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4-rectangle.py
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4-rectangle.py
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#!/usr/bin/python3
"""This module defines a class Rectangle."""
class Rectangle:
"""This represents a rectangle."""
def __init__(self, width=0, height=0):
"""Initialize a new Rectangle.
Args:
width (int): The width of the new rectangle.
height (int): The height of the new rectangle.
"""
self.width = width
self.height = height
@property
def width(self):
"""Get/set the width of the Rectangle."""
return self.__width
@width.setter
def width(self, value):
if not isinstance(value, int):
raise TypeError("width must be an integer")
if value < 0:
raise ValueError("width must be >= 0")
self.__width = value
@property
def height(self):
"""Get/set the height of the Rectangle."""
return self.__height
@height.setter
def height(self, value):
if not isinstance(value, int):
raise TypeError("height must be an integer")
if value < 0:
raise ValueError("height must be >= 0")
self.__height = value
def area(self):
"""Return the area of the Rectangle."""
return (self.__width * self.__height)
def perimeter(self):
"""Return the perimeter of the Rectangle."""
if self.__width == 0 or self.__height == 0:
return (0)
return ((self.__width * 2) + (self.__height * 2))
def __str__(self):
"""Return the printable representation of the Rectangle.
Represents the rectangle with the # character.
"""
if self.__width == 0 or self.__height == 0:
return ("")
rect = []
for i in range(self.__height):
[rect.append('#') for j in range(self.__width)]
if i != self.__height - 1:
rect.append("\n")
return ("".join(rect))
def __repr__(self):
"""
Return string representation of Rectangle that can be
evaluated to create a new instance
"""
return ("Rectangle({}, {})".format(self.__width, self.__height))