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pyproject.toml
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[build-system]
requires = ["hatchling", "hatch-vcs"]
build-backend = "hatchling.build"
[project]
name = "unreal_auto_mod"
dynamic = ["version"]
description = "Easy To Use Command Line Modding Utility For Unreal Engine Games 4.0-5.5"
readme = "README.md"
requires-python = ">=3.9"
license = { file = "LICENSE" }
keywords = []
authors = [
{ name = "Mythical", email = "[email protected]" },
]
classifiers = [
"Development Status :: 5 - Production/Stable",
"Programming Language :: Python",
"Programming Language :: Python :: 3.11",
"Programming Language :: Python :: 3.12",
"Programming Language :: Python :: 3.13",
"Programming Language :: Python :: Implementation :: CPython",
]
dependencies = [
"pyjson5",
"requests",
"psutil",
"pygetwindow",
"screeninfo",
"rich"
]
[project.urls]
Documentation = "https://github.com/Mythical-Github/unreal_auto_mod/blob/main/README.md"
Issues = "https://github.com/Mythical-Github/unreal_auto_mod/issues"
Source = "https://github.com/Mythical-Github/unreal_auto_mod"
[project.scripts]
unreal_auto_mod = "unreal_auto_mod.__main__:main"
[tool.hatch.metadata]
allow-direct-references = true
[tool.hatch.version]
source = "vcs"
[tool.hatch.build.hooks.vcs]
version-file = "src/unreal_auto_mod/_version.py"
[tool.hatch.env]
requires = ["hatch-pip-compile"]
[tool.hatch.envs.default]
type = "pip-compile"
path = ".venv"
pip-compile-resolver = "uv"
pip-compile-installer = "uv"
[tool.hatch.envs.build]
template = "build"
installer = "uv"
dependencies = [
"pyinstaller",
]
[tool.hatch.envs.build.scripts]
exe = [
"pyinstaller --noconfirm --onefile --console --name unreal_auto_mod --icon=assets/images/project_main_icon.ico src/unreal_auto_mod/__main__.py",
]
[tool.hatch.envs.scripts]
template = "scripts"
detached = true
installer = "uv"
[tool.hatch.envs.scripts.scripts]
clean = "git clean -d -X --force"
refresh-deps = [
"hatch env remove default",
"python -c \"import os; os.remove('requirements.txt')\"",
"hatch env create default",
]