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pool.go
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/*
* Drop-in replacement for Go's sync featuring generics and channels.
* Copyright (C) 2025 Dviih
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
package sync
import (
"github.com/Dviih/sync/channel"
"sync"
)
type Pool[T interface{}] struct {
pool sync.Pool
New func() T
}
func (pool *Pool[T]) Get() T {
t, ok := pool.pool.Get().(T)
if ok {
return t
}
return pool.new()
}
func (pool *Pool[T]) Put(t T) {
pool.pool.Put(t)
}
func (pool *Pool[T]) new() T {
if pool.New == nil {
return Zero[T]()
}
return pool.New()
}
type PoolChan[T interface{}] struct {
Pool[T]
channel.Manager[T]
}
func (pc *PoolChan[T]) Sender() chan<- T {
if pc.Manager.Handler == nil {
pc.Manager.Handler = func(t T) {
pc.Pool.Put(t)
}
}
return pc.Manager.Sender()
}