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Frame Recorder starts and stops play mode when you hit the "Start Recording" and "Stop Recording" button. This is a nice feature, but there should be an option to not interfere with play mode. I'd like to play a scene, move to a location, start and stop recording, move to another location, start and stop recording etc without having the entire scene stopped each time I hit "Stop Recording".
the intent is that if already in play mode when start / stop recording are pressed, game mode should NOT be altered.
If that is not the case, then it's a bug. we will investigate...
What happened?
Frame Recorder starts and stops play mode when you hit the "Start Recording" and "Stop Recording" button. This is a nice feature, but there should be an option to not interfere with play mode. I'd like to play a scene, move to a location, start and stop recording, move to another location, start and stop recording etc without having the entire scene stopped each time I hit "Stop Recording".
Is it reproduceable?
Yes, all the time.
Released package version / tag?
Master
Unity version, operating system, target platform (standalone windows, mac, iOS, PS4...)?
2018.1.0b6, Windows 10, Unity Editor
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