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Mouse works as good as it was before
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Xottab-DUTY committed Jul 21, 2018
1 parent cbe6db8 commit be4712d
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Showing 3 changed files with 116 additions and 65 deletions.
154 changes: 101 additions & 53 deletions src/xrEngine/xr_input.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -37,12 +37,14 @@ static void on_error_dialog(bool before)
pInput->acquire(true);
}

CInput::CInput(BOOL bExclusive, int deviceForInit)
CInput::CInput(bool exclusive, int deviceForInit)
{
g_exclusive = !!bExclusive;
g_exclusive = exclusive;

Log("Starting INPUT device...");

MouseDelta = 25;

ZeroMemory(mouseState, sizeof(mouseState));
ZeroMemory(KBState, sizeof(KBState));
ZeroMemory(timeStamp, sizeof(timeStamp));
Expand Down Expand Up @@ -80,11 +82,88 @@ void CInput::DumpStatistics(IGameFont& font, IPerformanceAlert* alert)
font.OutNext("*** INPUT: %2.2fms", pInput->GetStats().FrameTime.result);
}

void CInput::SetAllAcquire(BOOL bAcquire) {}
void CInput::SetAllAcquire(bool bAcquire) {}

void CInput::SetMouseAcquire(bool bAcquire) {}
void CInput::SetKBDAcquire(bool bAcquire) {}


void CInput::MouseUpdate()
{
SDL_Event event;

bool mouse_prev[COUNT_MOUSE_BUTTONS];

mouse_prev[0] = mouseState[0];
mouse_prev[1] = mouseState[1];
mouse_prev[2] = mouseState[2];
mouse_prev[3] = mouseState[3];
mouse_prev[4] = mouseState[4];
mouse_prev[5] = mouseState[5];
mouse_prev[6] = mouseState[6];
mouse_prev[7] = mouseState[7];

bool mouseMoved = false;
offs[0] = offs[1] = offs[2] = 0;
while (SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_MOUSEMOTION, SDL_MOUSEWHEEL))
{
switch (event.type)
{
case SDL_MOUSEMOTION:
mouseMoved = true;
timeStamp[0] = dwCurTime + event.motion.timestamp;
timeStamp[1] = dwCurTime + event.motion.timestamp;
offs[0] += event.motion.xrel;
offs[1] += event.motion.yrel;
break;
case SDL_MOUSEBUTTONUP:
mouseState[event.button.button - 1] = false;
cbStack.back()->IR_OnMouseRelease(event.button.button - 1);
break;
case SDL_MOUSEBUTTONDOWN:
mouseState[event.button.button - 1] = true;
cbStack.back()->IR_OnMousePress(event.button.button - 1);
break;
case SDL_MOUSEWHEEL:
timeStamp[2] = dwCurTime + event.wheel.timestamp;
timeStamp[3] = dwCurTime + event.wheel.timestamp;
offs[2] += event.wheel.y;
offs[3] += event.wheel.x;
break;
}
}

auto isButtonOnHold = [&](int i)
{
if (mouseState[i] && mouse_prev[i])
cbStack.back()->IR_OnMouseHold(i);
};

isButtonOnHold(0);
isButtonOnHold(1);
isButtonOnHold(2);
isButtonOnHold(3);
isButtonOnHold(4);
isButtonOnHold(5);
isButtonOnHold(6);
isButtonOnHold(7);

if (mouseMoved)
{
if (offs[0] || offs[1])
cbStack.back()->IR_OnMouseMove(offs[0], offs[1]);
if (offs[2])
cbStack.back()->IR_OnMouseWheel(offs[2]);
}
else
{
if (timeStamp[1] && dwCurTime - timeStamp[1] >= MouseDelta)
cbStack.back()->IR_OnMouseStop(0, timeStamp[1] = 0);
if (timeStamp[0] && dwCurTime - timeStamp[0] >= MouseDelta)
cbStack.back()->IR_OnMouseStop(0, timeStamp[0] = 0);
}
}

void CInput::SetMouseAcquire(BOOL bAcquire) {}
void CInput::SetKBDAcquire(BOOL bAcquire) {}
//-----------------------------------------------------------------------
BOOL b_altF4 = FALSE;
void CInput::KeyUpdate()
{
Expand Down Expand Up @@ -141,23 +220,24 @@ bool CInput::get_key_name(int dik, LPSTR dest_str, int dest_sz)
#define MOUSE_1 (SDL_NUM_SCANCODES + SDL_BUTTON_LEFT)
#define MOUSE_8 (SDL_NUM_SCANCODES + 8)

BOOL CInput::iGetAsyncKeyState(int dik)
bool CInput::iGetAsyncKeyState(int dik)
{
if (dik < COUNT_KB_BUTTONS)
return !!KBState[dik];
else if (dik >= MOUSE_1 && dik <= MOUSE_8)
return KBState[dik];

if (dik >= MOUSE_1 && dik <= MOUSE_8)
{
int mk = dik - MOUSE_1;
const int mk = dik - MOUSE_1;
return iGetAsyncBtnState(mk);
}
else
return FALSE; // unknown key ???

// unknown key ???
return false;
}

BOOL CInput::iGetAsyncBtnState(int btn)
bool CInput::iGetAsyncBtnState(int btn)
{
if (btn <= COUNT_MOUSE_BUTTONS)
return !!mouseState[btn + 1];
return mouseState[btn];
}
void CInput::ClipCursor(bool clip)
{
Expand Down Expand Up @@ -247,7 +327,12 @@ void CInput::OnFrame(void)
stats.FrameTime.Begin();
dwCurTime = RDEVICE.TimerAsync_MMT();

while (SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_KEYDOWN, SDL_MOUSEWHEEL))
if (Device.dwPrecacheFrame == 0)
{
MouseUpdate();
}

while (SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_KEYDOWN, SDL_KEYMAPCHANGED))
{
switch (event.type)
{
Expand All @@ -271,43 +356,6 @@ void CInput::OnFrame(void)
}
}
break;
case SDL_MOUSEMOTION:
#ifndef _EDITOR
if (Device.dwPrecacheFrame == 0)
#endif
{
timeStamp[0] = event.motion.timestamp;
timeStamp[1] = event.motion.timestamp;
cbStack.back()->IR_OnMouseMove(event.motion.xrel, event.motion.yrel);
}
break;
case SDL_MOUSEBUTTONUP:
#ifndef _EDITOR
if (Device.dwPrecacheFrame == 0)
#endif
{
mouseState[event.button.button] = FALSE;
cbStack.back()->IR_OnKeyboardRelease(SDL_NUM_SCANCODES + event.button.button);
}
break;
case SDL_MOUSEBUTTONDOWN:
#ifndef _EDITOR
if (Device.dwPrecacheFrame == 0)
#endif
{
mouseState[event.button.button] = TRUE;
cbStack.back()->IR_OnKeyboardPress(SDL_NUM_SCANCODES + event.button.button);
}
break;
case SDL_MOUSEWHEEL:
#ifndef _EDITOR
if (Device.dwPrecacheFrame == 0)
#endif
{
timeStamp[2] = event.wheel.timestamp;
cbStack.back()->IR_OnMouseWheel(event.wheel.y);
}
break;
}
}

Expand Down
24 changes: 13 additions & 11 deletions src/xrEngine/xr_input.h
Original file line number Diff line number Diff line change
Expand Up @@ -24,8 +24,8 @@ class ENGINE_API CInput
enum
{
COUNT_MOUSE_BUTTONS = 8,
COUNT_MOUSE_AXIS = 3,
COUNT_KB_BUTTONS = SDL_SCANCODE_MODE
COUNT_MOUSE_AXIS = 4,
COUNT_KB_BUTTONS = SDL_NUM_SCANCODES
};

struct InputStatistics
Expand All @@ -41,35 +41,37 @@ class ENGINE_API CInput

u32 timeStamp[COUNT_MOUSE_AXIS];
u32 timeSave[COUNT_MOUSE_AXIS];

int offs[COUNT_MOUSE_AXIS];
BOOL mouseState[COUNT_MOUSE_BUTTONS];

//----------------------
BOOL KBState[COUNT_KB_BUTTONS];
bool mouseState[COUNT_MOUSE_BUTTONS];
bool KBState[COUNT_KB_BUTTONS];

xr_vector<IInputReceiver*> cbStack;

void MouseUpdate();
void KeyUpdate();

InputStatistics stats;

public:
u32 dwCurTime;
u32 MouseDelta;

const InputStatistics& GetStats() const { return stats; }
void DumpStatistics(class IGameFont& font, class IPerformanceAlert* alert);
void SetAllAcquire(BOOL bAcquire = TRUE);
void SetMouseAcquire(BOOL bAcquire);
void SetKBDAcquire(BOOL bAcquire);
void SetAllAcquire(bool bAcquire = true);
void SetMouseAcquire(bool bAcquire);
void SetKBDAcquire(bool bAcquire);

void iCapture(IInputReceiver* pc);
void iRelease(IInputReceiver* pc);
BOOL iGetAsyncKeyState(int dik);
BOOL iGetAsyncBtnState(int btn);
bool iGetAsyncKeyState(int dik);
bool iGetAsyncBtnState(int btn);
void iGetLastMouseDelta(Ivector2& p) { p.set(offs[0], offs[1]); }
void ClipCursor(bool clip);

CInput(BOOL bExclusive = true, int deviceForInit = default_key);
CInput(bool exclusive = true, int deviceForInit = default_key);
~CInput();

virtual void OnFrame(void);
Expand Down
3 changes: 2 additions & 1 deletion src/xrGame/MainMenu.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -300,8 +300,9 @@ bool CMainMenu::ReloadUI()

bool CMainMenu::IsActive() { return !!m_Flags.test(flActive); }
bool CMainMenu::CanSkipSceneRendering() { return IsActive() && !m_Flags.test(flGameSaveScreenshot); }

// IInputReceiver
static int mouse_button_2_key[] = {SDL_NUM_SCANCODES, MOUSE_1, MOUSE_2, MOUSE_3};
static int mouse_button_2_key[] = { MOUSE_1, MOUSE_2, MOUSE_3, MOUSE_4, MOUSE_5, MOUSE_6, MOUSE_7, MOUSE_8 };
void CMainMenu::IR_OnMousePress(int btn)
{
if (!IsActive())
Expand Down

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