##ChangeLog
###Version 0.4.x -- Codename Animated
Version 0.4.x will focus on adding animation to flight objects
- Version 0.4.2
- Fixed bugs
- Added auto-launch feature when falling
- Version 0.4.1
- Added main menu
- Added new Main Menu scene with a focus on the Unity webplayer
- Version 0.4.0
- Animation support added!
- New default rigidbody locomotion system for ground controllers
- Buggy Character Controller system removed entirely
###Version 0.3.x -- Codename Noisy
Version 0.3.x will add sound support to flight objects
- Version 0.3.1
- Bug fixes!
- Fixed editor bug for removing free flight components
- Fixed first time import errors
- Fixed camera artifacts showing up
- Fixed camera rotation bug when not attached to free flight objects
- Better error checking for developers
- Added third person mode for flight camera
- Added single step build process for creating releases
- Bug fixes!
- Version 0.3.0
- Sound support added for the following
- Launching
- Landing
- Flapping
- Flaring
- Diving
- Ambient wind noise
- Added flight camera
- New basic flight controls are smoother and easier to use
- Fixed various bugs
- Removed "Paper Airplane" because its old
- Sound support added for the following
###Version 0.2.x -- Codename Grounded
Version 0.2.x will focus on extending flight controls to include flapping, flaring, and wing-fold diving. Ground controllers will also be introduced, to enable walking/running as well as transition to flight.
- Version 0.2.4
- Restored old controllers
- Improved tutorial
- Fixed restart freeze bug
- Fixed menu bug
- Takeoffs/landings are now smoother
- Small improvements to the dive mechanic
- Other small bug fixes
- Version 0.2.3
- Added new controls
- Added a tutorial for learning all of the controls
- Made the world more beautiful
- Improved the flaring mechanic
- Version 0.2.2
- Added Flight Mechanics!
- created a system by which developers can manipulate flight physics
- Flaring flight mechanic added
- Diving flight mechanic added
- (Note: Above two mechanics are not fully developed yet)
- Improved the flapping system
- Now support more complex, multi-script ground controllers
- Added Flight Mechanics!
- Version 0.2.1
- Free Flight dev package is much more stable -- right out of the box
- Added more intuitive default support to Free Flight dev package
- Added smooth transition for landings
- Fixed "fall through world" bug
- Version 0.2.0
- New Scene! First Person View, where the player now starts on the ground
- Brand new controls! (Kinda)
- Player can now takeoff and land!
- Introduction of simple flapping
###Version 0.1.x -- Codename Paper Airplane
Version 0.1.x will focus on flight physics, and basic usability.
- Version 0.1.3R2
- Bug fix for Windows release only.
- Version 0.1.3
- Menu options added
- Flight statistic information improved
- Small cosmetic improvements
- Many backend changes and refactors, in preparation for version 0.2!
- Version 0.1.2
- An options menu added, controls can be inverted
- Flight controllers are better
- Version 0.1.1
- Added paper plane model to scene
- Example now uses a third person perspective camera
- Basic Flight Controllers added
- A menu system has been added
- Version 0.1.0
- Basic free flight possible, with real world simulated physics
- Properties of flight objects are highly configurable, with weight, wingspan, wingchord, aspect ratio, and much more