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"new" "animals" "cats" "smilodon" "SmilodonGrey", baby model is "SmilodonGrey Baby".
texture is in "orange texture", "Smilodon savannah eyes texture" and "Smilodon savannah saddle texture"
smilodon SHOULD NOT spawn naturally.
Smilodon moves wierd (youve probably noticed that XD)
Smilodon spawn egg should be named "Spawn Smilodon populator"
when tamed, smilodon will be "saddleable" and rideable, the saddle model and texture is on the same files.
saddle will be removeable, and automatically has a chest in it
smilodon can run, jump and walk while ridden.
smilodon will be automatically tamed if born near a player (8 blocks range)
tamed smilodon has 3 modes, "follow" (act like a wolf), "stay" (acts like a wolf), and "free" (will be able to go wherever he want, but still won't attack the tamer and will still be rideable, etc)
smilodon will attack cows, sheeps and horses (and later mod animals), when health is low
smilodon will attack a player if hit by one, unless he is tamed to the player,
when smilodon is attacking, he will run (fast) to the object
Regens health based on 1/4 killed mob health
when given any raw meat, smilodon health will go up by 3 HP.
if a smilodon has a baby it will attack any players coming to a 5 blocks range from it (like a pollar bear), unless the player is the owner.
baby smilodons will run away if hit.
All of these include the baby
smilodon walking speed is the same as player's walking speed.
smilodon running speed is 3 times the player's running speed.
smilodon attack damage is 8 HP. baby attack damage is 1 HP.
*** attack if hit by mob is complicated, if it will be attacksed by a mammoth or a rhino for example, it will run away.
Tameable item = RAW_BEEF
MAX_HEALTH = 40 (player is 20)
ATTACK_DAMAGE = 8
FOLLOW_RANGE = 40.0D
KNOCKBACK_RESISTANCE = Test values (Old code = 5.0D)
MOVEMENT_SPEED = Test values (Old code = 50.3D)
Drop item = 1-3 Raw or Cooked SmilodonMeat(isBurning),0-2 Bones and 0-1 SmilodonPopulatorSkull
The text was updated successfully, but these errors were encountered:
smilodon model is in the dropbox,
in:
"new" "animals" "cats" "smilodon" "SmilodonGrey", baby model is "SmilodonGrey Baby".
texture is in "orange texture", "Smilodon savannah eyes texture" and "Smilodon savannah saddle texture"
smilodon SHOULD NOT spawn naturally.
Smilodon moves wierd (youve probably noticed that XD)
Smilodon spawn egg should be named "Spawn Smilodon populator"
when tamed, smilodon will be "saddleable" and rideable, the saddle model and texture is on the same files.
saddle will be removeable, and automatically has a chest in it
smilodon can run, jump and walk while ridden.
smilodon will be automatically tamed if born near a player (8 blocks range)
tamed smilodon has 3 modes, "follow" (act like a wolf), "stay" (acts like a wolf), and "free" (will be able to go wherever he want, but still won't attack the tamer and will still be rideable, etc)
smilodon will attack cows, sheeps and horses (and later mod animals), when health is low
smilodon will attack a player if hit by one, unless he is tamed to the player,
when smilodon is attacking, he will run (fast) to the object
Regens health based on 1/4 killed mob health
when given any raw meat, smilodon health will go up by 3 HP.
if a smilodon has a baby it will attack any players coming to a 5 blocks range from it (like a pollar bear), unless the player is the owner.
baby smilodons will run away if hit.
All of these include the baby
*** attack if hit by mob is complicated, if it will be attacksed by a mammoth or a rhino for example, it will run away.
The text was updated successfully, but these errors were encountered: