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Copy path117.populating-next-right-pointers-in-each-node-ii-slow.cpp
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117.populating-next-right-pointers-in-each-node-ii-slow.cpp
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#include <iostream>
#include <queue>
using namespace std;
class Node
{
public:
int val;
Node *left;
Node *right;
Node *next;
Node() : val(0), left(NULL), right(NULL), next(NULL) {}
Node(int _val) : val(_val), left(NULL), right(NULL), next(NULL) {}
Node(int _val, Node *_left, Node *_right, Node *_next)
: val(_val), left(_left), right(_right), next(_next) {}
};
class Solution
{
public:
Node *connect(Node *root)
{
if (root == NULL)
return NULL;
queue<Node *> q;
q.push(root);
while (!q.empty())
{
Node *tree = q.front();
cout << tree->val << endl;
if (tree->left != NULL)
tree->left->next = tree->right;
int isTreeLeftSolved = 1, isTreeRightSolved = 1;
if (tree->left != NULL && tree->left->next == NULL)
isTreeLeftSolved = 0;
if (tree->right != NULL && tree->right->next == NULL)
isTreeRightSolved = 0;
Node *next = tree->next;
while (next != NULL && (isTreeLeftSolved == 0 || isTreeRightSolved == 0))
{
if (next->left != NULL)
{
if (!isTreeLeftSolved)
{
tree->left->next = next->left;
isTreeLeftSolved = 1;
}
if (!isTreeRightSolved)
{
tree->right->next = next->left;
isTreeRightSolved = 1;
}
}
if (next->right != NULL)
{
if (!isTreeLeftSolved)
{
tree->left->next = next->right;
isTreeLeftSolved = 1;
}
if (!isTreeRightSolved)
{
tree->right->next = next->right;
isTreeRightSolved = 1;
}
}
next = next->next;
}
q.pop();
if (tree->left != NULL)
q.push(tree->left);
if (tree->right != NULL)
q.push(tree->right);
}
return root;
}
};
int main(int argc, char const *argv[])
{
Node *tree = new Node(1);
Node *treeLeft = new Node(2);
Node *treeRight = new Node(3);
Node *treeLeftLeft = new Node(4);
Node *treeRightRight = new Node(5);
tree->left = treeLeft;
tree->right = treeRight;
treeLeft->left = treeLeftLeft;
treeRight->right = treeRightRight;
Solution solution;
solution.connect(tree);
return 0;
}