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GLSL: Improvements #2321

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Apr 29, 2020
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This improves GLSL by extending C instead of C-like.

This fixes some issues like non-greedy comments and undetected numbers. GLSL now uses C's macro token instead of its own preprocessor token.


This is a branch of #2320.

@RunDevelopment RunDevelopment merged commit 33e4995 into PrismJS:master Apr 29, 2020
@RunDevelopment RunDevelopment deleted the glsl-improvements branch April 29, 2020 13:42
quentinvernot pushed a commit to TankerHQ/prismjs that referenced this pull request Sep 11, 2020
This improves GLSL by extending C instead of C-like.
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