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TEXTURES.txt
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TEXTURES.txt
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// Texture definitions generated by SLADE3
// on Fri Nov 19 00:45:16 2021
Graphic "M_APPLE", 30, 31
{
XScale 1
YScale 1
Offset 4, 4
Patch "M_APPLE", 0, 0
}
Graphic "M_DINAH", 1834, 813
{
XScale 6.500
YScale 6.500
Offset 0, 352
Patch "M_DINAH", 0, 0
}
Sprite "DNGUA0", 354, 200
{
Offset 17, 0
Patch "DNGRA0", 168, 148
Patch "DNGLA0", -50, 148
}
Sprite "DNGUB0", 354, 200
{
Offset 17, 0
Patch "DNGRA0", 158, 138
Patch "DNGLA0", -40, 138
}
Sprite "DNGUC0", 354, 200
{
Offset 17, 0
Patch "DNGRA0", 148, 128
Patch "DNGLA0", -30, 128
}
Sprite "DNGUD0", 354, 200
{
Offset 17, 0
Patch "DNGRA0", 138, 118
Patch "DNGLA0", -20, 118
}
Sprite "DNGUE0", 354, 200
{
Offset 17, 0
Patch "DNGRA0", 128, 108
Patch "DNGLA0", -10, 108
}
Sprite "DNGUF0", 354, 200
{
Offset 17, 0
Patch "DNGRA0", 118, 98
Patch "DNGLA0", 0, 98
}
Sprite "DNGUG0", 354, 200
{
Offset 17, 0
Patch "DNGRA0", 108, 88
Patch "DNGLA0", 10, 88
}
Sprite "DNGUH0", 354, 200
{
Offset 17, 0
Patch "DNGRA0", 98, 78
Patch "DNGLA0", 20, 78
}
Sprite "DNGUI0", 354, 200
{
Offset 17, 0
Patch "DNGRA0", 88, 68
Patch "DNGLA0", 30, 68
}
Sprite "DNGUJ0", 354, 200
{
Offset 17, 0
Patch "DNGRA0", 78, 58
Patch "DNGLA0", 40, 58
}
// End of texture definitions