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Thanks for writing this. It works very nicely. Using VulkanSDK-1.2.135.0, I get errors on RayTracingInVulkan\src\Vulkan\DebugUtilsMessenger.cpp lines 48 & 49.
Thanks for the heads-up. Looks like experiemental extensions that got dropped or promoted.
I've actually got a branch that works with SDK 1.2.135 (see PR #7). It's transitioning from NVIDIA-specific VK_NV_ray_tracing extension to the vendor neutral VK_KHR_ray_tracing extension. I'm waiting for the extension to be stabilised and available in regular drivers before merging it (for the moment you have to download the NVIDIA Vulkan Developer Beta Drivers to access it).
Thanks for writing this. It works very nicely. Using VulkanSDK-1.2.135.0, I get errors on
RayTracingInVulkan\src\Vulkan\DebugUtilsMessenger.cpp
lines 48 & 49.Commenting out these lines allowed my compile to finish & I was able to run the program.
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