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WIP of xrAI and xrSE_Factory. Remove unused options. Add and correct …
…help. Small changes.
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The following keys are supported / required: | ||
-? or -h == this help | ||
-f <NAME> == compile 'level.ai' from 'build.aimap' | ||
-out <FILE> == name of output file (default: 'level.ai') | ||
-draft == do not load and do not process some stages | ||
-pure_covers == <? need investigation ?> | ||
-keep_temp_files == do not delete 'build.aimap' after load | ||
-s <NAME,...> == build game spawn data | ||
-out <FILE> == name of output file (default: 'NAME.spawn') | ||
-start <NAME> == name of game start level | ||
-no_separator_check == do not verify connectivity between levels | ||
-verify <NAME> == verify compiled 'level.ai' | ||
-noverbose == do not print all single linked vertices (print only count) | ||
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<NAME> == level name as 'gamedata/levels/<NAME>/' | ||
<FILE> == any file name |