Arduino library with ellipse math.
This experimental library provides basic ellipse math. It was written to test different perimeter algorithms.
Trigger was a video of Dr. Matt Parker, with the title: "Why is there no equation for the perimeter of an ellipse?" https://www.youtube.com/watch?v=5nW3nJhBHL0
#include "ellipse.h"
- ellipse(float a, float b) constructor, a >= b
- float area() returns the area of the ellipse.
- float circumference() good algorithm (= Ramanujan 1).
- float eccentricity() return the eccentricity e. This is an indication of flatness of the ellipse. 0 is a circle 1 is flat line.
- void setA(float a) change the long radius.
- void setB(float b) change the short radius.
- float getA() return long radius of the ellipse.
- float getB() return short radius of the ellipse.
- float getC() distance to focus point form centre along the longer axis.
Perimeter == circumference
- float perimeter_ref() slower but best known algorithm (Ramanujan 2)
- float perimeter_Keppler() good and fast algorithm for eccentricity between 1 and 2.
- float perimeter_Ramanujan1() good algorithm.
- float perimeter_Parker() Matt Parker's algorithm, better than Ramanujan, but not symmetric.
- float perimeter_Ramanujan2() slow but best known algorithm.
See performance example for differences in timing and accuracy.
- bool isCircle(float epsilon = 0.0) | a - b | < eps.
- bool isFlat() true if a > 4b, where a = longest radius.
- float angle() returns the angle if the ellipse was the shadow of a circle, Returns 0..90°, 0° == circle, 90° == line.
See examples.
- improve documentation
- refer Wikipedia.
- make constructor symmetric (a < b or a > b ==> all possible.
- make other code symmetric.
- replace float by double?
- additional functions
- Bresenham to draw ellipse?
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