- Updated for FauxCore 1.2.1.
- Load Garbage Can texture from internal asset.
- If config file is missing, it will attempt to restore from global data.
- Updated for SDV 1.6.10 and SMAPI 4.1.3.
- Toolbar icon forces the trash can lid event on the nearby garbage can.
- Provide default options for Better Chests.
- Fixed garbage cans dropping infinite special items.
- Initialize GarbageDay DI container on Entry.
- Updated for FauxCore api changes.
- Add toolbar icon integration on game launched.
- Garbage cans can now be loaded by default when the config option is set.
- Added logging for debugging purposes.
- Fixed error that occurs when custom maps are installed.
- Fixed api integration with Toolbar Icons.
- Rebuild against final SDV 1.6 and SMAPI 4.0.0.
- Updated for SDV 1.6 and .NET 6
- Open the Garbage Can lid when a farmer is nearby.
- Added console command:
garbage_hat
- Next Garbage Can will drop a hat.
- Updated to SMAPI 3.15.
- No longer depends on any other mods.
- Added support for more types of custom loot
- Fixed RNG being too low
- Updated from Expanded Storage (Legacy) to XSLite+XSPlus
- Allow adding Garbage Cans using "Garbage": "ID" tile property
- Update to SMAPI 3.12
- Preliminary 64-bit support
- Simplified map integrations
- Added config option to hide Garbage Cans from Chests Anywhere
- Added console commands:
garbage_fill
- Adds loot to all garbage cans.garbage_kill
- Removes all garbage cans.
- Added Open when Farmer Nearby
- Added color based on items
- Fixed MacOS support
- Added Content Pack Format
- Added API
- Initial Release