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todo.md

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TODO

  • shader management (get by name)
  • serialize
  • dynamic image/texture
  • asset inspector (mix with component inspector)
  • asset create/delete/search/edit (after asset inspector)
  • IO (mouse, keyboard) component
  • fix warnings
  • complex container inspect
    • vector, deque, list, forwarad_list
    • set, map
  • euler rotation component / system
  • support image format
  • editor roamer
  • imporove inspector UI
    • tex2d
  • improve current pipeline
    • pipeline stage
    • use common function to remove common codes in StdPipeline and StdDXRPipeline
    • provide dxr utils lib
  • enum inspect
  • click an asset in the inspector, and locate it in project & floder window
  • log
  • assets viewer refactoring (MVC ?)
  • gizmos: CedricGuillemet/ImGuizmo: Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui (github.com)
  • frame graph viewer
    • basic single frame graph
    • frame graph switcher
    • show image in resource node
  • shader descriptor refactoring
  • shader constant buffer refactoring
  • script code
  • physics engine
  • audio
  • project
  • split forward with opaque and transparent
  • custom sky box material

Bugs

  • close when running game