Improve shell escaping and handling #175
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There are several places where we call shell scripts with arguments that may not have been properly escaped if the argument contained spaces or other special characters. So, for example, if you set your data directory to a path with spaces, these commands could fail.
This fixes it by shifting our blocking shell calls to use lua-shell-games, which is a library I extracted to better handle escaping and the various oddities around calling shell commands in different versions of Lua. That separate library has much better test coverage for shell-specific things and testing across different Lua versions.
This also fixes the issue for our non-blocking shell calls (still made via lua-resty-shell) by using the same quoting utility functions from lua-shell-games.