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Smilodon model: #2

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LeonelSaberTooth opened this issue Jan 8, 2017 · 0 comments
Open
1 of 26 tasks

Smilodon model: #2

LeonelSaberTooth opened this issue Jan 8, 2017 · 0 comments

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@LeonelSaberTooth
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LeonelSaberTooth commented Jan 8, 2017

smilodon model is in the dropbox,
in:

  • "new" "animals" "cats" "smilodon" "SmilodonGrey", baby model is "SmilodonGrey Baby".
    texture is in "orange texture", "Smilodon savannah eyes texture" and "Smilodon savannah saddle texture"

  • smilodon SHOULD NOT spawn naturally.

  • Smilodon moves wierd (youve probably noticed that XD)

  • Smilodon spawn egg should be named "Spawn Smilodon populator"

  • when tamed, smilodon will be "saddleable" and rideable, the saddle model and texture is on the same files.

  • saddle will be removeable, and automatically has a chest in it

  • smilodon can run, jump and walk while ridden.

  • smilodon will be automatically tamed if born near a player (8 blocks range)

  • tamed smilodon has 3 modes, "follow" (act like a wolf), "stay" (acts like a wolf), and "free" (will be able to go wherever he want, but still won't attack the tamer and will still be rideable, etc)

  • smilodon will attack cows, sheeps and horses (and later mod animals), when health is low

  • smilodon will attack a player if hit by one, unless he is tamed to the player,

  • when smilodon is attacking, he will run (fast) to the object

  • Regens health based on 1/4 killed mob health

  • when given any raw meat, smilodon health will go up by 3 HP.

  • if a smilodon has a baby it will attack any players coming to a 5 blocks range from it (like a pollar bear), unless the player is the owner.

  • baby smilodons will run away if hit.

All of these include the baby

  • smilodon walking speed is the same as player's walking speed.
  • smilodon running speed is 3 times the player's running speed.
  • smilodon attack damage is 8 HP. baby attack damage is 1 HP.

*** attack if hit by mob is complicated, if it will be attacksed by a mammoth or a rhino for example, it will run away.

  • Tameable item = RAW_BEEF
  • MAX_HEALTH = 40 (player is 20)
  • ATTACK_DAMAGE = 8
  • FOLLOW_RANGE = 40.0D
  • KNOCKBACK_RESISTANCE = Test values (Old code = 5.0D)
  • MOVEMENT_SPEED = Test values (Old code = 50.3D)
  • Drop item = 1-3 Raw or Cooked SmilodonMeat(isBurning),0-2 Bones and 0-1 SmilodonPopulatorSkull
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