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toolrunner.ts
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toolrunner.ts
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import Q = require('q');
import os = require('os');
import events = require('events');
import child = require('child_process');
import im = require('./internal');
import fs = require('fs');
/**
* Interface for exec options
*/
export interface IExecOptions extends IExecSyncOptions {
/** optional. whether to fail if output to stderr. defaults to false */
failOnStdErr?: boolean;
/** optional. defaults to failing on non zero. ignore will not fail leaving it up to the caller */
ignoreReturnCode?: boolean;
}
/**
* Interface for execSync options
*/
export interface IExecSyncOptions {
/** optional working directory. defaults to current */
cwd?: string;
/** optional envvar dictionary. defaults to current process's env */
env?: { [key: string]: string | undefined };
/** optional. defaults to false */
silent?: boolean;
/** Optional. Default is process.stdout. */
outStream?: NodeJS.WritableStream;
/** Optional. Default is process.stderr. */
errStream?: NodeJS.WritableStream;
/** optional. Whether to skip quoting/escaping arguments if needed. defaults to false. */
windowsVerbatimArguments?: boolean;
/** optional. Run command inside of the shell. Defaults to false. */
shell?: boolean;
}
/**
* Interface for exec results returned from synchronous exec functions
*/
export interface IExecSyncResult {
/** standard output */
stdout: string;
/** error output */
stderr: string;
/** return code */
code: number;
/** Error on failure */
error: Error;
}
export class ToolRunner extends events.EventEmitter {
constructor(toolPath: string) {
super();
if (!toolPath) {
throw new Error('Parameter \'toolPath\' cannot be null or empty.');
}
this.toolPath = im._which(toolPath, true);
this.args = [];
this._debug('toolRunner toolPath: ' + toolPath);
}
private readonly cmdSpecialChars: string[] = [' ', '\t', '&', '(', ')', '[', ']', '{', '}', '^', '=', ';', '!', '\'', '+', ',', '`', '~', '|', '<', '>', '"'];
private toolPath: string;
private args: string[];
private pipeOutputToTool: ToolRunner | undefined;
private pipeOutputToFile: string | undefined;
private childProcess: child.ChildProcess | undefined;
private _debug(message: string) {
this.emit('debug', message);
}
private _argStringToArray(argString: string): string[] {
var args: string[] = [];
var inQuotes = false;
var escaped = false;
var lastCharWasSpace = true;
var arg = '';
var append = function (c: string) {
// we only escape double quotes.
if (escaped) {
if (c !== '"') {
arg += '\\';
} else {
arg.slice(0, -1);
}
}
arg += c;
escaped = false;
}
for (var i = 0; i < argString.length; i++) {
var c = argString.charAt(i);
if (c === ' ' && !inQuotes) {
if (!lastCharWasSpace) {
args.push(arg);
arg = '';
}
lastCharWasSpace = true;
continue;
}
else {
lastCharWasSpace = false;
}
if (c === '"') {
if (!escaped) {
inQuotes = !inQuotes;
}
else {
append(c);
}
continue;
}
if (c === "\\" && escaped) {
append(c);
continue;
}
if (c === "\\" && inQuotes) {
escaped = true;
continue;
}
append(c);
lastCharWasSpace = false;
}
if (!lastCharWasSpace) {
args.push(arg.trim());
}
return args;
}
private _getCommandString(options: IExecOptions, noPrefix?: boolean): string {
let toolPath: string = this._getSpawnFileName();
let args: string[] = this._getSpawnArgs(options);
let cmd = noPrefix ? '' : '[command]'; // omit prefix when piped to a second tool
let commandParts: string[] = [];
if (process.platform == 'win32') {
// Windows + cmd file
if (this._isCmdFile()) {
commandParts.push(toolPath);
commandParts = commandParts.concat(args);
}
// Windows + verbatim
else if (options.windowsVerbatimArguments) {
commandParts.push(`"${toolPath}"`);
commandParts = commandParts.concat(args);
}
else if (options.shell) {
commandParts.push(this._windowsQuoteCmdArg(toolPath));
commandParts = commandParts.concat(args);
}
// Windows (regular)
else {
commandParts.push(this._windowsQuoteCmdArg(toolPath));
commandParts = commandParts.concat(args.map(arg => this._windowsQuoteCmdArg(arg)));
}
}
else {
// OSX/Linux - this can likely be improved with some form of quoting.
// creating processes on Unix is fundamentally different than Windows.
// on Unix, execvp() takes an arg array.
commandParts.push(toolPath);
commandParts = commandParts.concat(args);
}
cmd += commandParts.join(' ');
// append second tool
if (this.pipeOutputToTool) {
cmd += ' | ' + this.pipeOutputToTool._getCommandString(options, /*noPrefix:*/true);
}
return cmd;
}
private _processLineBuffer(data: Buffer, buffer: string, onLine: (line: string) => void): string {
let newBuffer = buffer + data.toString();
try {
let eolIndex = newBuffer.indexOf(os.EOL);
while (eolIndex > -1) {
const line = newBuffer.substring(0, eolIndex);
onLine(line);
// the rest of the string ...
newBuffer = newBuffer.substring(eolIndex + os.EOL.length);
eolIndex = newBuffer.indexOf(os.EOL);
}
}
catch (err) {
// streaming lines to console is best effort. Don't fail a build.
this._debug('error processing line');
}
return newBuffer;
}
/**
* Wraps an arg string with specified char if it's not already wrapped
* @returns {string} Arg wrapped with specified char
* @param {string} arg Input argument string
* @param {string} wrapChar A char input string should be wrapped with
*/
private _wrapArg(arg: string, wrapChar: string): string {
if (!this._isWrapped(arg, wrapChar)) {
return `${wrapChar}${arg}${wrapChar}`;
}
return arg;
}
/**
* Unwraps an arg string wrapped with specified char
* @param arg Arg wrapped with specified char
* @param wrapChar A char to be removed
*/
private _unwrapArg(arg: string, wrapChar: string): string {
if (this._isWrapped(arg, wrapChar)) {
const pattern = new RegExp(`(^\\\\?${wrapChar})|(\\\\?${wrapChar}$)`, 'g');
return arg.trim().replace(pattern, '');
}
return arg;
}
/**
* Determine if arg string is wrapped with specified char
* @param arg Input arg string
*/
private _isWrapped(arg: string, wrapChar: string): boolean {
const pattern: RegExp = new RegExp(`^\\\\?${wrapChar}.+\\\\?${wrapChar}$`);
return pattern.test(arg.trim())
}
private _getSpawnFileName(options?: IExecOptions): string {
if (process.platform == 'win32') {
if (this._isCmdFile()) {
return process.env['COMSPEC'] || 'cmd.exe';
}
}
if (options && options.shell) {
return this._wrapArg(this.toolPath, '"');
}
return this.toolPath;
}
private _getSpawnArgs(options: IExecOptions): string[] {
if (process.platform == 'win32') {
if (this._isCmdFile()) {
let argline: string = `/D /S /C "${this._windowsQuoteCmdArg(this.toolPath)}`;
for (let i = 0; i < this.args.length; i++) {
argline += ' ';
argline += options.windowsVerbatimArguments ? this.args[i] : this._windowsQuoteCmdArg(this.args[i]);
}
argline += '"';
return [argline];
}
if (options.windowsVerbatimArguments) {
// note, in Node 6.x options.argv0 can be used instead of overriding args.slice and args.unshift.
// for more details, refer to https://github.com/nodejs/node/blob/v6.x/lib/child_process.js
let args = this.args.slice(0); // copy the array
// override slice to prevent Node from creating a copy of the arg array.
// we need Node to use the "unshift" override below.
args.slice = function () {
if (arguments.length != 1 || arguments[0] != 0) {
throw new Error('Unexpected arguments passed to args.slice when windowsVerbatimArguments flag is set.');
}
return args;
};
// override unshift
//
// when using the windowsVerbatimArguments option, Node does not quote the tool path when building
// the cmdline parameter for the win32 function CreateProcess(). an unquoted space in the tool path
// causes problems for tools when attempting to parse their own command line args. tools typically
// assume their arguments begin after arg 0.
//
// by hijacking unshift, we can quote the tool path when it pushed onto the args array. Node builds
// the cmdline parameter from the args array.
//
// note, we can't simply pass a quoted tool path to Node for multiple reasons:
// 1) Node verifies the file exists (calls win32 function GetFileAttributesW) and the check returns
// false if the path is quoted.
// 2) Node passes the tool path as the application parameter to CreateProcess, which expects the
// path to be unquoted.
//
// also note, in addition to the tool path being embedded within the cmdline parameter, Node also
// passes the tool path to CreateProcess via the application parameter (optional parameter). when
// present, Windows uses the application parameter to determine which file to run, instead of
// interpreting the file from the cmdline parameter.
args.unshift = function () {
if (arguments.length != 1) {
throw new Error('Unexpected arguments passed to args.unshift when windowsVerbatimArguments flag is set.');
}
return Array.prototype.unshift.call(args, `"${arguments[0]}"`); // quote the file name
};
return args;
} else if (options.shell) {
let args: string[] = [];
for (let arg of this.args) {
if (this._needQuotesForCmd(arg, '%')) {
args.push(this._wrapArg(arg, '"'));
} else {
args.push(arg);
}
}
return args;
}
} else if (options.shell) {
return this.args.map(arg => {
if (this._isWrapped(arg, "'")) {
return arg;
}
// remove wrapping double quotes to avoid escaping
arg = this._unwrapArg(arg, '"');
arg = this._escapeChar(arg, '"');
return this._wrapArg(arg, '"');
});
}
return this.args;
}
/**
* Escape specified character.
* @param arg String to escape char in
* @param charToEscape Char should be escaped
*/
private _escapeChar(arg: string, charToEscape: string): string {
const escChar: string = "\\";
let output: string = '';
let charIsEscaped: boolean = false;
for (const char of arg) {
if (char === charToEscape && !charIsEscaped) {
output += escChar + char;
} else {
output += char;
}
charIsEscaped = char === escChar && !charIsEscaped;
}
return output;
}
private _isCmdFile(): boolean {
let upperToolPath: string = this.toolPath.toUpperCase();
return im._endsWith(upperToolPath, '.CMD') || im._endsWith(upperToolPath, '.BAT');
}
/**
* Determine whether the cmd arg needs to be quoted. Returns true if arg contains any of special chars array.
* @param arg The cmd command arg.
* @param additionalChars Additional chars which should be also checked.
*/
private _needQuotesForCmd(arg: string, additionalChars?: string[] | string): boolean {
let specialChars: string[] = this.cmdSpecialChars;
if (additionalChars) {
specialChars = this.cmdSpecialChars.concat(additionalChars);
}
for (let char of arg) {
if (specialChars.some(x => x === char)) {
return true;
}
}
return false;
}
private _windowsQuoteCmdArg(arg: string): string {
// for .exe, apply the normal quoting rules that libuv applies
if (!this._isCmdFile()) {
return this._uv_quote_cmd_arg(arg);
}
// otherwise apply quoting rules specific to the cmd.exe command line parser.
// the libuv rules are generic and are not designed specifically for cmd.exe
// command line parser.
//
// for a detailed description of the cmd.exe command line parser, refer to
// http://stackoverflow.com/questions/4094699/how-does-the-windows-command-interpreter-cmd-exe-parse-scripts/7970912#7970912
// need quotes for empty arg
if (!arg) {
return '""';
}
// determine whether the arg needs to be quoted
const needsQuotes: boolean = this._needQuotesForCmd(arg);
// short-circuit if quotes not needed
if (!needsQuotes) {
return arg;
}
// the following quoting rules are very similar to the rules that by libuv applies.
//
// 1) wrap the string in quotes
//
// 2) double-up quotes - i.e. " => ""
//
// this is different from the libuv quoting rules. libuv replaces " with \", which unfortunately
// doesn't work well with a cmd.exe command line.
//
// note, replacing " with "" also works well if the arg is passed to a downstream .NET console app.
// for example, the command line:
// foo.exe "myarg:""my val"""
// is parsed by a .NET console app into an arg array:
// [ "myarg:\"my val\"" ]
// which is the same end result when applying libuv quoting rules. although the actual
// command line from libuv quoting rules would look like:
// foo.exe "myarg:\"my val\""
//
// 3) double-up slashes that preceed a quote,
// e.g. hello \world => "hello \world"
// hello\"world => "hello\\""world"
// hello\\"world => "hello\\\\""world"
// hello world\ => "hello world\\"
//
// technically this is not required for a cmd.exe command line, or the batch argument parser.
// the reasons for including this as a .cmd quoting rule are:
//
// a) this is optimized for the scenario where the argument is passed from the .cmd file to an
// external program. many programs (e.g. .NET console apps) rely on the slash-doubling rule.
//
// b) it's what we've been doing previously (by deferring to node default behavior) and we
// haven't heard any complaints about that aspect.
//
// note, a weakness of the quoting rules chosen here, is that % is not escaped. in fact, % cannot be
// escaped when used on the command line directly - even though within a .cmd file % can be escaped
// by using %%.
//
// the saving grace is, on the command line, %var% is left as-is if var is not defined. this contrasts
// the line parsing rules within a .cmd file, where if var is not defined it is replaced with nothing.
//
// one option that was explored was replacing % with ^% - i.e. %var% => ^%var^%. this hack would
// often work, since it is unlikely that var^ would exist, and the ^ character is removed when the
// variable is used. the problem, however, is that ^ is not removed when %* is used to pass the args
// to an external program.
//
// an unexplored potential solution for the % escaping problem, is to create a wrapper .cmd file.
// % can be escaped within a .cmd file.
let reverse: string = '"';
let quote_hit = true;
for (let i = arg.length; i > 0; i--) { // walk the string in reverse
reverse += arg[i - 1];
if (quote_hit && arg[i - 1] == '\\') {
reverse += '\\'; // double the slash
}
else if (arg[i - 1] == '"') {
quote_hit = true;
reverse += '"'; // double the quote
}
else {
quote_hit = false;
}
}
reverse += '"';
return reverse.split('').reverse().join('');
}
private _uv_quote_cmd_arg(arg: string): string {
// Tool runner wraps child_process.spawn() and needs to apply the same quoting as
// Node in certain cases where the undocumented spawn option windowsVerbatimArguments
// is used.
//
// Since this function is a port of quote_cmd_arg from Node 4.x (technically, lib UV,
// see https://github.com/nodejs/node/blob/v4.x/deps/uv/src/win/process.c for details),
// pasting copyright notice from Node within this function:
//
// Copyright Joyent, Inc. and other Node contributors. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
if (!arg) {
// Need double quotation for empty argument
return '""';
}
if (arg.indexOf(' ') < 0 && arg.indexOf('\t') < 0 && arg.indexOf('"') < 0) {
// No quotation needed
return arg;
}
if (arg.indexOf('"') < 0 && arg.indexOf('\\') < 0) {
// No embedded double quotes or backslashes, so I can just wrap
// quote marks around the whole thing.
return `"${arg}"`;
}
// Expected input/output:
// input : hello"world
// output: "hello\"world"
// input : hello""world
// output: "hello\"\"world"
// input : hello\world
// output: hello\world
// input : hello\\world
// output: hello\\world
// input : hello\"world
// output: "hello\\\"world"
// input : hello\\"world
// output: "hello\\\\\"world"
// input : hello world\
// output: "hello world\\" - note the comment in libuv actually reads "hello world\"
// but it appears the comment is wrong, it should be "hello world\\"
let reverse: string = '"';
let quote_hit = true;
for (let i = arg.length; i > 0; i--) { // walk the string in reverse
reverse += arg[i - 1];
if (quote_hit && arg[i - 1] == '\\') {
reverse += '\\';
}
else if (arg[i - 1] == '"') {
quote_hit = true;
reverse += '\\';
}
else {
quote_hit = false;
}
}
reverse += '"';
return reverse.split('').reverse().join('');
}
private _cloneExecOptions(options?: IExecOptions): IExecOptions {
options = options || <IExecOptions>{};
let result: IExecOptions = <IExecOptions>{
cwd: options.cwd || process.cwd(),
env: options.env || process.env,
silent: options.silent || false,
failOnStdErr: options.failOnStdErr || false,
ignoreReturnCode: options.ignoreReturnCode || false,
windowsVerbatimArguments: options.windowsVerbatimArguments || false,
shell: options.shell || false
};
result.outStream = options.outStream || process.stdout;
result.errStream = options.errStream || process.stderr;
return result;
}
private _getSpawnOptions(options?: IExecOptions): child.SpawnOptions {
options = options || <IExecOptions>{};
let result = <child.SpawnOptions>{};
result.cwd = options.cwd;
result.env = options.env;
result.shell = options.shell;
result['windowsVerbatimArguments'] = options.windowsVerbatimArguments || this._isCmdFile();
return result;
}
private _getSpawnSyncOptions(options: IExecSyncOptions): child.SpawnSyncOptions {
let result = <child.SpawnSyncOptions>{};
result.maxBuffer = 1024 * 1024 * 1024;
result.cwd = options.cwd;
result.env = options.env;
result.shell = options.shell;
result['windowsVerbatimArguments'] = options.windowsVerbatimArguments || this._isCmdFile();
return result;
}
private execWithPipingAsync(pipeOutputToTool: ToolRunner, options?: IExecOptions): Promise<number> {
this._debug('exec tool: ' + this.toolPath);
this._debug('arguments:');
this.args.forEach((arg) => {
this._debug(' ' + arg);
});
let success = true;
const optionsNonNull = this._cloneExecOptions(options);
if (!optionsNonNull.silent) {
optionsNonNull.outStream!.write(this._getCommandString(optionsNonNull) + os.EOL);
}
let cp: child.ChildProcess;
let toolPath: string = pipeOutputToTool.toolPath;
let toolPathFirst: string;
let successFirst = true;
let returnCodeFirst: number;
let fileStream: fs.WriteStream | null;
let waitingEvents: number = 0; // number of process or stream events we are waiting on to complete
let returnCode: number = 0;
let error: any;
toolPathFirst = this.toolPath;
// Following node documentation example from this link on how to pipe output of one process to another
// https://nodejs.org/api/child_process.html#child_process_child_process_spawn_command_args_options
//start the child process for both tools
waitingEvents++;
var cpFirst = child.spawn(
this._getSpawnFileName(optionsNonNull),
this._getSpawnArgs(optionsNonNull),
this._getSpawnOptions(optionsNonNull));
waitingEvents++;
cp = child.spawn(
pipeOutputToTool._getSpawnFileName(optionsNonNull),
pipeOutputToTool._getSpawnArgs(optionsNonNull),
pipeOutputToTool._getSpawnOptions(optionsNonNull));
fileStream = this.pipeOutputToFile ? fs.createWriteStream(this.pipeOutputToFile) : null;
return new Promise((resolve, reject) => {
if (fileStream) {
waitingEvents++;
fileStream.on('finish', () => {
waitingEvents--; //file write is complete
fileStream = null;
if (waitingEvents == 0) {
if (error) {
reject(error);
} else {
resolve(returnCode);
}
}
});
fileStream.on('error', (err: Error) => {
waitingEvents--; //there were errors writing to the file, write is done
this._debug(`Failed to pipe output of ${toolPathFirst} to file ${this.pipeOutputToFile}. Error = ${err}`);
fileStream = null;
if (waitingEvents == 0) {
if (error) {
reject(error);
} else {
resolve(returnCode);
}
}
});
}
//pipe stdout of first tool to stdin of second tool
cpFirst.stdout?.on('data', (data: Buffer) => {
try {
if (fileStream) {
fileStream.write(data);
}
if (!cp.stdin?.destroyed) {
cp.stdin?.write(data);
}
} catch (err) {
this._debug('Failed to pipe output of ' + toolPathFirst + ' to ' + toolPath);
this._debug(toolPath + ' might have exited due to errors prematurely. Verify the arguments passed are valid.');
}
});
cpFirst.stderr?.on('data', (data: Buffer) => {
if (fileStream) {
fileStream.write(data);
}
successFirst = !optionsNonNull.failOnStdErr;
if (!optionsNonNull.silent) {
var s = optionsNonNull.failOnStdErr ? optionsNonNull.errStream! : optionsNonNull.outStream!;
s.write(data);
}
});
cpFirst.on('error', (err: Error) => {
waitingEvents--; //first process is complete with errors
if (fileStream) {
fileStream.end();
}
cp.stdin?.end();
error = new Error(toolPathFirst + ' failed. ' + err.message);
if (waitingEvents == 0) {
reject(error);
}
});
cpFirst.on('close', (code: number, signal: any) => {
waitingEvents--; //first process is complete
if (code != 0 && !optionsNonNull.ignoreReturnCode) {
successFirst = false;
returnCodeFirst = code;
returnCode = returnCodeFirst;
}
this._debug('success of first tool:' + successFirst);
if (fileStream) {
fileStream.end();
}
cp.stdin?.end();
if (waitingEvents == 0) {
if (error) {
reject(error);
} else {
resolve(returnCode);
}
}
});
let stdLineBuffer = '';
cp.stdout?.on('data', (data: Buffer) => {
this.emit('stdout', data);
if (!optionsNonNull.silent) {
optionsNonNull.outStream!.write(data);
}
stdLineBuffer = this._processLineBuffer(data, stdLineBuffer, (line: string) => {
this.emit('stdline', line);
});
});
let errLineBuffer = '';
cp.stderr?.on('data', (data: Buffer) => {
this.emit('stderr', data);
success = !optionsNonNull.failOnStdErr;
if (!optionsNonNull.silent) {
var s = optionsNonNull.failOnStdErr ? optionsNonNull.errStream! : optionsNonNull.outStream!;
s.write(data);
}
errLineBuffer = this._processLineBuffer(data, errLineBuffer, (line: string) => {
this.emit('errline', line);
});
});
cp.on('error', (err: Error) => {
waitingEvents--; //process is done with errors
error = new Error(toolPath + ' failed. ' + err.message);
if (waitingEvents == 0) {
reject(error);
}
});
cp.on('close', (code: number, signal: any) => {
waitingEvents--; //process is complete
this._debug('rc:' + code);
returnCode = code;
if (stdLineBuffer.length > 0) {
this.emit('stdline', stdLineBuffer);
}
if (errLineBuffer.length > 0) {
this.emit('errline', errLineBuffer);
}
if (code != 0 && !optionsNonNull.ignoreReturnCode) {
success = false;
}
this._debug('success:' + success);
if (!successFirst) { //in the case output is piped to another tool, check exit code of both tools
error = new Error(toolPathFirst + ' failed with return code: ' + returnCodeFirst);
} else if (!success) {
error = new Error(toolPath + ' failed with return code: ' + code);
}
if (waitingEvents == 0) {
if (error) {
reject(error);
} else {
resolve(returnCode);
}
}
});
});
}
private execWithPiping(pipeOutputToTool: ToolRunner, options?: IExecOptions): Q.Promise<number> {
var defer = Q.defer<number>();
this._debug('exec tool: ' + this.toolPath);
this._debug('arguments:');
this.args.forEach((arg) => {
this._debug(' ' + arg);
});
let success = true;
const optionsNonNull = this._cloneExecOptions(options);
if (!optionsNonNull.silent) {
optionsNonNull.outStream!.write(this._getCommandString(optionsNonNull) + os.EOL);
}
let cp: child.ChildProcess;
let toolPath: string = pipeOutputToTool.toolPath;
let toolPathFirst: string;
let successFirst = true;
let returnCodeFirst: number;
let fileStream: fs.WriteStream | null;
let waitingEvents: number = 0; // number of process or stream events we are waiting on to complete
let returnCode: number = 0;
let error: any;
toolPathFirst = this.toolPath;
// Following node documentation example from this link on how to pipe output of one process to another
// https://nodejs.org/api/child_process.html#child_process_child_process_spawn_command_args_options
//start the child process for both tools
waitingEvents++;
var cpFirst = child.spawn(
this._getSpawnFileName(optionsNonNull),
this._getSpawnArgs(optionsNonNull),
this._getSpawnOptions(optionsNonNull));
waitingEvents++;
cp = child.spawn(
pipeOutputToTool._getSpawnFileName(optionsNonNull),
pipeOutputToTool._getSpawnArgs(optionsNonNull),
pipeOutputToTool._getSpawnOptions(optionsNonNull));
fileStream = this.pipeOutputToFile ? fs.createWriteStream(this.pipeOutputToFile) : null;
if (fileStream) {
waitingEvents++;
fileStream.on('finish', () => {
waitingEvents--; //file write is complete
fileStream = null;
if (waitingEvents == 0) {
if (error) {
defer.reject(error);
} else {
defer.resolve(returnCode);
}
}
});
fileStream.on('error', (err: Error) => {
waitingEvents--; //there were errors writing to the file, write is done
this._debug(`Failed to pipe output of ${toolPathFirst} to file ${this.pipeOutputToFile}. Error = ${err}`);
fileStream = null;
if (waitingEvents == 0) {
if (error) {
defer.reject(error);
} else {
defer.resolve(returnCode);
}
}
});
}
//pipe stdout of first tool to stdin of second tool
cpFirst.stdout?.on('data', (data: Buffer) => {
try {
if (fileStream) {
fileStream.write(data);
}
cp.stdin?.write(data);
} catch (err) {
this._debug('Failed to pipe output of ' + toolPathFirst + ' to ' + toolPath);
this._debug(toolPath + ' might have exited due to errors prematurely. Verify the arguments passed are valid.');
}
});
cpFirst.stderr?.on('data', (data: Buffer) => {
if (fileStream) {
fileStream.write(data);
}
successFirst = !optionsNonNull.failOnStdErr;
if (!optionsNonNull.silent) {
var s = optionsNonNull.failOnStdErr ? optionsNonNull.errStream! : optionsNonNull.outStream!;
s.write(data);
}
});
cpFirst.on('error', (err: Error) => {
waitingEvents--; //first process is complete with errors
if (fileStream) {
fileStream.end();
}
cp.stdin?.end();
error = new Error(toolPathFirst + ' failed. ' + err.message);
if (waitingEvents == 0) {
defer.reject(error);
}
});
cpFirst.on('close', (code: number, signal: any) => {
waitingEvents--; //first process is complete
if (code != 0 && !optionsNonNull.ignoreReturnCode) {
successFirst = false;
returnCodeFirst = code;
returnCode = returnCodeFirst;
}
this._debug('success of first tool:' + successFirst);
if (fileStream) {
fileStream.end();
}
cp.stdin?.end();
if (waitingEvents == 0) {
if (error) {
defer.reject(error);
} else {
defer.resolve(returnCode);
}
}
});
let stdLineBuffer = '';
cp.stdout?.on('data', (data: Buffer) => {
this.emit('stdout', data);
if (!optionsNonNull.silent) {
optionsNonNull.outStream!.write(data);
}
stdLineBuffer = this._processLineBuffer(data, stdLineBuffer, (line: string) => {
this.emit('stdline', line);
});
});
let errLineBuffer = '';
cp.stderr?.on('data', (data: Buffer) => {
this.emit('stderr', data);
success = !optionsNonNull.failOnStdErr;
if (!optionsNonNull.silent) {
var s = optionsNonNull.failOnStdErr ? optionsNonNull.errStream! : optionsNonNull.outStream!;
s.write(data);
}
errLineBuffer = this._processLineBuffer(data, errLineBuffer, (line: string) => {
this.emit('errline', line);
});
});
cp.on('error', (err: Error) => {
waitingEvents--; //process is done with errors
error = new Error(toolPath + ' failed. ' + err.message);
if (waitingEvents == 0) {
defer.reject(error);
}
});
cp.on('close', (code: number, signal: any) => {
waitingEvents--; //process is complete
this._debug('rc:' + code);
returnCode = code;
if (stdLineBuffer.length > 0) {
this.emit('stdline', stdLineBuffer);
}
if (errLineBuffer.length > 0) {
this.emit('errline', errLineBuffer);
}
if (code != 0 && !optionsNonNull.ignoreReturnCode) {
success = false;
}
this._debug('success:' + success);
if (!successFirst) { //in the case output is piped to another tool, check exit code of both tools
error = new Error(toolPathFirst + ' failed with return code: ' + returnCodeFirst);
} else if (!success) {
error = new Error(toolPath + ' failed with return code: ' + code);
}
if (waitingEvents == 0) {
if (error) {
defer.reject(error);
} else {
defer.resolve(returnCode);
}
}
});
return <Q.Promise<number>>defer.promise;
}