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DebugLogger.cs
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using System;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Runtime.CompilerServices;
using System.Threading;
using Fishing.Properties;
using JetBrains.Annotations;
namespace Fishing
{
class DebugLogger : Logger
{
public DebugLogger(Action<string, Color> logFunc) : base(logFunc)
{
}
#if DEBUG
public override void Error(string message, params object[] args)
{
Log(Resources.MessageError + string.Format(message, args), Color.Red);
}
public override void Warning(string message, params object[] args)
{
Log(Resources.MessageWarning + string.Format(message, args), Color.Yellow);
}
[MethodImpl(MethodImplOptions.NoInlining)]
public static string GetCurrentMethod()
{
StackTrace st = new StackTrace(1, true);
StackFrame sf = st.GetFrame(0);
string filename = Path.GetFileName(sf.GetFileName());
return string.Format("{0}:{1}:{2}", filename, sf.GetFileLineNumber(), sf.GetMethod().Name);
}
public static string GetCurrentThread()
{
return Thread.CurrentThread.Name;
}
#else
public override void Error(string message, params object[] args)
{
}
public override void Warning(string message, params object[] args)
{
}
public override void Info(string message, params object[] args)
{
}
public static string GetCurrentMethod() {
return string.Empty;
}
public static string GetCurrentThread()
{
return string.Empty;
}
#endif
}
}