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U3D_EXTRA_PATHS is improperly interpreted on Windows #383
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I think I understand the problem, but it seems to me that the behavior has changed. Before I could not indicate the parameter "-p" if I just wanted to install the editor without any additional platform. Later, if I wanted to install a platform, I would indicate the "-p" parameter next to the platform/s I wanted. Now it seems that if I do so, when executing the second command he doesn't know that the editor is installed. It seems that I have to do it in one command and install the editor as another module with "Unity":
Can you confirm if I'm doing the right thing @niezbop ? |
You're absolutely right, you are supposed to be able to do this. The issue is that as you specify your You want to run The idea is that if NOTE: I can't recall exactly how Let me know if this helps, and feel free to close the issue if this solved it! |
The problem is the backslash. I need to replace "\" with "/" in order to work. It should be fix for Windows or at least documented. |
Yep, I just tested that on a Windows, and it works. I agree that we are missing documentation there or it should parse it for Windows paths. I'll leave this issue opened until this is documented. |
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