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Tutorial 1 - Give me a Capsule 🌐
This code sets up a basic Stride game with a 3D scene containing a single Capsule entity at a specific position. -
Tutorial 2 - Meet the Cube 📦
Dive deeper into 3D objects by adding a cube to your game. -
Tutorial 3 - Simple Movements ⬆️⬇️
Learn how to move your Capsule and Cube using keyboard inputs. -
Tutorial 4 - Let There Be Light 💡
Illuminate your scene with different types of light sources. -
Tutorial 5 - Camera Angles 📷
Understand how camera angles affect your game visuals.
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Tutorial 6 - Jumping Mechanism 🦘
Implement a simple jumping mechanism for your Capsule. -
Tutorial 7 - Texturing the Cube 🖼️
Learn how to apply textures to your 3D cube. -
Tutorial 8 - Rotation and Scaling 🔄📏
Rotate and scale your entities for more dynamic scenes. -
Tutorial 9 - Introduction to Physics 🎳
Introduce simple physics into your game. -
Tutorial 10 - Audio in Stride 🔊
Add background music and sound effects.
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Tutorial 11 - Level Design 🗺️
Create a basic level using predefined assets. -
Tutorial 12 - User Interface (UI) 🖥️
Integrate a simple UI into your game. -
Tutorial 13 - Save and Load Game State 💾
Implement saving and loading game states. -
Tutorial 14 - Multiplayer Basics 🤝
Start building a multiplayer feature. -
Tutorial 15 - Animations 101 🎭
Introduce basic animations to your entities.
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Tutorial 16 - Weather Effects 🌦️
Implement simple weather effects like rain and snow. -
Tutorial 17 - Game AI: The Roaming NPC 🤖
Create a non-player character (NPC) that moves around. -
Tutorial 18 - Particle Effects 🎇
Add spectacular particle effects to your game. -
Tutorial 19 - Timers and Counters ⏲️
Add timers and counters to manage game events. -
Tutorial 20 - Dialogue System 💬
Implement a basic dialogue system for storytelling.
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Tutorial 21 - Advanced AI Patterns 🤖🧠
Learn more sophisticated AI behaviors. -
Tutorial 22 - Virtual Reality Basics 🥽
Get your game ready for VR experiences. -
Tutorial 23 - Custom Shaders 🎨
Write custom shaders for more advanced visuals. -
Tutorial 24 - Networking Deep Dive 🌐
Take a closer look at multiplayer networking. -
Tutorial 25 - Game Optimization 🚀
Optimize your game for better performance.
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Tutorial 26 - Mobile Game Development 📱
Adapt your game for mobile platforms. -
Tutorial 27 - Cross-Platform Development 🌍
Make your game run on multiple platforms. -
Tutorial 28 - In-App Purchases 💰
Implement in-app purchases. -
Tutorial 29 - Game Analytics 📊
Integrate analytics to understand player behavior. -
Tutorial 30 - Cloud Save ☁️
Learn how to save game states in the cloud.
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Tutorial 31 - Procedural Generation 🌈
Generate levels and content on the fly. -
Tutorial 32 - Game Localization 🌐
Make your game accessible to international audiences. -
Tutorial 33 - Streaming Integration 🎥
Integrate with live-streaming platforms. -
Tutorial 34 - Game Mods and Community Contributions 🛠️
Enable modding capabilities in your game. -
Tutorial 35 - Security and Cheating Prevention 🛡️
Techniques to make your game secure.
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Tutorial 36 - Mini RPG Project 🏹
Create a small-scale RPG game. -
Tutorial 37 - Racing Game Project 🏎️
Build a simple racing game. -
Tutorial 38 - Puzzle Game Project 🧩
Develop a basic puzzle game. -
Tutorial 39 - Platformer Game Project 🏃♂️
Create a basic platformer game. -
Tutorial 40 - Final Game Showcase 🎉
Show off what you've learned by building your dream game.
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Tutorial 41 - Easter Eggs 🥚
Add hidden features and bonuses. -
Tutorial 42 - Augmented Reality Basics 🌆
Incorporate AR elements into your game. -
Tutorial 43 - Game Trailers and Marketing 📣
Learn the basics of game marketing. -
Tutorial 44 - Releasing Your Game 🚀
Steps to launch your game successfully. -
Tutorial 45 - Post-Launch Maintenance 🛠️
Keep your game updated and engage your audience. -
Tutorial 46 - Monetization Strategies 💸
Understand different ways to make money from your game. -
Tutorial 47 - Advanced Game Analytics 📈
Deep dive into advanced analytics tools. -
Tutorial 48 - Game Testing and QA 🐞
Learn quality assurance for game development. -
Tutorial 49 - Industry Networking 🤝
Tips for building professional relationships. -
Tutorial 50 - Looking Ahead and Resources 📘🔭
Additional resources for continuing your game development journey.
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Tutorial 1 - Give me a Capsule 🌐
This code sets up a basic Stride game with a 3D scene containing a single Capsule entity at a specific position. -
Tutorial 2 - The Stride Game Window 🪟
Learn about the game window, its dimensions, and how to resize it. -
Tutorial 3 - Understanding Coordinates 📐
A beginner's guide to the coordinate system in 3D space. -
Tutorial 4 - Adding a Cube 📦
Add a simple cube to your 3D scene. -
Tutorial 5 - Move the Cube ⬆️⬇️
Learn the basics of moving the cube along the x, y, and z-axes. -
Tutorial 6 - Capsule Movements 🚶♂️
Get your Capsule entity moving with simple keyboard inputs. -
Tutorial 7 - Introducing Basic Lights 💡
Understand and add basic lighting to your scene. -
Tutorial 8 - Changing Background Colors 🌈
Learn how to change the background color of your game window. -
Tutorial 9 - Camera Basics 📷
Set up and manipulate a basic camera in your game. -
Tutorial 10 - Playing Sounds 🔊
Add basic sound effects and background music to your scene. -
Tutorial 11 - Understanding Scale 📏
Learn how to change the size of your Capsule and Cube entities. -
Tutorial 12 - Simple Collision Detection 🎯
Detect when the Capsule collides with the Cube. -
Tutorial 13 - Basic Animations 🎭
Create a simple rotation animation for the Cube. -
Tutorial 14 - Simple UI: Adding Text 🆒
Display text in your game using simple UI elements. -
Tutorial 15 - Adding Basic Controls 🕹️
Implement basic keyboard and mouse controls for your game. -
Tutorial 16 - User Inputs: Mouse Controls 🖱️
Understand how to move entities using mouse inputs. -
Tutorial 17 - User Inputs: Keyboard Controls ⌨️
Learn to use keyboard inputs for more complex movements. -
Tutorial 18 - Adding Multiple Cubes 📦📦
Learn how to place multiple cubes in your 3D scene. -
Tutorial 19 - Basic Object Interaction 🤲
Implement basic interaction between the Capsule and Cubes. -
Tutorial 20 - Creating a Simple Menu 🍱
Build a basic start menu for your game. -
Tutorial 21 - Pausing the Game ⏸️
Learn how to implement a simple pause functionality. -
Tutorial 22 - Looping Background Music 🎵
Make background music loop infinitely during gameplay. -
Tutorial 23 - Playing Sounds on Collision 🎶🎯
Play a sound effect when the Capsule collides with a Cube. -
Tutorial 24 - Texturing Your Cube 🖼️
Apply a simple texture to the Cube entity. -
Tutorial 25 - Texturing the Capsule 🌐
Apply a simple texture to the Capsule entity. -
Tutorial 26 - Rotate the Camera 🔄
Learn how to rotate the camera around an object. -
Tutorial 27 - Jump! 🦘
Implement a basic jump mechanism for the Capsule. -
Tutorial 28 - Gravity 101 ⬇️
Learn how to simulate gravity in your scene. -
Tutorial 29 - Adding a Simple Skybox ☁️
Add a skybox to make your game more visually appealing. -
Tutorial 30 - Spawning Random Cubes 🎲
Create cubes in random positions within the scene. -
Tutorial 31 - Basic Health System ❤️
Implement a simple health system for the Capsule. -
Tutorial 32 - Adding a Scoreboard 📊
Keep track of collisions to maintain a score. -
Tutorial 33 - Changing Cube Colors 🌈
Learn how to dynamically change the color of cubes. -
Tutorial 34 - Simple Timers ⏲️
Create countdowns and scheduled events in your game. -
Tutorial 35 - Adding Levels 📈
Implement a simple system for progressing through levels. -
Tutorial 36 - Exit Game Option 🚪
Add a way for players to exit the game safely. -
Tutorial 37 - Adding Obstacles 🚧
Introduce simple obstacles to make your game more challenging. -
Tutorial 38 - Simple Pick-Ups 🍎
Create items that the Capsule can pick up for points or health. -
Tutorial 39 - Spinning Cubes 🔄
Make some of your cubes rotate on their own. -
Tutorial 40 - Bouncing Cubes 🤾♀️
Add a bounce effect to your cubes for dynamic movements. -
Tutorial 41 - Basic Debugging 💻
Learn the basics of debugging in Stride. -
Tutorial 42 - Reading Documentation 📖
Understand how to navigate Stride's documentation for help. -
Tutorial 43 - Importing External Assets 🌍
Learn to import 3D models and other assets into your game. -
Tutorial 44 - Adding a Ground Plane 🌍
Add a ground plane for reference and interaction. -
Tutorial 45 - Moving the Ground 🌍
Learn how to create a moving ground for added difficulty. -
Tutorial 46 - Fading Objects In and Out 👻
Make objects appear and disappear smoothly. -
Tutorial 47 - Resetting the Game 🔄
Learn how to reset your game state. -
Tutorial 48 - Basic Object Pooling 🏊♂️
Reuse Cube entities efficiently using object pooling. -
Tutorial 49 - First Mini-Game 🎉
Combine all you've learned to create a simple mini-game. -
Tutorial 50 - Review and Next Steps 📝👣
Recap everything you've learned and discuss next steps in your game development journey.