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I saw you code rendering rate depend on video decode rate.
and then try to send request to GLThread call drawframe function.
however the GLsurfaceView render mode is not dirty mode, that means remaining continue mode.
in my view, should set dirty mode better way.
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I saw you code rendering rate depend on video decode rate.
and then try to send request to GLThread call drawframe function.
however the GLsurfaceView render mode is not dirty mode, that means remaining continue mode.
in my view, should set dirty mode better way.
The text was updated successfully, but these errors were encountered: