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GLMakie save() with px_per_unit rescales current display of figure #4648

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devel-chm opened this issue Dec 5, 2024 · 3 comments
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@devel-chm
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  • GLMakie v0.10.16
  • yes, the attached images show before and after the save()
  • windows 10 with AMD Radeon Pro WX 3200 series
using GLMakie
x = 1:10
y = rand(Float64,(10,))
f = scatter(x, y)   # before_save.png
save("test_ppu3.png",f,px_per_unit=3)   # after_save.png

Before save()

Image

After save()

Image

@devel-chm devel-chm added the bug label Dec 5, 2024
@BambOoxX
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BambOoxX commented Dec 6, 2024

Did you try update = false ?

@devel-chm
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No change. Did adding update = false to the save() in the test case
work for you?

@SimonDanisch
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SimonDanisch commented Dec 6, 2024

No that's unrelated

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