Project is retired and not under active development. Please checkout these alternative libraries.
- https://github.com/ekg/fraction.js
- https://github.com/infusion/Fraction.js
- https://github.com/MikeMcl/decimal.js
- https://github.com/dtrebbien/BigDecimal.js
Open up a ticket if you want to be added to the list of alternatives.
Provides a Fraction / Rational / Ratio object for javascript.
Why use Ratio.js?
By keeping values in a rational form, you can maintain precision and can avoid common floating point operation errors in Javascript.
Support:
Node.js, Chrome 19+, Firefox 12+, IE 7+, and Opera 11+.
Note: Run the test cases to check for additional browser compatibility.
##Current version 0.4.1
Just include the Ratio.js script. There are no dependencies.
Browser:
<script src="./dist/Ratio-0.4.1.js"></script>
Install from npm
npm install lb-ratio
Include in project
var Ratio = require("lb-ratio");
Useful npm scripts.
First run npm install
on the root directory.
npm run format
: Format the javascript code in./lib
with jsbeautifier.npm run lint
: Lint code with jshint and find errors in the code.npm run build
: Build a release based on base package.json version number and the beta js.
-
What is
12.12121212121212
as a fraction?Solution:
var result = Ratio.parse( 12.12121212121212 ).simplify().toString(); result === "400/33";
-
Evaluate ( 0.1 + 0.2 )/( 1/3 * 12 )?
Solution:
var a = Ratio.parse(0.1).add(0.2).divide( Ratio(1,3).multiply(12) ); var result = a.toString(); result === "3/40"
-
Does Math.PI equal 22/7?
Solution:
var result = Ratio.parse( "22/7" ).equals( Math.PI ); result === false;
Ratio.js introduces a global constructor called Ratio
.
new
is not require to make a new object since it's done for you.
Thus new Ratio()
and Ratio()
are both valid to instantiate an object.
The default value of the numerator is 0 and denominator is 1.
var a = Ratio();
a.toString() === "0/1";
a.numerator() === 0;
a.denominator() === 1;
Examples:
// Good Values
Ratio().toString() === "0/1"
Ratio(4).toString() === "4/1"
Ratio(4,5).toString() === "4/5"
// Bad Values
Ratio("five").toString() === "NaN/1"
Ratio(1,"ten").toString() === "1/NaN"
Ratio("five","ten").toString() === "NaN/NaN"
To retrieve the value inside a Ratio object you can use toString()
, toLocaleString()
, toArray()
or valueOf()
.
toString()
- returns string "numerator/denominator".
toArray()
- returns [ numerator, denominator ].
valueOf()
- returns (numerator/denominator).
toLocaleString()
- returns string mixed number, whole number or proper fraction.
var a = Ratio(30,10);
a.toString() === "30/10";
a.toLocaleString() === "3";
a.toArray() // returns [30,10];
a.valueOf() === 3; // same as +a or Number(a)
valueOf() is called when inequality comparisons are made on a Ratio object.
However, equalivance( ==
) will compare the object and not the value of the object. Use .equals()
instead.
Thus you can do the following.
var a = Ratio(15,3),
b = Ratio(3,15);
(a > b) === true;
(a < b) === false;
( a == b ) === false;
a.equals( a ) === true;
a.equals( b ) === false;
There are various ways to create a new Ratio object. Ratio.parse() is the prefered methods.
Ratio()
// "0/1" is the default ratio
Ratio().toString() === "0/1";
// Accepts whole numbers
Ratio(1).toString() === "1/1";
// Accepts an numerator and denominator
Ratio(1,2).toString() === "1/2";
Ratio.parse( value )
// Use Ratio.parse() to parse any other values that aren't whole numbers.
// Accepts decimals
Ratio.parse(1/2).toString() === "1/2";
// Accepts fractions as strings
Ratio.parse("1/2").toString() === "1/2";
// Accepts mixed numbers as strings
Ratio.parse( "1 1/2" ).toString() === "3/2";
// Accepts a Ratio object
Ratio.parse( Ratio(1/2) ).toString() === "1/2";
Ratio.parse( value1, value2 )
This is the same as value1 / value2
or Ratio.parse(value1).divide(value2)
// Converts the Ratio objects to a single fraction.
Ratio.parse( Ratio(1), Ratio(2) ).toString() === "1/2";
// Accepts
// (1/2) / (1/3) = 3/2
Ratio.parse( "1/2", "1/3" ).toString() === "3/2";
All proproty methods are non-destructive and return a new Ratio object.
var a = Ratio(1,3);
a.toString() === "1/3"
a.add(1,5).toString() === "8/15"
a.toString() === "1/3"
Refer to the documentation for a complete method list.
// in Javascript
var a = 0.1 + 0.2;
var b = 0.3;
( a == b ) === false;
a === 0.30000000000000004;
var a = Ratio();
a.toString() === "0/1";
// Ratio operations
var c = Ratio.parse(1/3).negate().add("-0.1").multiply(0xF3).divide(1,2).divide(1e-4).abs();
c.toString() === "1053/5";
// in Ratio.js
var a = Ratio( 0.1 ).add( 0.2 );
var b = Ratio( 0.3 );
(+a == +b ) === true;
// another way of writing it.
Ratio( "0.1" ).add( 0.2 ).equals( 0.3 ); // true!
// And another.
var a = Ratio(1,10);
var b = Ratio(2,10);
var c = Ratio(3,10);
a.add( b ).toString() === c.toString(); // true!
a.toString() === "1/10";
+a === 0.1;
( +a === a.valueOf() ) ;
a.toArray(); // returns [ 1, 10 ]
- Precision is lost for values passed +/- 9007199254740992. stackoverflow.com