-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathStorageFileHandler.cs
281 lines (256 loc) · 9.15 KB
/
StorageFileHandler.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
using System;
using System.IO;
namespace MemStorage
{
/// <summary>
/// MemStorage's engine class.
/// </summary>
public class StorageFileHandler : IStorageFileOperations
{
/// <summary>
/// Contains the name of the application using the library.
/// </summary>
private static string appName;
/// <summary>
/// Represents the default directory where all storage files and directories are stored.
/// </summary>
private string DEFAULT_PATH = Path.GetTempPath() + Path.DirectorySeparatorChar + "MemStorage";
/// <summary>
/// The file extension for all storage files.
/// </summary>
private string MEMSTORAGE_EXTENSION = ".mst";
/// <summary>
/// Gets and sets the name of the application using this library.
/// </summary>
public static string AppName
{
set { appName = value; }
get { return appName; }
}
/// <summary>
///
/// </summary>
public enum StorageType
{
LOCAL = 0,
SESSION = 1,
}
/// <summary>
/// Returns the full path to the local storage directory
/// </summary>
public string LocalStoragePath
{
get { return DEFAULT_PATH + Path.DirectorySeparatorChar + "LocalStorage" + Path.DirectorySeparatorChar + AppName; }
}
/// <summary>
/// Returns the full path to the session storage directory
/// </summary>
public string SessionStoragePath
{
get { return DEFAULT_PATH + Path.DirectorySeparatorChar + "SessionStorage" + Path.DirectorySeparatorChar + AppName; }
}
/// <summary>
/// Returns the number of files stored in the storage path.
/// </summary>
/// <param name="path"></param>
/// <returns></returns>
public int Count(string path, StorageType storageType)
{
path = GetStoragePath(storageType);
string[] files = Directory.GetFiles(path);
return files.Length;
}
/// <summary>
/// Creates the main directory to hold all storage data.
/// </summary>
public void CreateMainPath()
{
string localPath = LocalStoragePath;
string sessionPath = SessionStoragePath;
//only checks for either of the directory's existence,
//the assumption here is that if one exists the other exists.
if (!DirectoryExists(localPath, StorageType.LOCAL) || !DirectoryExists(sessionPath, StorageType.SESSION))
{
try
{
Directory.CreateDirectory(localPath);
Directory.CreateDirectory(sessionPath);
}
catch (IOException err)
{
throw new ApplicationException(err.Message);
}
}
}
/// <summary>
/// Deletes all storage files belonging to the application using this library.
/// </summary>
/// <param name="path"></param>
public void DeleteAllFiles(string path, StorageType storageType)
{
path = GetStoragePath(storageType);
string[] files = Directory.GetFiles(path);
foreach(string file in files)
{
if (FileExists(file))
{
try
{
File.Delete(file);
}
catch (IOException err)
{
throw new ApplicationException(err.Message);
}
}
else
{
throw new ApplicationException(string.Format("The key {0} doesnt exists", file));
}
}
}
/// <summary>
/// Permanently deletes a storage file.
/// </summary>
/// <param name="fileName"></param>
public void DeleteFile(string fileName, StorageType storageType)
{
fileName = GetStoragePath(storageType) + Path.DirectorySeparatorChar + fileName + MEMSTORAGE_EXTENSION;
if (FileExists(fileName))
{
try
{
File.Delete(fileName);
}
catch (IOException err)
{
throw new ApplicationException(err.Message);
}
}
else
{
throw new ApplicationException(string.Format("The key {0} doesnt exists", fileName));
}
}
/// <summary>
/// Determines whether a directory exists.
/// </summary>
/// <param name="dirName"></param>
/// <returns></returns>
public bool DirectoryExists(string dirName, StorageType storageType)
{
dirName = GetStoragePath(storageType);
if (Directory.Exists(dirName))
return true;
else
return false;
}
/// <summary>
/// Determines whether a storage file exists.
/// </summary>
/// <param name="fileName"></param>
/// <returns></returns>
public bool FileExists(string fileName)
{
if (File.Exists(fileName))
return true;
else
return false;
}
/// <summary>
/// Returns the appropriate path depending on the parameter passed.
/// </summary>
/// <param name="storageType"></param>
/// <returns></returns>
public string GetStoragePath(StorageType storageType)
{
switch (storageType)
{
case StorageType.LOCAL:
return LocalStoragePath;
default:
return SessionStoragePath;
}
}
/// <summary>
/// Checks whether a storage path is empty.
/// </summary>
/// <param name="path"></param>
/// <returns></returns>
public bool IsEmpty(string path, StorageType storageType)
{
path = GetStoragePath(storageType);
string[] files = Directory.GetFiles(path);
if (files.Length == 0)
return true;
else
return false;
}
/// <summary>
/// Overwrites an existing storage file.
/// </summary>
/// <param name="fileName"></param>
/// <param name="content"></param>
public void OverWriteFile(string fileName, string content, StorageType storageType)
{
fileName = GetStoragePath(storageType) + Path.DirectorySeparatorChar + fileName + MEMSTORAGE_EXTENSION;
if (FileExists(fileName))
{
try
{
File.AppendAllText(fileName, content);
}
catch (IOException)
{
throw new ApplicationException("Error occured writing to file");
}
}
else
{
throw new ApplicationException(string.Format("The key {0} doesnt exists", fileName));
}
}
/// <summary>
/// Reads and returns the content of a storage file.
/// </summary>
/// <param name="fileName"></param>
/// <returns></returns>
public string ReadFile(string fileName, StorageType storageType)
{
fileName = GetStoragePath(storageType) + Path.DirectorySeparatorChar + fileName + MEMSTORAGE_EXTENSION;
if (FileExists(fileName))
{
string content = File.ReadAllText(fileName);
return content;
}
else
{
throw new ApplicationException(string.Format("The key {0} doesnt exists", fileName));
}
}
/// <summary>
/// Writes to a storage file.
/// </summary>
/// <param name="fileName"></param>
/// <param name="content"></param>
public void WriteToFile(string fileName, string content, StorageType storageType)
{
fileName = GetStoragePath(storageType) + Path.DirectorySeparatorChar + fileName + MEMSTORAGE_EXTENSION;
if (!FileExists(fileName))
{
try
{
File.WriteAllText(fileName, content);
}
catch (IOException)
{
throw new ApplicationException("Error occured writing to storage disk");
}
}
else
{
throw new ApplicationException(string.Format("The key {0} doesnt exists", fileName));
}
}
}
}