-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathlight.c
113 lines (104 loc) · 2.5 KB
/
light.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* light.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: jjacobso <[email protected]> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2019/04/22 18:43:07 by jjacobso #+# #+# */
/* Updated: 2019/05/16 20:14:35 by jjacobso ### ########.fr */
/* */
/* ************************************************************************** */
#include "fdf.h"
int darker(int clr, double k)
{
int r;
int g;
int b;
r = (clr & 0xFF0000) >> 16;
g = (clr & 0xFF00) >> 8;
b = (clr & 0xFF);
r = (int)(r - r * k);
g = (int)(g - g * k);
b = (int)(b - b * k);
if (r < 0)
r = 0;
if (g < 0)
g = 0;
if (b < 0)
b = 0;
return (rgb(r, g, b));
}
int brighter(int clr, double k)
{
int r;
int g;
int b;
int max;
r = (clr & 0xFF0000) >> 16;
g = (clr & 0xFF00) >> 8;
b = (clr & 0xFF);
max = ft_max(r, ft_max(g, b));
if (max != r)
r = (int)(r + (255 - ((max == 255) ? 64 : max)) * k);
if (max != g)
g = (int)(g + (255 - ((max == 255) ? 64 : max)) * k);
if (max != b)
b = (int)(b + (255 - ((max == 255) ? 64 : max)) * k);
if (r > 255)
r = 255;
if (g > 255)
g = 255;
if (b > 255)
b = 255;
return (rgb(r, g, b));
}
static double get_max_dist_to_lamp(t_view *view)
{
double d;
double maxd;
int i;
int j;
maxd = dist3d(LAMP.projection, PROJECTION(0, 0));
i = 0;
while (i < MAP.max_y)
{
j = 0;
while (j < MAP.max_x)
{
d = dist3d(LAMP.projection, PROJECTION(i, j));
if (maxd < d)
maxd = d;
j++;
}
i++;
}
d = maxd;
if (d == 0)
d = 1;
return (d);
}
void apply_light(t_view *view)
{
double maxd;
int i;
int j;
double k;
maxd = get_max_dist_to_lamp(view);
i = 0;
while (i < MAP.max_y)
{
j = 0;
while (j < MAP.max_x)
{
k = sqrt(dist3d(LAMP.projection, PROJECTION(i, j)) / maxd);
if (LAMP.light_brightness == 100)
PROJECTION(i, j).clr = 0;
else
PROJECTION(i, j).clr = darker(PROJECTION(i, j).clr,
(pow((double)LAMP.light_brightness / 54, 2)) * k);
j++;
}
i++;
}
}