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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Node",
"class": "DataHandler",
"language": "GDScript",
"path": "res://scripts/DataHandler.gd"
}, {
"base": "Node",
"class": "DataNode",
"language": "GDScript",
"path": "res://scripts/DataNode.gd"
}, {
"base": "Reference",
"class": "GNode",
"language": "GDScript",
"path": "res://scripts/objects/GNode.gd"
}, {
"base": "Node",
"class": "GraphLoader",
"language": "GDScript",
"path": "res://scripts/GraphLoader.gd"
}, {
"base": "Reference",
"class": "GraphSorting",
"language": "GDScript",
"path": "res://scripts/GraphSorting.gd"
}, {
"base": "GNode",
"class": "INode",
"language": "GDScript",
"path": "res://scripts/objects/INode.gd"
}, {
"base": "Node",
"class": "ListHolder",
"language": "GDScript",
"path": "res://scripts/ListHolder.gd"
}, {
"base": "GNode",
"class": "RNode",
"language": "GDScript",
"path": "res://scripts/objects/RNode.gd"
}, {
"base": "Reference",
"class": "Recipe",
"language": "GDScript",
"path": "res://scripts/objects/Recipe.gd"
}, {
"base": "Node",
"class": "TabManager",
"language": "GDScript",
"path": "res://scripts/TabManager.gd"
} ]
_global_script_class_icons={
"DataHandler": "",
"DataNode": "",
"GNode": "",
"GraphLoader": "",
"GraphSorting": "",
"INode": "",
"ListHolder": "",
"RNode": "",
"Recipe": "",
"TabManager": ""
}
[application]
config/name="Recipe Calc"
run/main_scene="res://Control.tscn"
config/icon="res://icon.png"
config/windows_native_icon="res://icon.ico"
[display]
window/size/height=764
[rendering]
environment/default_environment="res://default_env.tres"