Version 2.2 is experimental. There were previous approaches using a similar approach that proved to not work on some machines / Swift versions. This new approach should be resilient to different Swift versions in how it lays out bytes. However, this version is reliant on how Swift treats enums (with and without associated values) in a Mirror.
If you are having issues please let me know and in the mean time use version 2.1 which relies on description to get the enum case name or version 1.4 which uses a manual approach to dealing with enum equality.
AutoEquatable is a convenient way to conform to the Swift protocol, Equatable.
The AutoEquatable
protocol works by comparing all stored properties of an object. Can still implement a custom ==()
function and AutoEquatable
will use that custom implementation instead of AutoEquatable
's default property comparison.
class MyClass: Equatable {
let myString: String
let myInt: Int
let myDouble: Double
let myOptional: String?
let myTuple: (String, Int)
let myFunction: (String) -> Bool // functions are ignored when comparing objects
let myStruct: MyStruct
let myEnum: MyEnum
public static func == (lhs: MyClass, rhs: MyClass) -> Bool {
return lhs.myString == rhs.myString
&& lhs.myInt == rhs.myInt
&& lhs.myDouble == rhs.myDouble
&& lhs.myOptional == rhs.myOptional
&& lhs.myTuple == rhs.myTuple
&& lhs.myStruct == rhs.myStruct
&& lhs.myEnum == rhs.myEnum
}
}
struct MyStruct: Equatable {
let aString: String
let anInt: Int
let aTuple: (Int, String)
public static func == (lhs: AStruct, rhs: AStruct) -> Bool {
return lhs.aString == rhs.aString
&& lhs.anInt == rhs.anInt
&& lhs.aTuple == rhs.aTuple
}
}
enum MyEnum: Equatable {
case one
case two(String)
case three(String, Int, Double)
public static func == (lhs: MyEnum, rhs: MyEnum) -> Bool {
switch (lhs, rhs) {
case (.one, .one):
return true
case (.two(let a), two(let b)):
return return a == b
case (.three(let a1, a2, a3), three(let b1, b2, b3)):
return a1 == b1 && a2 == b2 && a3 == b3
case (.one, _): return false
case (.two, _): return false
case (.three, _): return false
}
}
}
class MyClass: AutoEquatable {
let myString: String
let myInt: Int
let myDouble: Double
let myOptional: String?
let myTuple: (String, Int)
let myFunction: (String) -> Bool // functions are ignored when comparing objects
let myStruct: MyStruct
let myEnum: MyEnum
}
struct MyStruct: AutoEquatable {
let aString: String
let anInt: Int
let aTuple: (Int, String)
}
enum MyEnum: AutoEquatable {
case one
case two(String)
case three(String, Int, Double)
}
There is no need to have Optional conform to AutoEquatable
and doing so will result in a fatal error. This is because optionals are already handled by AutoEquatable
and allowing it will cause side effects.
To see and run the tests for AutoEquatable
. Download the playground and run it. The tests are written using Deft.
- Xcode 8 and above
- Swift 3 and above
AutoEquatable is available through CocoaPods. To install it, simply add the following line to your Podfile:
platform :ios, "9.0"
use_frameworks!
target "<YOUR_TARGET>" do
pod "AutoEquatable"
end
Brian Radebaugh, [email protected]
AutoEquatable is available under the MIT license. See the LICENSE file for more info.