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do not get intellisense for constructors (or overloads) in referenced dll #355
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From @aliozgur on November 28, 2015 16:18 Same here Code 0.10.2 and osx 10.11.1 (El Capitan) |
Still don't fixed yet? |
this still seems broken :(, but I had thought it was working a few updates back. |
Hey |
Me too. Code 1.4.0, El Capitan 10.11.6 |
Pull requests welcome. We can help you through the process of you're not to
|
This was fixed by #701 |
From @mjkkirschner on November 27, 2015 17:33
using Version 0.10.2 (0.10.2) on mac os x 10.11- I'm using one of the unity3d integration plugins (on the unity side) and getting autocomplete/intellisense, but not on the unity engine .dll or other referenced dlls in my projects, when using constructors. I expect to see parameter info for the constructor.
If I hold control over the type I get the first overload with no way to switch to others.
if I press control+ space I get autocomplete window but nothing to do with the constructor
Copied from original issue: microsoft/vscode#757
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