-
Add Point
- Left Click Anywhere in the viewport
-
Leave Point Create Mode
- ESCAPE
-
Add Point
- Either:
- Hold ALT and Left Click Anywhere in the viewport
- Click on an edge between two points
- Either:
-
Grab closest point
- Hold CTRL
-
Cycle through texture indices of a point
- Mouseover a point and MOUSEWHEEL up or down to increment / decrement the texture index
-
Flip texture
- Mouseover a point and press SPACE
-
Change texture width property
- Mouseover a point, hold SHIFT, then MOUSEWHEEL up or down to increment / decrement the texture width
-
Add Bezier curve
- Mouseover a point, hold SHIFT, then click and drag to create control points on the point
-
Create New Shape
- Hold SHFT + ALT and click
- The location of the click will be the the first point of a newly created Shape Node
- Hold SHFT + ALT and click
When multiple points and edges overlap, it can be ambiguous what clicking will do. SmartShape adheres the following rules:
- If a control point overlaps a vertex, the control point takes priority
- If a control point or vertex overlaps an edge:
- Clicking will move the control point or vert
- Clicking while holding ALT will create new point on the edge