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[Bug]: Build Scripts will run when no suitable environment is detected. Add 'BinLog' option to build-*.cmd
#1475
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Hi @Wagnerp, |
@Wagnerp |
build-*.cmd
Hi @Wagnerp , May be another interesting switch to use with msbuild. /consoleloggerparameters:Summary /verbosity:quiet |
@Wagnerp |
@Wagnerp |
Hi @giduac If you want to take a shot at this, then go ahead. The zip file should contain all DLL & XML files as laid out in the |
|
@giduac Another way to distribute builds, via WinGet? |
Why is zipping Needed ? |
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@Wagnerp |
Hi @giduac I've been wondering for some time now whether to create a app to batch upload nugets. At the moment it's done by batch files, but I can't integrate it into the build system, as it would expose the API key to everyone. |
That front end can have an option for that which would only work if an API key is available in a certain location or so... |
Describe the bug PR 1476
When no suitable environment is detected by the build scripts will still try to run.
Excerpt from
build-nightly.cmd
.Proposed solution:
Add a
goto exitbatch
statement afterpause
.Add the
:exitbatch
label at the end of the file.Add the "/bl" parameter to the msbuild line of
build-nightly.cmd
This will output, next to the build.log, a msbuild.binlog that can be viewed/examined with "MSBuild Binary and Structured Log Viewer".
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