a></li>
<li><a href="mover.html">Mover</a></li>
<li>PrecacheHack<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=PrecacheHack&referrerid=Actor">?</a></li>
<li><a href="projectile.html">Projectile</a></li>
<li>ShieldEffect<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=ShieldEffect&referrerid=Actor">?</a></li>
<li>ShockCombo<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=ShockCombo&referrerid=Actor">?</a></li>
<li>SpinnyWeap<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=SpinnyWeap&referrerid=Actor">?</a></li>
<li>ShieldEffect<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=ShieldEffect&referrerid=Actor">?</a></li>
<li>TransDummyBeacon<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=TransDummyBeacon&referrerid=Actor">?</a></li>
<li><a href="vignette.html">Vignette</a></li>
<li><a href="weaponfire-ut2003.html">WeaponFire (UT2003)</a></li>
<li><a href="weaponfire.html">WeaponFire</a></li>
<li>xMaterialTrigger<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=XMaterialTrigger&referrerid=Actor">?</a></li>
<li>xMutatorList<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=XMutatorList&referrerid=Actor">?</a></li>
</ul>
<h2><a name="0.4"></a>Related Topics</h2>
<ul><li>This class in other games:<ul><li><a href="actor-ut.html">Actor (UT)</a></li>
<li><a href="actor-dx.html">Actor (DX)</a></li>
</ul>
</li>
<li><a href="creating-actors-and-objects.html">Creating Actors And Objects</a></li>
<li><a href="destroying-objects.html">Destroying Objects</a></li>
<li><a href="actor-class-hierarchy.html">Actor Class Hierarchy</a> – All descendants of this class</li>
<li><a href="actor-overview.html">Actor Overview</a> – more mapping- and UnrealEd-related information</li>
<li><a href="actor-ut.html">Actor (UT)</a> – The <a href="unreal-tournament.html">UT</a> version of this class</li>
<li><a href="replication.html">Replication</a> – All the evilness of network-related Actor functionality</li>
</ul>
<h2><a name="0.5"></a>Discussion</h2>
<p>Great Actor Pages Debate on page names and organization: <a href="actor-ut-talk.html">Actor (UT)/Talk</a></p>
<hr class="thin"><p><a href="category-class-ut2003.html">Category Class (UT2003)</a></p>
<p><a href="category-class-ut2004.html">Category Class (UT2004)</a></p>
<script type="text/javascript"><!--
menuItemAdd("Configurable Properties", "#0.1");
menuItemAdd("Other Members Of The Actor Class", "#0.2");
menuItemAdd("Known Subclasses ", "#0.3");
menuItemAdd("<tt> </tt>Placeable Subclasses ", "#0.3.1");
menuItemAdd("<tt> </tt>Not Placeable Subclasses", "#0.3.2");
menuItemAdd("Related Topics", "#0.4");
menuItemAdd("Discussion", "#0.5");
menuWrite() //--></script></div>
</div>
<div id="footer" class="bar">
<p><form method="post" action="http://wiki.beyondunreal.com/wiki" enctype="application/x-www-form-urlencoded">
<a href="(start).html">Home Page</a> | <a href="recent-changes.html">Recent Changes</a> | <a href="http://wiki.beyondunreal.com/wiki?action=editprefs">Preferences</a><br>
<a href="http://wiki.beyondunreal.com/wiki?action=edit&id=Actor">Edit text of this page</a> | <a href="http://wiki.beyondunreal.com/wiki?action=history&id=Actor">View other revisions</a><br>Last edited December 29, 2005 14:46 <a href="http://wiki.beyondunreal.com/wiki?action=browse&diff=1&id=Actor">(diff)</a><br>Search: <input type="text" name="search" size="20" /><input type="hidden" name="dosearch" value="1" /><br><br><small><a href="http://wiki.beyondunreal.com/wiki/Actor">Original page</a> – copy created Sat, Jun 23, 2007</small><div></div>
</form>
</p>
<p>Cogito, ergo sum
</p>
</div>
</div><!-- close of "scrolling" div -->
<div id="quickbar">
<div id="logo"><a href="http://wiki.beyondunreal.com/"><img src="shared/wikilogo.jpg" width="143" height="100" border="0"></a>
</div>
<div class="qbsitename">
<p>The Unreal Engine Documentation Site</p>
</div>
<div class="qbsection">
<p><a href="metatopics.html">Wiki Community</a></p>
<p><a href="category-category.html">Topic Categories</a></p>
<p><a href="/cgi-bin/imageupload.cgi/wiki-ext/imageupload.htt" target="_blank ">Image Uploads</a></p>
<p><a href="http://wiki.beyondunreal.com/wiki?action=random">Random Page</a></p>
<p><a href="recent-changes.html">Recent Changes</a></p>
<p><a href="offline-wiki.html">Offline Wiki</a></p>
</div><div class="qbsection">
<p><a href="unreal-engine.html">Unreal Engine</a></p>
<p><a href="console-commands.html">Console Commands</a></p>
<p><a href="terminology.html">Terminology</a></p>
<p><a href="category-faq.html">FAQs</a></p>
<p><a href="help-desk.html">Help Desk</a></p>
</div><div class="qbsection">
<p><a href="topics-on-mapping.html">Mapping Topics</a></p>
<p><a href="mapping-lessons.html">Mapping Lessons</a></p>
<p><a href="unrealed-3.html">UnrealEd Interface</a></p>
</div><div class="qbsection">
<p><a href="unrealscript.html">UnrealScript Topics</a></p>
<p><a href="unrealscript-lessons.html">UnrealScript Lessons</a></p>
<p><a href="making-mods.html">Making Mods</a></p>
<p><a href="class-tree.html">Class Tree</a></p>
</div><div class="qbsection">
<p><a href="topics-on-modeling.html">Modeling Topics</a></p>
</div><div class="qbsection">
<p><a href="chongqing-page.html">Chongqing Page</a></p>
<p><a href="log-in.html">Log In</a></p></div>
</div>
</body></html>