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The Fyrox engine needs VR support on both the web and native.
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I second that. Of the engines I'm seeing around, nobody is currently doing anything to support VR or explicitly saying they won't.
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Hear hear.
My setup includes Steam and StreamVR with the Valve Index head mounted display. Running on Linux. That would be a target worth shooting for.
I fourth that.
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The Fyrox engine needs VR support on both the web and native.
The text was updated successfully, but these errors were encountered: