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CHANGELOG.md

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Changelog

Version 10.0 (June 1, 2022)

  1. Bug fixes:
  • Fixed compilation errors on SM 1.10 regarding Left 4 DHooks Direct.
  • Fixed OnMapEnd not triggering due to a typo.
  • Added notification flag to the nff_disabledgamemodes convar.
  • Added notification flag to the nff_enabledgamemodes convar.
  1. Changes:
  • The nff_saferoomonly convar is now only available when Left 4 DHooks Direct is installed.

Version 9.5 (February 20, 2022)

  1. Bug fixes:
  • Fixed issues where certain special infected cannot suicide because of the friendly-fire block. (Thanks to WhatsAnName for testing and reporting!)

Version 9.0 (October 10, 2021)

  1. Bug fixes:
  • Fixed game mode changes not being hooked and cached.
  1. Changes:
  • Added notification flags to each convar.
  • Made the nff_pluginversion convar unchangeable outside of the source code.

Version 8.5 (September 3, 2021)

  1. Bug fixes:
  • Fixed late-load error regarding invalid entities. (Thanks to Kr3m for reporting!)
  1. Changes:
  • Improved logic to catch possible exploits with gascan friendly-fire.

Version 8.0 (December 9, 2020)

  1. Bug fixes:
  • Fixed damage from infected to survivors being blocked due to team check even if attacker was never on survivor team.
  1. Changes:
  • Added the nff_saferoomonly convar. (Requested by lunatixxx.)

Version 7.5 (October 25, 2020)

  1. Changes:
  • Added multiple settings to determine which damage types to block and which teams to block friendly-fire for.

Version 7.0 (October 14, 2020)

  1. Changes:
  • No longer relies on convars to block friendly-fire.
  • Fire damage is now blocked without blocking all fires. (Thanks to Silvers for the code!)
  • Blocked idle/spectator team change and player disconnect exploits. (Thanks to Silvers for the code!)
  • Added the nff_gamemodetypes convar. (Thanks to Silvers for the code!)

Version 6.5 (June 21, 2018)

  1. Changes:
  • Optimized code a bit.

Version 6.0 (June 18, 2018)

  1. Bug fixes:
  • Fixed the nff_enabledgamemodes and nff_disabledgamemodes convars not working properly.

Version 5.5 (June 16, 2018)

  1. Bug fixes:
  • Fixed the nff_enabledgamemodes and nff_disabledgamemodes convars not working properly.

Version 5.0 (June 10, 2018)

  1. Major code optimization.
  2. Hid the nff_pluginversion convar.

Version 4.0 (January 12, 2018)

  1. Added support for other game modes.
  2. Code optimization.
  3. Renamed the source code and .cfg files.

Version 3.0 (December 8, 2017)

  1. Used a completely different code.
  2. Added a check for game mode.

Version 2.0 (November 25, 2017)

  1. Implemented cravenge's entity reference check and explosive barrel check.
  2. Removed cvar l4d_friendlyfire_fire.
  3. Hid cvar l4d_friendlyfire_version and renamed it to l4d_nff_version.
  4. Renamed cvar l4d_friendlyfire to l4d_nff.
  5. Fire from explosive barrels no longer damage players (but the explosion still does).
  6. Molotovs thrown by players that then switch teams or disconnect no longer do damage.

Version 1.0 (November 12, 2017)

Initial Release.