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.gitignore
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# Unity generated #
# =============== #
Temp/*
Library/*
Obj/*
Build/*
WebBuild/*
WindowsBuild/*
# ===================================== #
# Visual Studio / MonoDevelop generated #
# ===================================== #
ExportedObj/*
*.svd
*.userprefs
*.csproj
*.pidb
*.suo
*.sln
*.user
*.unityproj
*.booproj
Cosmosis-Unity.sln
Cosmosis-Unity-csharp.sln
#Un-ignore these specific files
!Library/*.asset
!Library/AssetImportState
!Library/AssetVersioning.db
!Library/BuildPlayer.prefs
!Library/ScriptMapper
!Library/assetservercachev3
!Library/expandedItems
!Library/guidmapper
!Library/unity default resources
!Library/unity editor resources
!Library/metadata/
#ignoring pidb, they are just code completion caching data according to:
# http://stackoverflow.com/questions/1022111/what-are-monodevelops-pidb-files
*.pidb
*.userprefs
# ============ #
# OS generated #
# ============ #
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
Icon?
ehthumbs.db
Thumbs.db