-
Notifications
You must be signed in to change notification settings - Fork 4
/
Copy path10-SkyBox.html
82 lines (82 loc) · 3.66 KB
/
10-SkyBox.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>10 SkyBox</title>
<style>
*{ margin: 0; padding:0;box-sizing: border-box;}
canvas{ display: block; width: 100%; height: auto; }
</style>
</head>
<body>
<script src="./js/three.min.js"></script>
<script src="./js/lib/controls/OrbitControls.js"></script>
<script>
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 1000 );
camera.position.set(200,200,200);
camera.lookAt(scene.position);
// --------------------------------------------------------------------------------------------------------------
//方塊
var texturepic = new THREE.TextureLoader().load("./textures/crate.gif");
var normalMaptexture = new THREE.TextureLoader().load("./textures/crate_NormalMap.jpg");
var cube = new THREE.BoxGeometry(40, 40, 40);
var cubeMtl = new THREE.MeshPhongMaterial({
map: texturepic,
normalMap: normalMaptexture,
color: 0xffffff,
});
var cubeMesh = new THREE.Mesh(cube, cubeMtl);
cubeMesh.position.set(0, 20, 0);
scene.add(cubeMesh);
// --------------------------------------------------------------------------------------------------------------
// 天空盒SkyBox
var path = "./textures/cube/skybox/";
var urls = [
path + "px.jpg",
path + "nx.jpg",
path + "py.jpg",
path + "ny.jpg",
path + "pz.jpg",
path + "nz.jpg"
];
var reflectionCube = new THREE.CubeTextureLoader().load(urls);
reflectionCube.format = THREE.RGBFormat;
scene.background = reflectionCube;
// --------------------------------------------------------------------------------------------------------------
//環境光
var ambient = new THREE.AmbientLight( 0xffffff, 1);
scene.add(ambient);
// --------------------------------------------------------------------------------------------------------------
// 座標軸表示
var axes = new THREE.AxesHelper(95);
scene.add(axes);
// --------------------------------------------------------------------------------------------------------------
var renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
// --------------------------------------------------------------------------------------------------------------
//控制器
var controls = new THREE.OrbitControls(camera);
controls.addEventListener('chenge',render);
// --------------------------------------------------------------------------------------------------------------
window.addEventListener('resize', resizeFn);
function render() {
renderer.render(scene, camera);
}
function animatesRender() {
requestAnimationFrame(animatesRender);
render();
}
function resizeFn(){
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
}
// --------------------------------------------------------------------------------------------------------------
animatesRender();
</script>
</body>
</html>