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Bug report: Arrows and idle animations freezes after a few seconds in the level after unplugging headphones #2667

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MrBubr opened this issue Jun 7, 2024 · 4 comments
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status: duplicate Issue or PR is redundant to another.

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@MrBubr
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MrBubr commented Jun 7, 2024

Please check for duplicates or similar issues, as well performing simple troubleshooting steps (such as clearing cookies, clearing AppData, trying another browser) before submitting an issue.

If you are playing the game in a browser, what site are you playing it from?

If you are playing the game in a browser, what browser are you using?

  • Google Chrome (or chomium based like Brave, vivaldi, MS Edge)
  • Firefox
  • Safari

What version of the game are you using? Look in the bottom left corner of the main menu. (ex: 0.2.7, 0.2.1, shit like that)

v0.4.0

Have you identified any steps to reproduce the bug? If so, please describe them below in as much detail as possible. Use images if possible.

You have to unplug the headphones during a level

Please describe your issue. Provide extensive detail and images if possible.

after 4 seconds in level (1 second if count after "Go!") idle animations, background animations and arrows stops. It does this in every level. But you still can click on arrows. Plugging headphones back doesn't solves the issue. Only solve that i found was restarting the game. I would like to attach a video with a bug, but the fgithud does not allow you to attach files larger than 10MB

If you're game is FROZEN and you're playing a web version, press F12 to open up browser dev window, and go to console, and copy-paste whatever red error you're getting

@MrBubr MrBubr added the type: minor bug Involves a minor bug or issue. label Jun 7, 2024
@MrBubr MrBubr changed the title Arrows and idle animations freezes after a few seconds in the level Bug report: Arrows and idle animations freezes after a few seconds in the level after unplugging headphones Jun 7, 2024
@EliteMasterEric EliteMasterEric added status: reviewing internally Under consideration and testing. and removed type: minor bug Involves a minor bug or issue. labels Jun 17, 2024
@linear linear bot closed this as not planned Won't fix, can't repro, duplicate, stale Dec 17, 2024
@AbnormalPoof AbnormalPoof added the type: major bug Involves a major bug, including crashes, softlocks, or issues blocking progression label Jan 22, 2025
@cyn0x8
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cyn0x8 commented Feb 8, 2025

this happens in other fnf engines too, and yea theres no way to fix unless the game is restarted
i was told this was a lime issue but idk how true that is

@Hundrec
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Hundrec commented Feb 8, 2025

Oh, this is a duplicate by the way

@Hundrec Hundrec closed this as completed Feb 8, 2025
@Hundrec Hundrec added status: duplicate Issue or PR is redundant to another. and removed type: major bug Involves a major bug, including crashes, softlocks, or issues blocking progression status: reviewing internally Under consideration and testing. labels Feb 8, 2025
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github-actions bot commented Feb 8, 2025

This issue is a duplicate. Please direct all discussion to the original issue.

@NotHyper-474
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i was told this was a lime issue but idk how true that is

Seems to be true as there's a PR for that openfl/lime#1841

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