-
Notifications
You must be signed in to change notification settings - Fork 15
/
Copy pathcollision_property.h
52 lines (48 loc) · 1.43 KB
/
collision_property.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
#ifndef _INCLUDE_CCOLLISIONPROPERTY_H_
#define _INCLUDE_CCOLLISIONPROPERTY_H_
struct CCollisionProperty_vtable
{
void * GetEntityHandle; //0
void * OBBMins; //4
void * OBBMaxs; //8
void * WorldSpaceTriggerBounds; //12
void * TestCollision; //16
void * TestHitboxes; //20
void * GetCollisionModelIndex; //24
void * GetCollisionModel; //28
void * GetCollisionOrigin; //32
void * GetCollisionAngles; //36
void * CollisionToWorldTransform; //40
void * GetSolid; //44
void * GetSolidFlags; //48
void * GetIClientUnknown; //52
void * GetCollisionGroup; //56
void * WorldSpaceSurroundingBounds; //60
void * ShouldTouchTrigger; //64
void * GetRootParentToWorldTransform; //68
void * GetVPhysicsObject; //72
void * NetworkStateChanged; //76
void * GetDataDescMap; //80
void * GetPhysics2Actor; //84
void * GetPhysics2ActorCount; //88
void * GetBoundingRadius; //92
};
struct CCollisionProperty //size 92 lux
{
CCollisionProperty_vtable * vptr; //0
char *m_pOuter; //4
float m_vecMins[3]; //8
float m_vecMaxs[3]; //20
short m_usSolidFlags; //32
unsigned char m_nSolidType; //34
unsigned char m_triggerBloat; //35
float m_flRadius; //36
char padding40[2]; //40
unsigned char m_nSurroundType; //42
unsigned char unknown43; //43
float m_vecSpecifiedSurroundingMins[3]; //44
float m_vecSpecifiedSurroundingMaxs[3]; //56
float m_vecSurroundingMins[3]; //68
float m_vecSurroundingMaxs[3]; //80
};
#endif //_INCLUDE_CCOLLISIONPROPERTY_H_