From c60c5218cfeb4c741af69e65690dceda73e6600b Mon Sep 17 00:00:00 2001 From: VethoenGames Date: Sun, 12 Sep 2021 17:51:56 -0600 Subject: [PATCH] undo --- SurvivalPlus.wiki/Advanced-Tools.md | 58 ---- SurvivalPlus.wiki/Commands.md | 32 --- SurvivalPlus.wiki/Config.md | 427 ---------------------------- SurvivalPlus.wiki/Energy.md | 51 ---- SurvivalPlus.wiki/Features.md | 20 -- SurvivalPlus.wiki/Food-&-Farming.md | 74 ----- SurvivalPlus.wiki/Home.md | 41 --- SurvivalPlus.wiki/Hydration.md | 69 ----- SurvivalPlus.wiki/Installation.md | 39 --- SurvivalPlus.wiki/Intro.md | 188 ------------ SurvivalPlus.wiki/Mechanics.md | 92 ------ SurvivalPlus.wiki/Placeholders.md | 54 ---- SurvivalPlus.wiki/README.md | 13 - SurvivalPlus.wiki/Status.md | 14 - SurvivalPlus.wiki/Tools.md | 103 ------- 15 files changed, 1275 deletions(-) delete mode 100644 SurvivalPlus.wiki/Advanced-Tools.md delete mode 100644 SurvivalPlus.wiki/Commands.md delete mode 100644 SurvivalPlus.wiki/Config.md delete mode 100644 SurvivalPlus.wiki/Energy.md delete mode 100644 SurvivalPlus.wiki/Features.md delete mode 100644 SurvivalPlus.wiki/Food-&-Farming.md delete mode 100644 SurvivalPlus.wiki/Home.md delete mode 100644 SurvivalPlus.wiki/Hydration.md delete mode 100644 SurvivalPlus.wiki/Installation.md delete mode 100644 SurvivalPlus.wiki/Intro.md delete mode 100644 SurvivalPlus.wiki/Mechanics.md delete mode 100644 SurvivalPlus.wiki/Placeholders.md delete mode 100644 SurvivalPlus.wiki/README.md delete mode 100644 SurvivalPlus.wiki/Status.md delete mode 100644 SurvivalPlus.wiki/Tools.md diff --git a/SurvivalPlus.wiki/Advanced-Tools.md b/SurvivalPlus.wiki/Advanced-Tools.md deleted file mode 100644 index 9f0ec5ef..00000000 --- a/SurvivalPlus.wiki/Advanced-Tools.md +++ /dev/null @@ -1,58 +0,0 @@ -# **ADVANCED TOOLS** - - -## **RECURVED BOW/CROSSBOW** ![](https://camo.githubusercontent.com/32e6591776e76076b91444f481e23dd354acdc7085451a0c4c0088125e2ae2ce/68747470733a2f2f692e696d6775722e636f6d2f3954656a6253632e706e67) - -Much stronger, much more accurate, much faster! - -With re-curvature, your bow fires arrow only when you fully load the bow. -However, the arrow shot will travel in a straight line. -The speed of the arrow is increased, hence its damage is higher. - - -## **MEDIC KIT** ![](https://camo.githubusercontent.com/060b510e1d2385347919893b325b8405e582e4c7a46a02514066c15bc68f8091/68747470733a2f2f692e696d6775722e636f6d2f685261616d47592e706e67) - -**Can be used to heal yourself or an ally; it grants full health (10 x ![](https://camo.githubusercontent.com/d99cadf9c31239d32a47a40bf3eefa65e0dfa8bedbdf81a2281b70fb1e645525/68747470733a2f2f692e696d6775722e636f6d2f4d724d77386d422e706e67)​) in 5 seconds.** -* To heal someone, right-click on him/her with Medic Kit. -* To heal yourself, sneak and right-click with Medic Kit. - -**However, during the healing process, both of you MUST:** - -* Not be hurt by anything. -* Not go too far from each other. -* The Healer must hold Medic Kit in main hand. -The Healer will be standing still while healing one, very vulnerable to surprise attacks. - -To cancel healing early, switch away from the Medic Kit. - - -## **REINFORCED LEATHER ARMOR** ![](https://camo.githubusercontent.com/fd50a904c80594b625d2f6c7e58774380d9623ccd21e4e21c9a9534f32c6bc76/68747470733a2f2f692e696d6775722e636f6d2f705930353268382e706e67) - -To implement chain armor into the game, a few changes have been made for all armor sets. - -* Reinforced Leather Hat (Gives 2 Armor ![](https://camo.githubusercontent.com/f28645590013fa37fcbb05075386c3dde04d86de51a98b4feb7da09424fe7475/68747470733a2f2f692e696d6775722e636f6d2f705072773972542e706e67)) - -* Reinforced Leather Boots (Gives 2 Armor ![](https://camo.githubusercontent.com/f28645590013fa37fcbb05075386c3dde04d86de51a98b4feb7da09424fe7475/68747470733a2f2f692e696d6775722e636f6d2f705072773972542e706e67)) - -* Reinforced Leather Tunic (Gives 5 Armor ![](https://camo.githubusercontent.com/f28645590013fa37fcbb05075386c3dde04d86de51a98b4feb7da09424fe7475/68747470733a2f2f692e696d6775722e636f6d2f705072773972542e706e67)) - -* Reinforced Leather Trousers (Gives 4 Armor ![](https://camo.githubusercontent.com/f28645590013fa37fcbb05075386c3dde04d86de51a98b4feb7da09424fe7475/68747470733a2f2f692e696d6775722e636f6d2f705072773972542e706e67)) - - -## **GOLD ARMOR** ![](https://camo.githubusercontent.com/d07f981715e6115fad46150a63ea7551feeed02a508687312d2e0120630352a3/68747470733a2f2f692e696d6775722e636f6d2f3072764e7535312e706e67)) - -According to ancient rumors, gold has potentially high-pressure resistance, may reduce brute force damage. - -A golden crown ascends a King, who talks goldish. -You'll need 5 gold ingots and 1 emerald for a crown. - - -## **LEGENDARY TOOLS** - -There are hidden Legendary Items and Secret Recipes! - -I heard some of them are related to... - -๒lคzє ๏๒รเ๔เคภ єภ๔єг ợยคгtz คקקlє ฬเtђєг - -Legendary items can also be repaired with a certain method only. \ No newline at end of file diff --git a/SurvivalPlus.wiki/Commands.md b/SurvivalPlus.wiki/Commands.md deleted file mode 100644 index 8f8f0f4a..00000000 --- a/SurvivalPlus.wiki/Commands.md +++ /dev/null @@ -1,32 +0,0 @@ -# **COMMANDS** - -* /status : See section "Food and Water/Status" - * Usage: /status [all|hunger|thirst|nutrients|fatigue] - * Aliases: /stat, /s -* /giveitem : Give a player a custom item - * Usage: /giveitem [item] - * Aliases: /itemgive, /survivalitem -* /togglechat : See section "Local Chat Features" - * Usage: /togglechat [global|local] - * Aliases: /tc -* /reload-survival : Reload the plugin individually. - * Usage: /reload-survival - * Aliases: /survival-reload -* /nutrition : Opens up the nutrition GUI - * Usuage: /nutrition -* /heal [player] : Heal yourself or a player - * Usage: /heal or /heal player -* /playerdata : Set the stats of a player - * Usage: /playerdata (player) (add/remove/set) (stat) (amount) - * Stats: thirst, energy, proteins, salts, carbs - - -# **PERMISSIONS** - -* survivalplus.reload - Permission to use /reload-survival command -* survivalplus.togglechat - Permission to use /togglechat command -* survivalplus.giveitem - Permission to use /giveitem command -* survivalplus.nutrition.gui - Permission to use /nutrition command -* survivalplus.heal - Permission to use /heal command -* survivalplus.heal.others - Permission to use /heal command -* survivalplus.playerdata - Permission to use /playerdata command \ No newline at end of file diff --git a/SurvivalPlus.wiki/Config.md b/SurvivalPlus.wiki/Config.md deleted file mode 100644 index f0947a3b..00000000 --- a/SurvivalPlus.wiki/Config.md +++ /dev/null @@ -1,427 +0,0 @@ -### **DEFAULT CONFIG** -*** - -You can disable certain features or change values by doing the following: - -1. Open plugins/SurvivalPlus -2. Open config.yml -3. Save the file after editing and reload. - -Let's take a look at the config.yml - -This is the default config. During updates, when values change, you will most likely lose the notes for the config. You can get these back by deleting your config or checking back here. - -```YAML -# Settings - -# Notes in this config are lost on updates if the config file changes -# If you would like to see the notes, delete this file and it will regenerate with notes -# (Make sure to backup your config file) - -# Preset language file includes in-game messages, item names, lore, etc. -# Language options are EN (English) or CN (Chinese) -Language: EN - -MultiWorld: - # Enable the SurvivalPlus resource pack for players - EnableResourcePack: true - # The link to the pack, you can put a custom link here if need be - ResourcePackURL: - # Notify players when they log in if they deny the resource pack - NotifyMessage: true - -# The distance from the player at which other players will see their chat messages -# -1 = disabled -LocalChatDist: -1 - -# Disable player's coords in the Minecraft debug screen -NoPos: true - -# When a player joins, they will get a link to a simple starter guide -WelcomeGuide: - Enabled: true - # Only send to players the first time they log in - NewPlayersOnly: false - # Delay in seconds until this message appears - Delay: 5 - -Survival: - # When enabled, the basic custom SurvivalPlus items will be included in the game - Enabled: true - - # With this enabled, players will only be able to craft items which they have unlocked recipes for - LimitedCrafting: false - - # If true, all custom recipes will be unlocked when a player joins - # If false, recipes will be unlocked as a player advances thru the game - Unlock-all-recipes-on-join: false - - # With these enabled, players will only be able to break most blocks with the correct tools - BreakOnlyWith: - Axe: true - Pickaxe: true - Shovel: true - Shears: true - Sickle: true - - # Enable each sickle individually - # (note: if BreakOnlyWith.Sickle = false or Survival.Enabled = false, these will be ignored) - # (note: diamond and iron sickles rely on stone sickles in their recipe, so its best to leave stone enabled if diamond or iron are enabled) - Sickles: - Flint: true - Stone: true - Iron: true - Diamond: false - - # With this enabled, players will need a hammer in their off hand to place most buildable blocks - PlaceOnlyWith: - Hammer: true - - # The rates at which items will drop (Value between 0.01 -> 1.0) - DropRate: - # Dropped when breaking gravel - Flint: 0.5 - # Dropped when breaking leaves - Stick: 0.25 - - # Enables custom torch recipes - Torch: true - - # Enables updating trade options for merchants (ie: Villagers) with custom items equivalent to the trade option - # Ex: An armorer offers diamond chestplate -> diamond chestplate with the slowness attribute - # Ex: A toolsmith offers diamond hoe -> diamond sickle - UpdateMerchantTrades: true - -Mechanics: - # This is an experimental feature, I recommend not using it - SharedWorkbench: false - - # When enabled the night will not skip to day when players sleep - Prevent-Night-Skip: false - - # When enabled, players will slow down when wearing heavy armor such as diamond or gold armor - SlowArmor: true - # Enables recipes for reinforced leather armor - ReinforcedLeatherArmor: true - - # When enabled, players will only be able to shoot a bow/crossbow from their main hand - # They will also need to have arrows in their offhand to shoot a bow/load a crossbow - Bow: true - # Enables the recurved bow and crossbow - RecurveBow: true - # Enables grappling hooks - GrapplingHook: true - # Enables the medical kit - MedicalKit: true - # Reduced recipes for iron/gold nuggets - ReducedIronNugget: true - ReducedGoldNugget: true - - # Shows the players different status levels in a scoreboard - StatusScoreboard: true - # Interval for alert messages [in seconds] (Currently used to warn players when thirst/nutrients are low) - AlertInterval: 20 - - # Applies hunger to players when eating raw meat - RawMeatHunger: true - - # Players can empty potions in a workbench - EmptyPotions: true - - # When consuming poisonous potatoes, apply a few extra effects to the player - PoisonousPotato: true - - # Eating cookies will boost a player's health - CookieHealthBoost: true - - # Eating beetroots will boost a player's strength - BeetrootStrength: true - - # Players will need to eat a different variety of foods to stay nourished - FoodDiversity: - enabled: true - # Max level for each nutritional value - max-level: - carbs: 50000 - salts: 50000 - proteins: 50000 - # Each nutrition section has different effects when player's levels are too low - effects: - carbs: - # Exhaustion amplifier will differ based on server difficulty level - exhaustion-amplifier: - easy: 2 - normal: 4 - hard: 8 - salts: - exhaustion-amplifier: 1 - # Status effects/amplifiers can differ based on server difficulty level - status-effects: - normal: - # The effect (uses Bukkit PotionEffectTypes) - # You can find these effects here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html - effect: WEAKNESS - # The amplifying level (0 = tier 1, 1 = tier 2) - amplifier: 0 - # The time in seconds this effect will last for - duration: 20 - hard: - effect: WEAKNESS - amplifier: 1 - duration: 20 - proteins: - exhaustion-amplifier: 1 - # Status effects/amplifiers can differ based on server difficulty level - status-effects: - normal: - effect: WEAKNESS - amplifier: 0 - duration: 20 - hard: - effect: WEAKNESS - amplifier: 1 - duration: 20 -``` - -### **THIRST** -*** - -For a more detailed description of the thirst system, check out the [Hydration Wiki](https://github.com/skypixel-development/SurvivalPlus/wiki/Hydration) - -```YAML - Thirst: - Enabled: true - # The level of thirst a player starts out with (max = 40) - Starting-Amount: 30 - # The level of thirst a player gets after respawning after death (max = 40) - Respawn-Amount: 30 - # Enables 3 different levels of water (dirty, clean, purified) - PurifyWater: true - MeltSnow: true - # The rate at which a player's thirst level will drop (value from 0.01 -> 1.0) - DrainRate: 1.0 - # If player is in a HOT biome, drain 1 extra thirst point every X seconds - # This helps speed up thirst draining when a player is in a hot biome like the desert or savannah - # (ex: at a rate of 30, thirst drops 2 points a minute, which means the player would lose all thirst in 20 minutes) - # If set to 0, this will be disabled - HeatDrain: 30 - # If player is in the nether, drain 1 extra thirst point every X seconds - # This helps speed up thirst draining when a player is in the nether - # (ex: at a rate of 30, thirst drops 2 points a minute, which means the player would lose all thirst in 20 minutes) - # If set to 0, this will be disabled - NetherDrain: 30 - # The amount of damage a player takes when their thirst level is empty - DamageRate: 1.0 - # The level of thirst that will be replenished when a player consumes this item - Replenish-Level: - beetroot-soup: 6 - melon-slice: 6 - mushroom-stew: 12 - water-bowl: 10 - coffee: 23 - cold-milk: 15 - hot-milk: 10 - milk-bucket: 30 - honey-bottle: 16 - # Only used if PurifyWater is enabled - dirty-water: 13 - clean-water: 18 - purified-water: 23 - # This can be used for any other water bottle (such as custom ones or just vanilla water bottles) - # If you do not want players to get thirst from other water bottles leave this at 0 - other-water: 0 - # Only used if PurifyWater is disabled - water: 18 -``` - -### **ENERGY SYSTEM** -*** - -For a more detailed explanation of the energy system, check out the [Energy Wiki](https://github.com/skypixel-development/SurvivalPlus/wiki/Energy) - -```YAML - # Players will have an energy level out of 20, as it drops, players will get weak and suffer some bad effects - Energy: - # With this enabled, players will need to sleep often or risk losing energy - enabled: true - # Warn the player via message when energy starts dropping below 10 - warning: true - # The amount of energy a player loses every 5 seconds of gameplay - # Default (0.015) equivalent to 3.6 levels in 1 MC day (20 minutes) - drain-rate: 0.015 - # If the player is in a cold biome, exposed to the sky, drain energy quicker - # Default (0.015) equivalent to 3.6 levels in 1 MC day (20 minutes) - # Setting to 0 will disable this - cold-drain-rate: 0.015 - # Every 5 seconds a player spends in bed, the level of energy to increase - sleeping-refresh-rate: 0.83 # Default (0.83) equivalent to 10 levels in 1 minute - # Every 5 seconds a player spends sitting in a chair, the level of energy to increase - # (Will only work if chairs are enabled) - chair-refresh-rate: 0.25 # Default (0.41) equivalent to 3 levels in 1 minute - # Players doing exhaustive tasks (such as mining, running, jumping) will lose energy quicker - # Amount to drop per exhaustion reset (when the player's hunger bar drops) (set to 0 to disable) - exhaustion: 0.15 - # Enables coffee recipes and effects (Drink coffee to regain energy) - coffee: true - # Player will get a few minutes of absorption when their energy is high - absorption: true - # Player will get a few minutes of haste when their energy is high - haste: true - - Hunger: - # The level of hunger a player starts out with (max = 40)(this is a mixture of hunger and saturation) - Starting-Amount: 30 - # The level of hunger a player will receive after respawning after death (max = 40) - Respawn-Amount: 30 - - # Players can set a waypoint to a location using a compass - CompassWaypoint: - enabled: true - # Whether a player is able to set a point for each world - per-world: true - # Players can eat a tropical fish to teleport to their waypoint - # (Clownfish was the old type that's why this is still here) - Clownfish: true - - # Enables fermented skin recipes - FermentedSkin: true - - # Enables living slime - LivingSlime: true - - # When a player throws a snowball it will place a snow layer on the ground - SnowballRevamp: true - - # Currently disabled, do not use!!! - SnowGenerationRevamp: false - - FarmingProducts: - Bread: true - Cookie: true - - # Enables chairs and the blocks that can be used for chairs - Chairs: - Enabled: true - MaxChairWidth: 2 - # These must be Bukkit material Enums - # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html - AllowedBlocks: - - OAK_STAIRS - - SPRUCE_STAIRS - - JUNGLE_STAIRS - - BIRCH_STAIRS - - ACACIA_STAIRS - - DARK_OAK_STAIRS - - SANDSTONE_STAIRS - - COBBLESTONE_STAIRS - - BRICK_STAIRS - - STONE_BRICK_STAIRS - - NETHER_BRICK_STAIRS - - QUARTZ_STAIRS - - RED_SANDSTONE_STAIRS - - PURPUR_STAIRS - - PRISMARINE_STAIRS - - PRISMARINE_BRICK_STAIRS - - DARK_PRISMARINE_STAIRS - - # EXPERIMENTAL FEATURE - # DO NOT USE - BurnoutTorches: - Enabled: false - # Time (in seconds) before torch will burn out - BurnoutTime: 60 - # If burnout torches can be re-lit - Relightable: true - # If non persistent torches will drop a torch when broken, if disabled will drop a stick - DropTorch: true - # If persistent torches are enabled - PersistentTorches: true - - # WEATHER MECHANICS - # These mechanics change how weather affects the player - Weather: - Enabled: false - # Speed modifiers adjust player's speed based on weather - speed: - # This is the base speed (vanilla speed = 0.10) when a player is in normal conditions - base: 0.10 - # The speed when the player is in the rain - rain: 0.085 - # The speed when the player is in the rain and its thundering - storm: 0.075 - # The speed when the player is walking on snow - snow: 0.065 - # The speed when the player is walking in a snow storm - snowstorm: 0.05 - -# Mechanics that flow around entities -Entity-Mechanics: - # When a player opens a chest in the nether, and it contains gold items, zombie pigmen will attack the player - pigmen-chests: - enabled: false - # Max radius to check for zombie pigmen around chests - distance: 24 - # Speeds up the pigmen when they are triggered (1.0 = no increase in speed) - speed-modifier: 1.3 - # When a player has a beekeeper suit on they will not take damage from bee stings - beekeeper-suit: - enabled: true - # When a player kills a zombie/zombie villager/drowned/husk/zombie horse they may drop suspicious meat - # This meat has a random chance of a good or bad effect added to it - suspicious-meat: - enabled: true - # Chance of drops (out of 100) - chance: 15 - # When enabled, breeding chickens will not spawn baby chickens, but rather drop eggs - # The eggs that drop during breeding will always spawn a chicken - # The eggs that drop naturally by chickens are not affected by this - chicken-breeding: - enabled: true - # The maximum amount of eggs that will drop when breeding (random between 1 and this number) - max-eggs: 4 - # Chickens spawned from eggs will always be a baby - always-baby: true - # The amount of ticks this chicken will be a baby for - # If 'always-baby = false' this time will only be applied to baby chickens - # Vanilla default = 24,000 ticks = 20 minutes - baby-ticks: 48000 - -# Enables custom recipes (Overrides vanilla recipes) -# Disable these if you prefer to just use the vanilla recipes -Recipes: - Saddle: true - Nametag: true - PackedIce: true - LeatherBard: true - IronBard: true - GoldBard: true - DiamondBard: true - ClayBrick: true - QuartzBlock: true - WoolString: true - WebString: true - Ice: true - Clay: true - Diorite: false - Granite: false - Andesite: false - Gravel: true - Slimeball: true - Cobweb: true - SaplingToSticks: true - FishingRod: true - Furnace: true - Workbench: true - -# Enables legendary items -LegendaryItems: - CanRepair: true - ValkyrieAxe: true - QuartzPickaxe: true - ObsidianMace: true - GiantBlade: true - BlazeSword: true - NotchApple: true - GoldArmorBuff: true - -``` \ No newline at end of file diff --git a/SurvivalPlus.wiki/Energy.md b/SurvivalPlus.wiki/Energy.md deleted file mode 100644 index 1517ed9e..00000000 --- a/SurvivalPlus.wiki/Energy.md +++ /dev/null @@ -1,51 +0,0 @@ -# **ENERGY** ![](https://camo.githubusercontent.com/6f6b6b58796227b55bd88daeee7467d4d471af50419acc1c409b7d99d558713a/68747470733a2f2f692e696d6775722e636f6d2f617945413069422e706e67) - -A player's energy is a double value maxed at 20.0. -Their energy will rise and drop based on different conditions -When the player's energy is at max level, they might get some good effects. -When it's at lower levels, the player will suffer some not-so-nice effects. - - -## **ENERGY DECREASE** - -* Throughout the day a player's energy will naturally decrease slowly -* Harder tasks, such as jumping, running and mining, will decrease a player's energy a little faster - - -## **ENERGY INCREASE** - -* When a player sleeps thru the night (ex: all players sleep at the same time and night is skipped) the player's energy will be increased to the maximum value -* If night can't be skipped a player can lay in their bed and their energy will slowly climb -* Drinking [coffee](https://github.com/skypixel-development/SurvivalPlus/wiki/Hydration#coffee-) will increase a player's energy (handy if a player is mining, busy doing a task or not close to a bed) - - -## **ENERGY EFFECTS** - -* When a player's energy is moderately low they will have a harder time mining. -* When a player's energy gets dangerously low they will start to feel sick and might lose vision. -* When a player's energy is at max level, they are rewarded with a little mining buff and some absorption hearts. - - -## **ENERGY CONFIG** - -Many values for the energy system can be modified in the config: - -```YAML -# Players will have an energy level out of 20, as it drops, players will get weak and suffer some bad effects - Energy: - # With this enabled, players will need to sleep often or risk losing energy - enabled: true - # Warn the player via message when energy starts dropping below 10 - warning: true - # The amount of energy a player loses every 5 seconds of gameplay - drain-rate: 0.015 # Default (0.015) equivalent to 3.6 levels in 1 MC day (20 minutes) - # Every 5 seconds a player spends in bed, the level of energy to increase - sleeping-refresh-rate: 0.83 # Default (0.83) equivalent to 10 levels in 1 minute - # Players doing exhaustive tasks (such as mining, running, jumping) will lose energy quicker - # Amount to drop per exhaustion reset (when the player's hunger bar drops) (set to 0 to disable) - exhaustion: 0.15 - # Enables coffee recipes and effects (Drink coffee to regain energy) - coffee: true -``` - -Check out [Status](https://github.com/skypixel-development/SurvivalPlus/wiki/Status) for info on how to check your energy level. \ No newline at end of file diff --git a/SurvivalPlus.wiki/Features.md b/SurvivalPlus.wiki/Features.md deleted file mode 100644 index 7354da70..00000000 --- a/SurvivalPlus.wiki/Features.md +++ /dev/null @@ -1,20 +0,0 @@ -# **FEATURES** - - -## **LOCAL CHAT** - -Local Chat allows players to toggle between global or local channels - -To toggle channels, type /togglechat. - -You can alternatively type /tooglechat global or /tooglechat local. - -### **LOCAL CHANNEL** - -* Only players within 64 blocks can communicate -* Useful for parties. -* **Distance is configurable in settings - -### **GLOBAL CHANNEL** - -* All players can communicate with each other. diff --git a/SurvivalPlus.wiki/Food-&-Farming.md b/SurvivalPlus.wiki/Food-&-Farming.md deleted file mode 100644 index 76bc4372..00000000 --- a/SurvivalPlus.wiki/Food-&-Farming.md +++ /dev/null @@ -1,74 +0,0 @@ -# **FOOD** - - -## **RAW FOODS** ![](https://camo.githubusercontent.com/d7ae8d629d18322ef8a3cb9ca5e99af0fa14b5b25b05308f0609d5d1b91104db/68747470733a2f2f692e696d6775722e636f6d2f5153475343576a2e706e67) - -Raw Meat will cause food poisoning, with a chance of 80%. -Food Poisoning will stack if more raw meats are eaten. -Better cook your meat before eating! - - -## **COOKIES AS SATURATED SNACKS** ![](https://camo.githubusercontent.com/906c5aeb6401957886d8b8b17026c150dffaecdccc507e26bc783062aff6bffe/68747470733a2f2f692e696d6775722e636f6d2f346b4b4d3555622e706e67) - -Cookies can increase your health when you eat it more and more. -Eating one of these will add a stackable 30 seconds of Health Boost. - -### **TIER - EATING A COOKIE WHEN HEALTH BOOST'S DURATION IS AT least:** - -* 15 seconds: Gains Health Boost I, 2 extra hearts(![](https://camo.githubusercontent.com/d99cadf9c31239d32a47a40bf3eefa65e0dfa8bedbdf81a2281b70fb1e645525/68747470733a2f2f692e696d6775722e636f6d2f4d724d77386d422e706e67)) -* 1 minute: Gains Health Boost II, 4 extra hearts(![](https://camo.githubusercontent.com/d99cadf9c31239d32a47a40bf3eefa65e0dfa8bedbdf81a2281b70fb1e645525/68747470733a2f2f692e696d6775722e636f6d2f4d724d77386d422e706e67)) -* 3 minutes: Gains Health Boost III, 6 extra hearts(![](https://camo.githubusercontent.com/d99cadf9c31239d32a47a40bf3eefa65e0dfa8bedbdf81a2281b70fb1e645525/68747470733a2f2f692e696d6775722e636f6d2f4d724d77386d422e706e67)) - -The more you eat, the stronger you are! -Cookie's Saturation Point restoration has been increased from 0.4 to 5. - - -## **BEETROOTS AS POWERUPS** ![](https://camo.githubusercontent.com/c9f0fe4a8b9d0c372104248515522a2582b982edebfa5747db9cf1fa0cdc7014/68747470733a2f2f692e696d6775722e636f6d2f7970634d5450322e706e67) - - -Beetroots can increase your strength when consumed. -Eating one of these will add a stackable 10 seconds of Strength. - -![](https://camo.githubusercontent.com/4081630078669599ed3b102658f96e66582c49c33a5fcf19d827382dc1a43ad1/68747470733a2f2f692e696d6775722e636f6d2f64723875536d592e706e67) - -Strength can be stacked up to a maximum of 30 seconds. - - -## **POISONOUS POTATO AS ANTIDOTE** ![](https://camo.githubusercontent.com/1a63b349a4d51580eede956c87df4593f909c0f20861018be571482a3d2c2dcf/68747470733a2f2f692e696d6775722e636f6d2f486f6c417061482e706e67) - -Poisonous Potato can purge all Potion Effects (like Bucket of Milk), and it's stackable. -However, eating one of these has 60% chance to get Poison for 4 seconds. - - -## **FOOD DIVERSITY** - -Why should you only eat one type of food? Let's make some variations. - - -### **NUTRIENTS IN FOOD ARE DIVIDED INTO 3 CATEGORIES:** - -* Carbohydrates - * Mainly grains and sugars -* Proteins - * Mainly meat, poultry, and milk -* Vitamins and Salts - * Mainly vegetables and fruits - -Eating lesser of a type of food will cause malnutrition, which will cause serious negative effects. -Remember, eat healthily! - - -# **FARMING** - - -## **HARVESTING** - -You will need to use a sickle to harvest fruits and vegetables in your garden. When you use a stone sickle ![](https://camo.githubusercontent.com/79953b2d32af76f8c2a123009aa24524ef338b9c1b77d029264a4658d063edc8/68747470733a2f2f692e696d6775722e636f6d2f39716e575530712e706e67) you will notice there's a chance that the plants won't drop any food. You can use an iron sickle ![](https://camo.githubusercontent.com/1b776279d675bd9f941c7503239f4d598f1117f243e986d9e4ce93a16fc85c10/68747470733a2f2f692e696d6775722e636f6d2f315a6a676f4a482e706e67) which will have a higher chance of dropping more food. - - -## **BREEDING** - -It's weird to have instant baby chicks when breeding Chickens. - -* Chickens now lay 1-4 egg(s) instead of breeding a new chick. -* Eggs have 100% chance to hatch a chick. \ No newline at end of file diff --git a/SurvivalPlus.wiki/Home.md b/SurvivalPlus.wiki/Home.md deleted file mode 100644 index 6ec7051b..00000000 --- a/SurvivalPlus.wiki/Home.md +++ /dev/null @@ -1,41 +0,0 @@ -### **SURVIVAL PLUS WIKI** - -## **GETTING STARTED** -*** - * [Intro](https://github.com/skypixel-development/SurvivalPlus/wiki/Intro) - * [Installation](https://github.com/skypixel-development/SurvivalPlus/wiki/Installation) - * [Config](https://github.com/skypixel-development/SurvivalPlus/wiki/Config) - -### **MORE INFO** -*** - - * [Mechanics](https://github.com/skypixel-development/SurvivalPlus/wiki/Mechanics) - * [Tools](https://github.com/skypixel-development/SurvivalPlus/wiki/Tools) - * [Hatchet](https://github.com/skypixel-development/SurvivalPlus/wiki/Tools#hatchet-) - * [Mattock](https://github.com/skypixel-development/SurvivalPlus/wiki/Tools#mattock-) - * [Shiv](https://github.com/skypixel-development/SurvivalPlus/wiki/Tools#shiv-) - * [Hammer](https://github.com/skypixel-development/SurvivalPlus/wiki/Tools#hammer-) - * [Sickle](https://github.com/skypixel-development/SurvivalPlus/wiki/Tools#sickle-) - * [Firestriker](https://github.com/skypixel-development/SurvivalPlus/wiki/Tools#firestriker-) - * [Workbench](https://github.com/skypixel-development/SurvivalPlus/wiki/Tools#workbench-) - * [Compass](https://github.com/skypixel-development/SurvivalPlus/wiki/Tools#compass-) - * [Campfire](https://github.com/skypixel-development/SurvivalPlus/wiki/Tools#campfire-) - * [Grappling Hook](https://github.com/skypixel-development/SurvivalPlus/wiki/Tools#grappling-hook-) - * [Advanced Tools](https://github.com/skypixel-development/SurvivalPlus/wiki/Advanced-Tools) - * [Recipes](https://github.com/skypixel-development/SurvivalPlus/wiki/Tools#recipes) - * [Energy](https://github.com/skypixel-development/SurvivalPlus/wiki/Energy) - * [Food & Farming](https://github.com/skypixel-development/SurvivalPlus/wiki/Food-&-Farming) - * [Food](https://github.com/skypixel-development/SurvivalPlus/wiki/Food-&-Farming#food) - * [Food Diversity](https://github.com/skypixel-development/SurvivalPlus/wiki/Food-&-Farming#food-diversity) - * [Farming](https://github.com/skypixel-development/SurvivalPlus/wiki/Food-&-Farming#farming) - * [Hydration](https://github.com/skypixel-development/SurvivalPlus/wiki/Hydration) - * [Status](https://github.com/skypixel-development/SurvivalPlus/wiki/Status) - * [Features](https://github.com/skypixel-development/SurvivalPlus/wiki/Features) - * [Local Chat](https://github.com/skypixel-development/SurvivalPlus/wiki/Features#local-chat) - -### **ADMIN THINGS** -*** - - * [Commands](https://github.com/skypixel-development/SurvivalPlus/wiki/Commands#commands) - * [Permissions](https://github.com/skypixel-development/SurvivalPlus/wiki/Commands#permissions) - * [Placeholders](https://github.com/skypixel-development/SurvivalPlus/wiki/Placeholders) diff --git a/SurvivalPlus.wiki/Hydration.md b/SurvivalPlus.wiki/Hydration.md deleted file mode 100644 index e53e3f2e..00000000 --- a/SurvivalPlus.wiki/Hydration.md +++ /dev/null @@ -1,69 +0,0 @@ -# **THIRST** - -Thirst caps at 40 points, reduced when exhaustion point reaches the maximum. If Thirst drops to 0, the player will suffer from dehydration and loses health. See [Status](https://github.com/skypixel-development/SurvivalPlus/wiki/Status) for info on how to check your thirst status. - -### **Thirst points:** -* Melon Slices restore 6 points -* Water Bowls restore 10 points -* Hot milk restores 10 points (Be careful, it'll burn ya) -* Dirty water bottles restore 13 points -* Cold milk restores 15 points -* Clean water bottles restore 18 points -* Purified water bottles restore 23 points -* Coffee restores 23 points -* Mushroom Soup restore 12 points (Hunger is restored too, hybrid) -* Milk restores **30 points ** - -## **WATER BOWL** ![](https://camo.githubusercontent.com/a2c4eaeb758b9eaf9f5b67f2330867921408b92c627fe7eb98211700f62a2ef5/68747470733a2f2f692e696d6775722e636f6d2f724745756530302e706e67) - -If you are thirsty, craft a Bowl to obtain water. -Simply throw 1 Bowl into a water source, it will become a Water Bowl. -Drinking it will quench the thirst. Drinking impure water runs a 60% risk of getting poisoned for 4 seconds. Purified water is recommended when cauldrons are affordable. - - -## **WATER BOTTLES** ![](https://camo.githubusercontent.com/96fd75828a7b62d1712876cec946aaf1f25ef7728240b3ae6962886ee0784ca0/68747470733a2f2f692e696d6775722e636f6d2f467143445751562e706e67) - -Water Bottles can be obtained by right-clicking a glass bottle into a water source, but it's not purified and not safe to drink. - -Drinking impure water has high chance to get Poison for 4 seconds. - -To get rid of that risk, you can either clean your water or purify it: - -### **CLEAN WATER:** - -Clean water will have a medium risk of getting poisoned. There's a couple of ways to get clean water: - -1. Throw a dirty water bottle on the campfire: - -![](https://camo.githubusercontent.com/980caede1c739777616023ceb1ccb56edb2f8e014541287fcbf33974d53e9185/68747470733a2f2f692e696d6775722e636f6d2f71305579744a7a2e706e67) - -2. Throw a dirty water bottle in a furnace or smoker: - -![](https://camo.githubusercontent.com/c859ca135410017ce6431b7828994d76ec886e7f1a94796127d1173f2aaccd8a/68747470733a2f2f692e696d6775722e636f6d2f54364662696f302e706e67) - -To clean water this way will take longer than most cooking recipes. - -### **PURIFIED WATER** - -Purified water is the cleanest water you can get. It will have no negative side effects and it will replenish your thirst meter a lot quicker. - -1. Make a Cauldron and prepare a fuel block. -2. Light the Cauldron with fire. -3. Fill the Cauldron with water. - -![](https://camo.githubusercontent.com/62b252a121fe0dfc7c71c4aab6a2f9927726fa10582b72a46f30e002d979baee/68747470733a2f2f692e696d6775722e636f6d2f353744487464782e706e67) - -4. Fill the glass bottles with this purified water. - -![](https://camo.githubusercontent.com/76127b5ae44ac048a87050d044c16bfb2d1f2f0d0ec980bbd09bb3e53d72f0e5/68747470733a2f2f692e696d6775722e636f6d2f3754614c4d4a742e706e67) - - -## **COFFEE:** ![](https://camo.githubusercontent.com/2cde5aab82f5993e6b715520d5b07b3b15a816fda6c9db0ae7b796f852508ad8/68747470733a2f2f692e696d6775722e636f6d2f34586667337a352e706e67) - -Players can craft coffee in their crafting table. -When drank, it will increase their thirst level by 23 points, and will also refresh their energy level. - - -## **EMPTYING CONTAINERS** - -Simply throw a water bottle, water bowl or potion in your workbench, and you will get back an empty bottle/bowl. \ No newline at end of file diff --git a/SurvivalPlus.wiki/Installation.md b/SurvivalPlus.wiki/Installation.md deleted file mode 100644 index addd0754..00000000 --- a/SurvivalPlus.wiki/Installation.md +++ /dev/null @@ -1,39 +0,0 @@ -### **INSTALLATION** -*** - -Installation of **SurvivalPlus** is quite simple. - -### **Installing the Plugin** -*** - -First, throw the SurvivalPlus.jar into your server's plugin folder, start your server and let it generate the appropriate files. It is best to install this plugin on a fresh new server. If you install it on a current running server, players may have already acquired items and/or resources that may affect the gameplay of this plugin. - -### **Setting Up the Config** -*** - -After you have installed the plugin you can open up the [config.yml](https://github.com/skypixel-development/SurvivalPlus/wiki/Config#default-config) and configure it to your liking. Here you can enable/disable certain gameplay mechanics and recipes. Make sure to give a good read thru of the [config wiki](https://github.com/skypixel-development/SurvivalPlus/wiki/Config) to make sure you have the best understanding of what everything means. - -SPECIAL NOTE: -* It is best practice to set your config up once and not change it later. Due to how a lot of mechanics work, its best to have this all set up from the get go rather than changing things throughout the life of your server. - -### **Changing the Lang File** -*** - -You can also open up the lang_EN.yml and change up any of the messages to suit your servers needs. - -This file also includes names and lores for most of the custom items in the game. - -### **Loot Tables** -*** - -I highly recommend editing the [loot tables](https://minecraft.gamepedia.com/Loot_table) of your server. Loot tables are files that contain the possible items that generate in chests in structures such as villages, underwater ruins, mineshaft, jungle/desert temples, etc, as well as what items mobs drop. I recommend removing things from loot tables that are removed in this plugin (ie: wooden/golden tools). You can find plugins that will change loot tables or you can manually edit the files yourself. I will hopefully include a proper wiki soon on how to do that. For now, check out the [Minecraft Wiki's Loot Table](https://minecraft.gamepedia.com/Loot_table) page for more info. - -### **Last Steps** -*** - -The last step is to assign the correct [permissions](https://github.com/skypixel-development/SurvivalPlus/wiki/Commands#permissions) to anyone on your server. There's really not a lot of permissions to deal with, and your players will not require any special permissions to play. - -### **Finale** -*** - -After all of this, you should be good to go with SurvivalPlus \ No newline at end of file diff --git a/SurvivalPlus.wiki/Intro.md b/SurvivalPlus.wiki/Intro.md deleted file mode 100644 index 839e605f..00000000 --- a/SurvivalPlus.wiki/Intro.md +++ /dev/null @@ -1,188 +0,0 @@ -### **Welcome to SurvivalPlus** - - - -SurvivalPlus is a Minecraft plugin that adds new contents and experience to Minecraft Survival gameplay - -### **Core Feature Showcase** - - - -## **Getting Started** - - - -First of all, wooden tools and golden tools are removed. - -![](https://camo.githubusercontent.com/ad0d3e6dbec00983d4fbb4bf773916ea2904676151f200e7d25195757ba6bcdb/68747470733a2f2f692e696d6775722e636f6d2f584333766979342e706e6768747470733a2f2f692e696d6775722e636f6d2f584333766979342e706e67) - -So how can you survive without wooden tools? - - -Fear not, a new bunch of new items are added within this plugin. - -![](https://camo.githubusercontent.com/e3e8fe4ecb4837ab1142c9b8616d35df6141a8c7876880ed71dbed1ae921c5ca/68747470733a2f2f692e696d6775722e636f6d2f68647661426b4e2e706e67) - -### **Understand the usage of tools** - - - -![](https://camo.githubusercontent.com/01c69627eb619a7c20cd0f88c7bd65358a563daf434c0bf0550a54c546cfe25f/68747470733a2f2f692e696d6775722e636f6d2f7358396d4953332e706e67) - -* Punching wood? Nope. You must use a Hatcher or an Axe for breaking any wooden blocks. -* Digging dirt with your bare hands? Nope. You must use a Shovel for breaking any dirt/sandy blocks. -* Breaking stone? You must use a Mattock or Pickaxe for breaking any hard blocks. -* Gathering fruits or vegetables? You must use a Sickle for harvesting crops. -* Cut strings or disarm TnT? You must use a Shears for cutting. -* Placing artificial blocks? You must use a Hammer in your offhand for placing blocks. - -### **Survive and thrive** - -*** - -First, find some trees. Gather some sticks by breaking the leaves. - -* Leaves have 25% chance to drop 1 stick, otherwise no drop. -Sticks are also obtainable from Saplings. - -![](https://camo.githubusercontent.com/3805922fec77313b8e71a15bf4f9e48b73a195b9cbcadd09ec6a3356d303a4b3/68747470733a2f2f692e696d6775722e636f6d2f306f7a5334644b2e6a7067) - -Next, find some gravel. Gather some flint by breaking them. - -* Gravel has 50% chance to drop 1 flint, otherwise no drop, by breaking with bare hands. -Gravel is usually found near lakes, rivers, extreme hills, caves, and cliffs. - -Hmm, if you can't find any **gravel** in your area, try the following method if it's available: - -![](https://camo.githubusercontent.com/6c20ee854cb3f1746db1e5ce993b92e435add8554c117a294d0c1302bfa2601f/68747470733a2f2f692e696d6775722e636f6d2f4356637a6d38332e6a7067) - -Now you can make a **Hatchet** with these two items. - -![](https://camo.githubusercontent.com/f54cbacd95e32896b16d2c76deaa61f70a5b825c013db8da4035c1e0bef66fe0/68747470733a2f2f692e696d6775722e636f6d2f763347475559532e706e67) - -Break down some logs with your **Hatchet**, convert some logs into planks and sticks. - -Now you can make a **Mattock**. - -![](https://camo.githubusercontent.com/e9255442f897e88bdcd36224c7970748ab009b66323a7c8e2d49955e0bd0fd17/68747470733a2f2f692e696d6775722e636f6d2f41334541614b692e6a7067) - -Next, find some **stones**. No, you can't break dirt straight down to find stones yet, you will need a **shovel**. - -Hence, find a cave, or a mountain. Gather stones, and if you're lucky, get some coal too. - -To make a workbench, you need the last tool, **Hammer**. - -![](https://camo.githubusercontent.com/c88fbca05ed5216fbb12433ec118063a5b3b8bab98d1fcd44cf22b8af5a0a4d6/68747470733a2f2f692e696d6775722e636f6d2f6a73614530374b2e6a7067) - -It is used to make workbenches and build artificial blocks.(See below) - - -### **Get a weapon** - -*** - -You can choose either using a **Stone Sword** or **Shiv** as your basic weapon. - -**Shiv** adds poison effect on hit, but with less damage. - -![](https://camo.githubusercontent.com/af59005bce0e36604bbe034500ade7666e8b2b18d3e98273184a73b7f5071657/68747470733a2f2f692e696d6775722e636f6d2f44424c6d6647462e706e67) - -Harvest cows and sheep to obtain Leather and String(from Wool) - -### **Hydration** - -*** - -If you are thirsty, craft a **Bowl** to obtain water. -Simply **throw** 1 **Bowl into a water source**, it will become a **Water Bowl**. - -Drinking it will quench the thirst, but purified water is recommended when cauldrons are affordable. (See section [Hydration](https://github.com/skypixel-development/SurvivalPlus/wiki/Hydration)). - -### **Plan & Craft** -*** - -Then, you craft a Workbench like so: - -![](https://camo.githubusercontent.com/4ad9d5b68215cebb95d3e1810489deaeee1be72239c1a00f160a20a6daf3f71a/68747470733a2f2f692e696d6775722e636f6d2f7252596f506f752e6a7067) - -With your workbench, you can upgrade your tools to stone tools. - -With a shovel, digging Gravel is less risky to get a flint. - -![](https://camo.githubusercontent.com/256b2794506aa1cceee0abe7c9ce728ed39eb4a818e886b6ced30914f2dfa59b/68747470733a2f2f692e696d6775722e636f6d2f6b644f79574e762e6a7067) - -### **We need to go deeper** -*** - -Need to discover the underground? You'll need Torches. - -But you need to make a Firestriker for igniting. - -![](https://camo.githubusercontent.com/ca806e229455d325e14b506a29b8cec275569d61c92d2972a6ec7ba9a7534aae/68747470733a2f2f692e696d6775722e636f6d2f496961697151382e6a7067) - -![](https://camo.githubusercontent.com/0a0c50eb629ba23cf2abc5bea7122678ce52b32dea53512ba7df83d1f05bab46/68747470733a2f2f692e696d6775722e636f6d2f6b554d4f4b456c2e6a7067) - -Firestriker can also be used like **flint and steel**, **cook** some meat, **smelt** some simple items. - -It has a **durability of 8**. **Right-click on the ground** to set it on fire. - -To use the **smelting option** of a firestriker, right click while sneaking. - -![](https://camo.githubusercontent.com/83cc74e9bd335645cfb3f555f994534a30e73dd8fa6234693fa9bae291f0e267/68747470733a2f2f692e696d6775722e636f6d2f6d6f724a34314b2e6a7067) - -**Controls:** - -1. Put unsmelted/uncooked items in the smelting slot. -2. Click on the result slot to smelt/cook one item. -3. To exit, either click on the Firestriker or press Escape. - -**Firestriker Recipes:** - -**Any cookable Food** - -![](https://camo.githubusercontent.com/8d44e63b9729db2beb62b3705122f19fa870ec93523d2df32c21a05776565154/68747470733a2f2f646f63732e676f6f676c652e636f6d2f75633f69643d30423844304b4d4b4b376d757361445a4d4e6a4a4a4c576472596b55) - -**Charcoal** - -![](https://camo.githubusercontent.com/538993ff6c97eda3eb097eadd0b53ba09bab1eed57644a72855b4da379c8e1b1/68747470733a2f2f646f63732e676f6f676c652e636f6d2f75633f69643d30423844304b4d4b4b376d7573574642774c573169614331484d574d) - -**Glass** - -![](https://camo.githubusercontent.com/a60cbcc8ca953092c47de2ef1793c048fecfea0d7d5c00cd0004f3aad51c3821/68747470733a2f2f646f63732e676f6f676c652e636f6d2f75633f69643d30423844304b4d4b4b376d75734d6d637a4e553159626b354d596e4d) - -**Brick** - -![](https://camo.githubusercontent.com/1a76604aecb6d2b9cd9334e01b56167e9ed41e6e243e23fb5986fac19e9bc936/68747470733a2f2f646f63732e676f6f676c652e636f6d2f75633f69643d30423844304b4d4b4b376d75734e5452315a6d4e6958306c51623273) - -To make a **Furnace**, further works are required. - -Start gathering some **Clay** by breaking clay blocks, or you can craft clay using **SAND, DIRT** and a **WATER BOWL**: - -![](https://camo.githubusercontent.com/eedce96069fcfe80e7d9122015dd3723a1284c13762cf4f559a139084448278d/68747470733a2f2f692e696d6775722e636f6d2f414e6f7744794b2e706e67) - -Turn clay balls into **Brick** with Firestriker, it's an essential material for making furnaces. - -![](https://camo.githubusercontent.com/1a76604aecb6d2b9cd9334e01b56167e9ed41e6e243e23fb5986fac19e9bc936/68747470733a2f2f646f63732e676f6f676c652e636f6d2f75633f69643d30423844304b4d4b4b376d75734e5452315a6d4e6958306c51623273) - -Make your own **Furnace** in the **workbench**. - -![](https://camo.githubusercontent.com/933a8003c87b5350a932163cd0969c0eef796da563bebe40a1248e7d0e156a1b/68747470733a2f2f646f63732e676f6f676c652e636f6d2f75633f69643d30423844304b4d4b4b376d7573566b64584d485a6b4c575254545451) - -Now you can smelt ores with the **Furnace**. - -### **Settle down before sunset** -*** - -Time to settle, make sure you bring the workbench with you, it's important. - -Make some **Chests** to store your items. - -![](https://camo.githubusercontent.com/8568dc355739f7f08218d4b8b8b1eef4242af634af23a220f8dd5eedf87eb13e/68747470733a2f2f646f63732e676f6f676c652e636f6d2f75633f69643d30423844304b4d4b4b376d75734d6d4e784e6c51335a6b59325a484d) - -Build your **house** This is where the hammer comes in handy. All artificially crafted blocks (eg. planks) can only be placed when with the use of a hammer. - -![](https://camo.githubusercontent.com/f4a26375e239ce03dd88b58d6f305bff4ea00819f6eca5b7102b0b82f7bae17a/68747470733a2f2f646f63732e676f6f676c652e636f6d2f75633f69643d30423844304b4d4b4b376d757363303552654442475a6e5a6c4e556b) - -Put a hammer on the off-hand, your blocks on the main hand, start building your house! - -Each placed block has 10% chance to reduce the hammer's durability by 1. \ No newline at end of file diff --git a/SurvivalPlus.wiki/Mechanics.md b/SurvivalPlus.wiki/Mechanics.md deleted file mode 100644 index 0889109f..00000000 --- a/SurvivalPlus.wiki/Mechanics.md +++ /dev/null @@ -1,92 +0,0 @@ -# **MECHANICS** -*** - -**SurvivalPlus** changes a whole bunch of standard Minecraft mechanics, to make the game a little more interesting. - -## **CUSTOM TOOLS** ![](https://camo.githubusercontent.com/7efb5589a4b4bb94d2dcd61f989c383245b0e0943d8d73e50defca2fb5266e3b/68747470733a2f2f692e696d6775722e636f6d2f41745a564f66452e706e67) - - -We removed some of **Minecraft's** boring tools, and replaced them with ones that look a lot cooler, have better names, and do more interesting things. All of the recipes for these items can be found in your recipe book in your crafting table. With this comes a custom resource pack. It is already set up in the config. - -## **CUSTOM RECIPES** ![](https://camo.githubusercontent.com/392b8103de88c57c3e1afc68be9843823c223eecb66f4c885769881aeb22ea42/68747470733a2f2f692e696d6775722e636f6d2f713645656156662e706e67) - - -We decided to change up some of the vanilla recipes so the player is required to gather more resources to craft some basic things. You will see in your recipe book some of the changes. - -## **THIRST, NUTRIENTS & FATIGUE** ![](https://camo.githubusercontent.com/b6532cc42b09cbd3e581c60a1b6bdaf6f9fdc2fa42c6c2076b1fdd77b56dab0a/68747470733a2f2f692e696d6775722e636f6d2f7a516837464c442e706e67) - - -It always seems too easy to stay alive in Minecraft right? You just have to eat and blamo, you are healed. We added [thirst](https://github.com/skypixel-development/SurvivalPlus/wiki/Hydration#thirst), [nutrients](https://github.com/skypixel-development/SurvivalPlus/wiki/Food-&-Farming#food-diversity), and [fatigue](https://github.com/skypixel-development/SurvivalPlus/wiki/Energy). You will need to drink water, eat a variety of foods and sleep enough to stay healthy. - -## **SHARED WORKBENCH** ![](https://camo.githubusercontent.com/8474bc0a399f1c584e35205794ae893e863b8ed2c344b6c94a6b2593f9b8eeb7/68747470733a2f2f692e696d6775722e636f6d2f734536523746572e706e67) - - -**NOTE:** - * This is classified as an experimental feature, disabled by default as it's experiencing issues. Please use at your own risk. - -When a player is using a workbench, another player can access the same workbench and share the crafting. - * Pro: Craft something fast without having to pass materials between players. - * Con: Others can steal your stuff when you're crafting. Challenging gameplay in Hunger Games or UHC. - -## **BOW LOADING** ![](https://camo.githubusercontent.com/1d5cece84830c3d1e05d7a5917d805376aa7eef3438fe4d9a98d6f2aa4427980/68747470733a2f2f692e696d6775722e636f6d2f797476434665532e706e67) - - -You will need to have arrows in your off-hand to shoot a bow and load a crossbow. - - -## **ARMOR WEIGHTS** - - -![](https://camo.githubusercontent.com/484364a14b0eb996d994b6eacb1af581618085534876a1416b24c0faee69c977/68747470733a2f2f692e696d6775722e636f6d2f535764434376502e706e67) - -### **LIGHT ARMORS** - * **Material**: Leather (Reinforced Leather) - * Movement speed is normal - -![](https://camo.githubusercontent.com/c7162cbfa04181473e6404cb09239f539621065f6bbbad108d2d7ae1fdc20422/68747470733a2f2f692e696d6775722e636f6d2f4956754a6374392e706e67) - -### **HEAVY ARMORS** - * **Material:** Metalic (Iron and Diamond) - * Have minor movement speed suppression when worn - * Helmet/Boots: **-2% Movement Speed** - * Chestplate/Leggings: **-3% Movement Speed** - - -## **CHAIRS** - - -Oh so you wanna sit down? Cool, we got that. Create Chairs by these 2 components: - -**Chair Base** ![](https://camo.githubusercontent.com/58efc98ff16d3e56abbbb566b27a20d3d64a2a69c1022a518b84da4ad1043d19/68747470733a2f2f692e696d6775722e636f6d2f4f6e39583033612e706e67) - -Add a base for the chair with air stair block, maximum chair length is 2 (configurable in settings). - -**Chair Sides** ![](https://camo.githubusercontent.com/210ada214439ebf8f73d0f419af15b2de8d8eae149927497608484c7c820e177/68747470733a2f2f692e696d6775722e636f6d2f72474476436a6b2e706e67) - -Add 2 sides with either signs, trap doors, paintings or item frames. - -And...Voila, you have a chair. -Right-click on the chair when close to it to sit down. -Sneak to dismount from the chair. - - -## **SNOW BLOCKS & LAYERS** - - -**Snow Block** and **Snow Layer** recipes are disabled. - -Don't worry, there are alternatives! -Snowball creates patches of snow layer when thrown on the ground. -A fully stacked snow layer will turn into a snow block. - -An easy trick is to use snowballs for piling walls against archers. - -Snow Golem can be made by first piling up 2 snow blocks and puts a pumpkin on it. -Breaking Snow Layer will give 1 (+ number of extra layers) snowball(s). -Breaking Snow Block will give 8 snowballs. - - -## **LIMITED CRAFTING** - - -With limited crafting on, players will need to have a recipe unlocked before they are able to craft that item. (Configurable in config) \ No newline at end of file diff --git a/SurvivalPlus.wiki/Placeholders.md b/SurvivalPlus.wiki/Placeholders.md deleted file mode 100644 index 1a83962b..00000000 --- a/SurvivalPlus.wiki/Placeholders.md +++ /dev/null @@ -1,54 +0,0 @@ -# **PlaceholderAPI Placeholders** - - -## *Requires [PlaceholderAPI](https://www.spigotmc.org/resources/placeholderapi.6245/) - -```YAML -placeholders: - -# Player's health, kinda useless but here it is -- survivalplus_player_health - -# Player's total hunger (hunger + saturation) -- survivalplus_player_hunger_total - -# Player's hunger (does not include saturation) -- survivalplus_player_hunger - -# Player's saturation -- survivalplus_player_saturation - -# Player's hunger bar (part 1 - top half - hunger) -- survivalplus_player_hunger_bar_1 - -# Player's hunger bar (part 2 - bottom half - saturation) -- survivalplus_player_hunger_bar_2 - -# Player's thirst level -- survivalplus_player_thirst - -# Player's thirst bar (part 1 - top half) -- survivalplus_player_thirst_bar_1 - -# Player's thirst bar (part 2 - bottom half) -- survivalplus_player_thirst_bar_2 - -# Player's fatigue (DEPRECATED - please use energy placeholders) -- survivalplus_player_fatigue - -# Player's energy level (in numeric form) -- survivalplus_player_energy - -# Player's energy level (in bar form) -- survivalplus_player_energy_bar - -# Player's nutrient levels (Just the ) -- survivalplus_player_nutrients_carbs -- survivalplus_player_nutrients_proteins -- survivalplus_player_nutrients_salts - -# Player's nutrient bars ( ) -- survivalplus_player_nutrients_carbs_bar -- survivalplus_player_nutrients_proteins_bar -- survivalplus_player_nutrients_salts_bar -``` \ No newline at end of file diff --git a/SurvivalPlus.wiki/README.md b/SurvivalPlus.wiki/README.md deleted file mode 100644 index f3d6c2cb..00000000 --- a/SurvivalPlus.wiki/README.md +++ /dev/null @@ -1,13 +0,0 @@ -# SurvivalPlus -![GitHub issues](https://img.shields.io/github/issues/SkyPixel-Development/SurvivalPlus.svg) -[![Discord](https://img.shields.io/discord/425192525091831808.svg)](https://discord.gg/skypixel) - -![https://docs.google.com/uc?id=0B8D0KMKK7musWTBQaWozV0dxN2c](https://docs.google.com/uc?id=0B8D0KMKK7musWTBQaWozV0dxN2c) - - -## Welcome to SurvivalPlus -SurvivalPlus is a Minecraft mod that adds new contents and experience to Minecraft Survival gameplay - -All info can be found on the [**WIKI**](https://github.com/SkyPixel-Development/SurvivalPlus/wiki) - -Plugin downloads can be found on [**SpigotMC**](https://www.spigotmc.org/resources/survival-plus.67351/) diff --git a/SurvivalPlus.wiki/Status.md b/SurvivalPlus.wiki/Status.md deleted file mode 100644 index 1e6cb43a..00000000 --- a/SurvivalPlus.wiki/Status.md +++ /dev/null @@ -1,14 +0,0 @@ -# **Status** - -You can check your hunger or thirst by typing **/status ** -3 bars representing Hunger, Thirst and Energy will be shown to the player in their HealthBoard. -The bars are also presented when consuming items. (If ScoreboardStatus is not enabled) - -## **/status can have one argument to show specific details** -* all - show all status -* hunger - toggle/show hunger value -* thirst - toggle/show [thirst](https://github.com/skypixel-development/SurvivalPlus/wiki/Hydration#thirst) value -* energy - toggle/show [energy](https://github.com/skypixel-development/SurvivalPlus/wiki/Energy) level -* nutrients - toggle/show [nutrient](https://github.com/skypixel-development/SurvivalPlus/wiki/Food-&-Farming#food-diversity) values -* none - toggle all status messages off -Alerts will be displayed when either one drops down to a dangerous value. (Scoreboard Mode is off) \ No newline at end of file diff --git a/SurvivalPlus.wiki/Tools.md b/SurvivalPlus.wiki/Tools.md deleted file mode 100644 index 9e4bc77e..00000000 --- a/SurvivalPlus.wiki/Tools.md +++ /dev/null @@ -1,103 +0,0 @@ -# **CUSTOM TOOLS** - - -**SurvivalPlus** comes with a bunch of new custom tools, that are all designed to add to the mechanics of the game. - - -## **HATCHET** ![](https://camo.githubusercontent.com/b4f63bc8a5dbf18d0fe7f0625a1c4fde7318f8eaed07cfa3fbb046566062417c/68747470733a2f2f692e696d6775722e636f6d2f697351723631642e706e67) - - -The hatchet is used very similarly to an axe. It's a great starter tool for chopping down trees. - - -## **MATTOCK** ![](https://camo.githubusercontent.com/9707ee3a927c1b74ba02d44819d1844a6e259dbe3d501e7c2aab6be95a246cec/68747470733a2f2f692e696d6775722e636f6d2f377466686e396a2e706e67) - - -A mattock is just like a pickaxe, you use it to break stone when you first start the game. - - -## **SHIV** ![](https://camo.githubusercontent.com/6dc3f2924f19b31ac97f57256ba4469d564f8148b209aa182b9849a6fcf291d5/68747470733a2f2f692e696d6775722e636f6d2f304b6951506e642e706e67) - - -Until you can afford to make a proper sword, a shiv is a great way to do some hunting. When you attack mobs with it, it'll inflict a little bit of poison on them. - - -## **HAMMER** ![](https://camo.githubusercontent.com/5a84db2b8c29383b8cbbc735aab2bccf148f54c53231bca7c04f0b9195b919c6/68747470733a2f2f692e696d6775722e636f6d2f3269776c6e73652e706e67) - - -You will need a hammer to do some building in the game. Hold a hammer in your offhand while you are trying to place most building blocks. - - -## **SICKLE** ![](https://camo.githubusercontent.com/f3d2d7a9779149c36cd73798015856ee345291f975cf5121d4f6d86921ec674e/68747470733a2f2f692e696d6775722e636f6d2f7453667146674a2e706e67) - - -You will need to use a sickle to harvest fruits and vegetables in your garden. When you use a stone sickle you will notice there's a chance that the plants won't drop any food. You can use an iron sickle which will have a higher chance of dropping more food. - - -## **FIRESTRIKER** ![](https://camo.githubusercontent.com/c90d88a536158fe986994272be63e38db374686e218ac55ff25eaf213e97dc7d/68747470733a2f2f692e696d6775722e636f6d2f5a4563485438762e706e67) - - -This is a great tool for new players. You can use it just like a flint and steel to set things on fire. The firestriker also comes with a portable smelting feature. This tool has a durability of 8. - -To use the smelting option of a firestriker, right-click while sneaking. - -![](https://camo.githubusercontent.com/e3fdc4da3502a95e1de1854285a8c743757ac4e90decb1c7bda6bac63ee1e1a4/68747470733a2f2f646f63732e676f6f676c652e636f6d2f75633f69643d30423844304b4d4b4b376d75735a6c466e4d44423365466730536b30) - -### **CONTROLS** - -* Put unsmelted/uncooked items in the smelting slot. -* Wait for things to cook/smelt. -* To exit, either click on the Firestriker or press Escape. - -### **SMELTABLES** - -Any cookable food item -* Sand -> glass -* Clay balls -> bricks -* Any log -> charcoal - - -## **WORKBENCH** ![](https://camo.githubusercontent.com/8474bc0a399f1c584e35205794ae893e863b8ed2c344b6c94a6b2593f9b8eeb7/68747470733a2f2f692e696d6775722e636f6d2f734536523746572e706e67) - -A workbench is just a crafting table, with a nicer name. - - -## **COMPASS** ![](https://camo.githubusercontent.com/78feb278d1e61ce07673efb9b55bb218c6ec7367a214ce68d7bb4aaed68d3991/68747470733a2f2f692e696d6775722e636f6d2f4e4333495545692e706e67) - -Compass can be used to locate a place, useful, never getting lost. - -### **CONTROLS** - -* **RIGHT BUTTON:** Set a waypoint on player's location, the compass will always point to the waypoint. -* **LEFT BUTTON:** Tell the player's coordinates. - -Want to go back home fast? Eat the magical **Tropical Fish** ![](https://camo.githubusercontent.com/a63a03bd087f75226cc32de31ceabf0ba89ef9782bb7b995aa40880205cac734/68747470733a2f2f692e696d6775722e636f6d2f48446b413951642e706e67) - -You will be teleported to where the compass points at. - - -## **CAMPFIRE** ![](https://camo.githubusercontent.com/c594facb6162f6623c1742fe1dbfaa9e28df4ed362eb38838ff05a435908821d/68747470733a2f2f692e696d6775722e636f6d2f3165774f3831562e706e67) - -**SurvivalPlus** uses a custom campfire, it's a little different than the vanilla campfire. The campfire you craft will be unlit when you place it. To light the campfire, either use a firestriker or hit it with a stick a few times to get it going. - - -## **GRAPPLING HOOK** ![](https://camo.githubusercontent.com/22883368ed25665dea6e12c75f65d718247fe1fe04d7a87569629df3780e6d08/68747470733a2f2f692e696d6775722e636f6d2f4b4b4e6e584d4b2e706e67) - -Use your grappling hook to quickly pull yourself up onto hard to reach places. - - -# **RECIPES** - - -All recipes for SurvivalPlus' custom items can be found in your recipe guide. Recipes will be unlocked as the player advances thru the game. - - -## **EXAMPLE** - -![](https://camo.githubusercontent.com/c6fec891325c8c1659257974abddf747af0ec1be1dfc2477e6f938e02ed37d74/68747470733a2f2f692e696d6775722e636f6d2f6f477a7a757a422e706e67) - -![](https://camo.githubusercontent.com/4777230f791f3c2a2021b7b0871dcea81bbff653950aba2af0e803eaf9b63e14/68747470733a2f2f692e696d6775722e636f6d2f507058685136672e706e67) - -![](https://camo.githubusercontent.com/6a4ee891d6af5b394450bd7c92188e50a5c312d7609e67df3e8e1cfe8235981d/68747470733a2f2f692e696d6775722e636f6d2f5959616c4f354d2e706e67) - -